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Introduction To AIML

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Introduction To AIML

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VII Semester

INTRODUCTION TO AI AND ML
Course Code 21CS752 CIE Marks 50
Teaching Hours/Week (L:T:P: S) 3:0:0:0 SEE Marks 50
Total Hours of Pedagogy 40 Total Marks 100
Credits 03 Exam Hours 03
Course Learning Objectives
CLO1. Understands the basics of AI, history of AI and its foundations, basic principles of AI for
problem
solving
CLO2. Explore the basics of Machine Learning & Machine Learning process, understanding data
CLO3. Understand the Working of Artificial Neural Networks
Teaching-Learning Process (General Instructions)

These are sample Strategies, which teachers can use to accelerate the attainment of the various course
outcomes.
1. Lecturer method (L) need not to be only a traditional lecture method, but alternative
effective teaching methods could be adopted to attain the outcomes.
2. Use of Video/Animation to explain functioning of various concepts.
3. Encourage collaborative (Group Learning) Learning in the class.
4. Ask at least three HOT (Higher order Thinking) questions in the class, which promotes
critical thinking.
5. Adopt Problem Based Learning (PBL), which fosters students’ Analytical skills, develop
design thinking skills such as the ability to design, evaluate, generalize, and analyze
information rather than simply recall it.
6. Introduce Topics in manifold representations.
7. Show the different ways to solve the same problem with different circuits/logic and
encourage the students to come up with their own creative ways to solve them.
8. Discuss how every concept can be applied to the real world - and when that's possible, it
helps improve the students' understanding.
Module-1
Introduction: What is AI, The foundation of Artificial Intelligence, The history of Artificial Intelligence,
Intelligent Agents: Agents and Environments, Good Behaviour: The concept of rationality, the nature of
Environments, the structure of Agents.

Textbook 1: Chapter: 1 and 2


Teaching-Learning Process Chalk and board, Active Learning, Problem based learning
Module-2
Problem solving by searching: Problem solving agents, Example problems, Searching for solutions,
Uniformed search strategies, Informed search strategies, Heuristic functions

Textbook 1: Chapter: 3
Teaching-Learning Process Chalk and board, Active Learning, Demonstration
Module-3
Introduction to machine learning: Need for Machine Learning, Machine Learning Explained, and
Machine Learning in relation to other fields, Types of Machine Learning. Challenges of Machine Learning,
Machine Learning process, Machine Learning applications.

Understanding Data: What is data, types of data, Big data analytics and types of analytics, Big data
analytics framework, Descriptive statistics, univariate data analysis and visualization

Textbook 2: Chapter: 1 and 2.1 to 2.5


Teaching-Learning Process Chalk and board, Problem based learning, Demonstration
Module-4
Understanding Data
Bivariate and Multivariate data, Multivariate statistics , Essential mathematics for Multivariate data,
Overview hypothesis, Feature engineering and dimensionality reduction techniques,

Basics of Learning Theory: Introduction to learning and its types, Introduction computation learning
theory, Design of learning system, Introduction concept learning.

Similarity-based learning: Introduction to Similarity or instance based learning, Nearest-neighbour


learning, weighted k- Nearest - Neighbour algorithm.

Textbook 2: Chapter: 2.6 to 2.10, 3.1 to 3.4, 4.1 to 4.3


Teaching-Learning Process Chalk& board, Problem based learning
Module-5
Artificial Neural Network: Introduction, Biological neurons, Artificial neurons, Perceptron and
learning theory, types of Artificial neural Network, learning in multilayer Perceptron, Radial basis
function neural network, self-organizing feature map,

