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The Starforged Sojourner

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0% found this document useful (0 votes)
112 views7 pages

The Starforged Sojourner

Uploaded by

Dan Smith
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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The Starforged Sojourner

Starforged oracles by Mischa D. Krilov

When you are seeking in a community…

This is a series of oracles for use with Ironsworn: Starforged, by Shawn Tomkin. Depending on
the recovery move you are making (NB: this version currently only has Hearten and Heal), the below
tables may be used to enhance your game.

As a general rule, if a roll doesn’t seem to fit your fiction, first try flipping the digits- read the
ones as tens and the tens as ones. (e.g. a roll of 41 becomes 14)
Companions (Hearten)

When you have found companionship, roll twice. The first result is part of your initial attraction. The
second result will be revealed very soon into the conversation. Feel free to use the Character oracles on
page 330 as needed. The heart wants what the heart wants.

01-05 Smoky, arresting eyes 51-55 Lithe like a dancer

06-10 Well-connected, idealistic 56-60 Unbalanced and compatible

11-15 Sullen and magnetic 61-65 Charmingly loud, friendly

16-20 Generous with spending 66-70 Stronger than average

21-25 Under the influence 71-75 Clever, witty, silver-tongued

26-30 Dangerous and charismatic 76-80 Fashionable, pursued by others

31-35 Earthy, sultry, willing 81-85 Well-fed, comfortable

36-40 Frenetic, intense gaze 86-90 Scarred, forlorn look

41-45 Just plain hot 91-95 Emotionally wounded

46-50 Tragically in need of help 96-100 Socially taboo

Food - Spice level (Hearten)

When you taste new food, you may roll +heart or roll +iron to see if you can handle the spice level in this
community. On a strong hit, it’s perfectly seasoned and others notice your good taste. On a weak hit, you
must add some kind of seasoning or need the dish to be remade, which causes a few raised eyebrows,
teasing, or minor social discomfort. On a miss, you can’t handle the flavors and embarrass yourself; lose
1 momentum or 1 spirit.

Alternatively, you may roll to determine the standard spice level for this community.

01-10 Not spicy 61-80 Extremely spicy, very good

11-30 Subtly spicy, enhances flavor 81-90 Help me, too spicy

31-60 A good kick, satisfying 91-100 Overwhelmingly spicy: Lose 1


momentum or 1 spirit
Food - Mains (Hearten)

What are we eating? Feel free to use the creature oracles on page 336 to develop as needed.

01-10 No/minimal protein 51-60 Imported meat/protein

11-20 Vegetable protein 61-70 Alien meat/protein

21-30 Non-meat animal protein 71-80 Exotic meat/protein

31-40 Unusual meat/protein from 81-90 Illegal meat/protein


a familiar animal

41-50 Familiar meat/protein 91-100 Synthetic meat/protein

Music (Hearten)

When you encounter music, roll once on column A and once on column B. Use the Core Oracles to
determine the song’s meaning, intent, or subtext. Notably, the unusual combination of Descriptor (p298)
+ Theme (p297) will generate good song material.

Column A (music source) Column B (music genre)

01-20 Recorded, contemporary 01-10 Blues 51-60 Jazz

21-40 Recorded, vintage 11-20 Classical 61-70 Metal

41-60 Live 21-30 Dance 71-80 Rock

61-80 Machine-generated 31-40 Electronica 81-90 Shanty

81-100 Naturally produced 41-50 Folk 91-100 Soul


Celebration (Hearten)

Why are the people gathering together? You may also ask the oracle if it is a joyful time or one of
sorrow.

01-10 Anniversary of a military 51-60 Political ceremony


victory

11-20 Harvest, hunt, or food 61-70 Reason unknown, lost to oral


gathering festival tradition

21-30 Honoring a leader 71-80 Regular technology maintenance

31-40 Observance or memorial of 81-90 Spiritual holiday


a lost battle

41-50 Old Earth Holiday 91-100 Weather-related or seasonal


celebration

Roommates (Heal)

You’re not the only one in need of medical attention. Who are you sharing the room with, or who else is
in line for the medico? Evens, they are on their way in. Odds, they are on the mend.

01-05 Augment rejection 51-55 Mental illness

06-10 Broken bone/severed limb 56-60 Oral surgery

11-15 Coma 61-65 Outpatient treatment

16-20 Creature attack 66-70 Plague

21-25 Food poisoning 71-75 Recreational injury

26-30 Genetic disease 76-80 Regular checkup

31-35 Hallucinations 81-85 STD

36-40 Industrial accident 86-90 Severe allergy

41-45 Injured in a fight 91-95 Space-sick

46-50 Mechanical trauma 96-100 Starship-related mishap


Problems (Heal)

The healers have troubles of their own that need mending. Perhaps they are in need of an outside
consultant?

01-05 Broken medical machinery 51-55 Overrun by medical students

06-10 Budget cuts 56-60 Plumbing misfortune

11-15 Critically low on supplies 61-65 Power grid fault

16-20 Disease outbreak 66-70 Recently understaffed

21-25 Facility under attack 71-75 Staff missing

26-30 Gang violence 76-80 Structural building problems

31-35 Labor strike 81-85 Tainted supplies

36-40 Land dispute 86-90 Target of a con or heist

41-45 Love triangle amongst staff 91-95 Underqualified staff

46-50 Not enough beds 96-100 Vehicle crash

Purpose (Heal)

The founders of this particular place of healing had a specific goal or vision. Is it possible that it still
serves that same function? You may roll once or twice for a First Look, or roll once as a Revealed Aspect.

01-10 Charity work 51-60 Profit

11-20 Competition with another 61-70 Scientific curiosity and altruism


clinic or institution

21-30 Desperate need after an 71-80 Tax reasons


accident

31-40 Expansion due to sudden 81-90 Teaching and healing facility


demand

41-50 Privacy and exclusivity 91-100 Treat a specific disease or condition


First Look (Heal)

You’ve found the medico. What’s the place like? Roll once or twice.

01-05 Bleeding edge medical tech 51-55 Makeshift, scavenged, and reused
supplies

06-10 Dated, stale entertainment 56-60 Other patients are more important

11-15 Equipment is a few 61-65 Precursor medical technology


generations behind

16-20 Extremely frugal practice 66-70 Questionable techniques

21-25 Famous clientele 71-75 Sincerely caring staff

26-30 Food on offer 76-80 Slovenly staff, shabby offices

31-35 Fresh shipment of meds just 81-85 Some drugs are expired
arrived

36-40 Last dose of the thing you 86-90 Squabbling staff


need

41-45 Live entertainment 91-95 Suspiciously well-stocked

46-50 Low success rate 96-100 Waiting room is much nicer than
exam room
Future plans
More Food, Rumors, Junk/Gizmos, Weather, all four Resupply angles,
shipwrights/mechanics/merchants.

Colophon
Game version 0.7
Copyright © 2022 Mischa D. Krilov, created for the Starforged 2022 Jam
hosted at https://itch.io/jam/starforged-2022-jam .

This non-official work is based on Ironsworn: Starforged (found at


https://www.ironswornrpg.com/product-ironsworn-starforged), created
by Shawn Tomkin, and licensed for our use under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International license
(https://creativecommons.org/licenses/by-nc-sa/4.0/).

Cover photo by Greg Rakozy on Unsplash.

Title font is Arvo, body text is Calibri.


Permission granted to copy for personal use only.
This has been a Highwater Games Presentation.

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