Pamatayto
Pamatayto
RESEARCH METHODOLOGY
This chapter presents the methodology that was used in the conduct of this study.
It covers the research design, location of the study, sample selection and sampling
methods, data gathering procedure, tools used for data gathering, techniques for
analyzing the data, and ethical considerations followed throughout the research.
Research Design
The researchers will use quantitative research design which is the process of
collecting and analyzing numerical data. It can be used to find patterns and averages,
make predictions, test causal relationships, and generalize results to a wider population,
(Bhandari, 2022). It is useful and compatible with the study to know the effectiveness of
quizizz to the learning engagement and motivation of grade 5 learners from Zaragoza
Central School.
method will be used to describe the difference between quizizz and the students’ learning
Research Locale
This study will conduct at Zaragoza Central School. The researchers will choose
Zaragoza Central School because the school integrates quizizz as a method in assessing
their lesson.
Figure 2. Vicinity Map of Zaragoza Central School
The population of the study includes all grade-5 learners because grade-5 learners
are the same level who uses quizizz. From the population the researchers will select the
sample based on specific criteria which is grade-5 learners from Zaragoza Central School
sampling techniques in which units are selected because they have characteristics that
you need in your sample. In other words, units are selected “on purpose” in purposive
sampling.
The researchers will collect data through the use of surveys. As defined by
These surveys will collect data from a target group regarding their opinions, behaviors, or
knowledge.
In preparation, the researchers will first obtain approval from the College
Department Dean. A consent letter will be attached to the survey questionnaire for the
respondents, and the researchers will explain the consent form, emphasizing that all
collected data will be treated confidentially and used solely for the study.
a method of data collection used to collect, analyze and interpret different perspectives of
people from a particular population (Sincero, 2012). The questionnaire will be adapted
and modified from the study by Margallo, et.al (2023) and Ling, et.al (2022).
The instrument has already been validated and demonstrated high consistency
questionnaire was modified and pilot tested with a random sample 30 students that also
have a Filipino class. The analysis of this instrument showed high consistency which is
the alpha of Cronbach’s 0.86. The value of 0.84-0.90 in Cronbach’s Alpha is reliable.
respondents; the sex and internet connectivity, II. Learning Motivation, III. Learning
Engagement.
The study will use the following statistical tools and techniques to identify the
motivation, and the relationship of quizizz and student’s engagement and motivation.
first calculate the average in which weights assign individual values to determine the
relative importance of each observation, the weighted mean formula and rating scale will
be used.
Where:
𝒇𝒊= frequency
The weighted arithmetic mean was used in determining the profile of the
respondents and their response to the items given. In particular, the mean is denoted by x
The modified questionnaire was divided into two sections: respondent profile and
student learning motivation and engagement using traditional method and Quizizz. A
four-point rating scale will be used to create the student surveys. The response options
statistical test used to test whether the difference between the response of two groups is
statistically significant or not. The researchers will use it to get the significant difference
between the learning engagement and motivation of the students using traditional method
Formula is as follow;
T = Student’s t-test
M = mean
S = standard deviation
Ethical Considerations
consideration established by Bryman and Bell (2007). The voluntary involvement of the
respondents was regarded as essential, and they were allowed to leave the study at any
time if they chose. Moreover, no participant was harmed in the course of the study,
Informed consent was obtained from all participants before data collection. Each
participant was thoroughly briefed on the purpose of the study, the procedures involved,
and their rights, including the right to withdraw from the study at any time without any
consequences. Participants were also informed about the scope of the study, including the
The data collection was carried out with the highest level of confidentiality, in
accordance with Republic Act No. 10173, also referred to as the Data Privacy Act of
2021, with the gathered information being strictly used for research purposes only.
References
Ababa, Erika & Joven, Sean & Santiago, Jermaine & Jomarie, Yrryan & Mostajo, O &
Pascual, Samantha & Bucasas, Jezreel & Denver, James & Javillonar, D & Vera,
Symon & Bocao, Johnlinton & Francisco, Christopher & Francisco, Christopher.