Textbook 2: Chapter: 10
Teaching-Learning Process Chalk and board, MOOC
Course Outcomes
At the end of the course the student will be able to:
CO 1. Design intelligent agents for solving simple gaming problems.
CO 2. Have a good understanding of machine leaning in relation to other fields and fundamental
issues and
Challenges of machine learning
CO 3. Understand data and applying machine learning algorithms to predict the outputs.
CO 4. Model the neuron and Neural Network, and to analyze ANN learning and its applications.
Assessment Details (both CIE and SEE)
The weightage of Continuous Internal Evaluation (CIE) is 50% and for Semester End Exam (SEE) is 50%.
The minimum passing mark for the CIE is 40% of the maximum marks (20 marks). A student shall be
deemed to have satisfied the academic requirements and earned the credits allotted to each subject/
course if the student secures not less than 35% (18 Marks out of 50) in the semester-end examination
(SEE), and a minimum of 40% (40 marks out of 100) in the sum total of the CIE (Continuous Internal
Evaluation) and SEE (Semester End Examination) taken together
Continuous Internal Evaluation:
Three Unit Tests each of 20 Marks (duration 01 hour)
1. First test at the end of 5th week of the semester
2. Second test at the end of the 10th week of the semester
3. Third test at the end of the 15th week of the semester
Two assignments each of 10 Marks
4. First assignment at the end of 4th week of the semester
5. Second assignment at the end of 9th week of the semester
Group discussion/Seminar/quiz any one of three suitably planned to attain the COs and POs for 20
Marks (duration 01 hours)
6. At the end of the 13th week of the semester
The sum of three tests, two assignments, and quiz/seminar/group discussion will be out of 100 marks
and will be scaled down to 50 marks
(to have less stressed CIE, the portion of the syllabus should not be common /repeated for any of the
methods of the CIE. Each method of CIE should have a different syllabus portion of the course).
CIE methods /question paper has to be designed to attain the different levels of Bloom’s
taxonomy as per the outcome defined for the course.
Semester End Examination:
Theory SEE will be conducted by University as per the scheduled timetable, with common question
papers for the subject (duration 03 hours)
1. The question paper will have ten questions. Each question is set for 20 marks. Marks scored
shall be proportionally reduced to 50 marks
2. There will be 2 questions from each module. Each of the two questions under a module (with a
maximum of 3 sub-questions), should have a mix of topics under that module.

The students have to answer 5 full questions, selecting one full question from each module.
Textbooks
1. Stuart Russel, Peter Norvig: “Artificial Intelligence A Modern Approach”, 3 rd Edition, Pearson
Education, 2015.
2. S. Sridhar, M Vijayalakshmi “Machine Learning”. Oxford ,2021
REFERENCE BOOKS:
1. Elaine Rich, Kevin Knight: “Artificial Intelligence”, 3rd Edition, Tata McGraw Hill,
2009, ISBN-10: 0070087709
2. Nils J. Nilsson: “Principles of Artificial Intelligence”, Elsevier, 1980, ISBN: 978-3-540-11340-9.

Weblinks and Video Lectures (e-Resources):


http://stpk.cs.rtu.lv/sites/all/files/stpk/materiali/MI/Artificial%20Intelligence
%20A%20Modern%20Approach.pdf.
1. http://www.getfreeebooks.com/16-sites-with-free-artificial-intelligence-e
books/https://www.tutorialspoint.com/artificial_intelligence/artificial_intelligence_overview.
htm
2. Problem solving agent:https://www.youtube.com/watch?v=KTPmo-KsOis.
3. https://www.youtube.com/watch?v=X_Qt0U66aH0&list=PLwdnzlV3ogoXaceHrrFVZCJKbm_la
SHcH
4. https://www.javatpoint.com/history-of-artificial-intelligence
5. https://www.tutorialandexample.com/problem-solving-in-artificial-intelligence
6. https://techvidvan.com/tutorials/ai-heuristic-search/
7. https://www.analyticsvidhya.com/machine-learning/
8. https://www.hackerearth.com/practice/machine-learning/machine-learning-algorithms/ml-
decision-tree/tutorial/
9. https://www.javatpoint.com/unsupervised-artificial-neural-networks
Activity Based Learning (Suggested Activities in Class)/ Practical Based learning
Real world problem solving: Demonstration of projects related to AI and ML.

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