Almowallad, S., Alshamrani, F., & Khayyat, M. (2023). The impact of using educational
Asmara, C. H., Muhammad, R. N., & Aini, J. N. (2022). The use of the Quizizz
https://journal.ikipsiliwangi.ac.id/index.php/project/article/view/10497
Bell, E., & Bryman, A. (2007). The Ethics of Management Research: An Exploratory
8551.2006.00487.x.
Bhandari, Rajeev & Srivastava, Amit. (2024). An analytical study of student engagement
Bognár, L., Fauszt, T., & Váraljai, M. (2021). The impact of online quizzes on student
Black, S., & Allen, J. D. (2018). Part 5: Learning is a social act. The Reference Librarian,
https://doi.org/10.3102/00346543074001059
Çali, Megi & Lazimi, Loren & Ippoliti, Beatrice Maria Luna. (2024). Relationship
10.11591/ijere.v13i4.28710.
Devadas (2022) Uses and gratifications of educational apps: A study during COVID-19
https://doi.org/10.1016/j.
Fadilah, F. (2023). The use of Quizizz as learning media in English language learning to
Hikmah, N., Putri, N. A., Nisa', K., & Jauhariyah, M. N. R. (2021). Using Quizizz to
6596/1805/1/012021
Lin, J. (2022). The effects of gamification instruction on the roles of perceived ease of
learning, enjoyment, and useful knowledge toward learning attitude. TOJET: The
Turkish Online Journal of Educational Technology, 21(2), 81-91.
https://orcid.org/0000-0003-2712-6554
Impact of the use of gamified online tools: A study with Kahoot and Quizizz in
Margallo, L., Cacharro, C., Bergula, J. D., Villaflor, S. R. A., Agner, M. L., Bughao, C.,
Calumpag, J., Calvara, C., Jamen, K. K., Loresca, A. V., Maanad, D., Refuerzo, J.
https://doi.org/10.55927/eajmr.v2i9.5560
Mesterjon. (2021). Learning system management theory and concept 4.0. Yogyakarta:
Deepublish.
Razali, N., Nasir, N., Ismail, M. E., Sari, N., & Mohd Salleh, K. (2020). Gamification
Shea, P., Richardson, J., & Swan, K. (2022). Building bridges to advance the community
161. https://doi.org/10.1080/00461520.2022.2089989
Trust, T. (2017). The top five trends in edtech according to ISTE 2017. Journal of Digital
https://www.theyogicjournal.com/archives/2019/4/1/J/4-1-109
Zhang, Z., & Crawford, J. (2024). EFL learners’ motivation in a gamified formative
6217–6239. https://doi.org/10.1007/s10639-023-12034-7
Narpila, Suci & Wahyuni, Sri & Elfina, Hetty & Nasution, Salimah. (2023). The
Towards 5.0 Society Era in the Set and Logic Course. 10.2991/978-2-38476-020-
6_20
Nee, Chua & Yunus, Melor. (2020). RollRoll Dice: An Effective Method to Improve
resources/survey
https://explorable.com/advantages-and-disadvantages-of-surveys
Wahyuni, Erna & Tanuso, Nur & Waruwu, Yaredi & Mata, Yessy & Putro, Adi. (2023).
10.55849/alhijr.v2i4.552.
Wardani, Adetya & Gunawan, Imam & Kusumaningrum, Desi & Benty, Djum &
Sumarsono, Raden & Nurabadi, Ahmad & Handayani, Lestari. (2020). Student
I. Profile
Direction: Put a check (/) according to your profile.
4- Strongly Agree
3- Agree
2- Disagree
1-Strongly Disagree
Direction: Read the following statements carefully. Put a check (/) according to your
perspective.
Statement 4 3 2 1
improve my scores.
answering activities.
Statement 4 3 2 1
method.
of accomplishment.
challenging me to learn.
reflect my understanding.
method.
activities.