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Cs Question Bank Multimedia

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0% found this document useful (0 votes)
75 views14 pages

Cs Question Bank Multimedia

Uploaded by

Susmita Saha
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :

MULTIMEDIA SYSTEMS SUBJECT


CODE: SEZ6D

UNIT - I
PART – A
1. What is interactive Multimedia? [APR-18, JULY12]
The viewer of a multimedia project to control what and when the element are delivered it is called
interactive multimedia.

2. State the role of Project Manager. [APR-18]


A project manager’s role is at the center of the action. He or she is responsible for the overall
development and implementation of the project as well as for the day to-day operations.

3. Mention any two input devices used for Multimedia Production. [APR-18]
Optical Character Recognition Device
Voice Recognition System
Barcode device

4. What are the different stages of a multimedia project? [APR-16, 14, NOV14,15]
• Planning and costing
• Designing and producing
• Testing
• Delivering

5. Define : Multimedia. [APR-12, 14]


A combination of digitally manipulated text, photograph, graphic or sound, animation and video
element.

6. Define two Operating System platforms most often used in multimedia development. [APR-
13]
• Apple Macintosh OS
• Microsoft Window OS

7. Write the uses of multimedia. [APR-13]


• Business Application for multimedia include presentations, training, marketing, advertising,
database, network communication
• An interesting use of multimedia in schools involves the students themselves. Students can put
together interactive magazines and newsletters, make original art using image manipulation
software tools and teachers.

8. Define : VRML. [APR-12]

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

The Virtual Reality Modeling Language is a file format for describing interactive 3D objects and
worlds. VRML is designed to be used on the Internet, intranets, and local client systems. VRML is also
intended to be a universal interchange format for integrated 3D graphics and multimedia.

9. What are SCSI and MCI? [JULY-12, APR16]


SCSI: The small computer system interface adds peripheral equipment such as disk drives, scanners,
CD_ROM etc, that conform to the SCSI standard.
MCI: The Media Control Interface (MCI) is a high-level control mechanism that provides a device
independent interface to multimedia devices and resource files.

10. List the hardware specifications for Multimedia PC. [JULY-12]


• CPU
• Monitor
• Video Grabbing Card
• Sound Card
• CD-Rom

11. What do you mean by Macintosh? [NOV-13]


The Macintosh (often called "the Mac") was the first widely-sold personal computer with a graphical
user interface (GUI) and a mouse. Apple Computer introduced the Macintosh.

12. State any two advantages of CD-ROM. [NOV-13]


The major advantages of the CD-ROM technology are:
• high-capacity data storage; data security and integrity;
• the ability to store digital, audio, and videodata, a direct result of storage capacity and laser
technology

13. Expand SCSI. [NOV-14]


SCSI: The small computer system interface

14. What is the main purpose of storage devices? [NOV-15]


The purpose of storage devices is to store data and software for later use.
Stored data may be loaded back into the CPU for further processing at some point or it may be
directed to an output device.

PART -B
1. Explain the stages of Multimedia Project.
2. Explain any two applications of Multimedia. [APR-16]
3. Discuss about the Macintosh Platform. [APR-16]
4. Explain two types of multimedia platforms. [APR-14]
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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

5. Describe the role of project manager. [APR-14]


6. Discuss how the multimedia is used in business and education field. [APR-12]
7. Explain any two applications of Multimedia. [JULY-12]
8. Discuss about output hardware requirements for Multimedia. [JULY-12]
9. Explain Multimedia skills and Talents. [NOV-13]
10. Discuss how the multimedia is used in business and education field. [NOV-14]
11. Explain the different types of hardware compounds required for multimedia. [NOV-14]
12. Write a note on the job of project manager. [NOV-15]
13. How does output devices helpful in multimedia? [NOV-15]

PART- C
1. Explain the areas where multimedia projects can be applied.[APR-18]
2. Discuss the various requirements to make Multimedia. [APR-16]
3. Explain the various applications of multimedia. [APR-14]
4. Explain how the multimedia hardware and software is used in multimedia environment. [APR-13]
5. Describe the storage devices and explain the uses and drawbacks of each input device. [APR-12]
6. Describe any five Input Devices for Multimedia. [JULY-12]
7. Explain the different stages and platforms of multimedia. [NOV-13]
8. Explain the following : Project manager, Interface Designer. [NOV-14]
9. What are input devices? Explain about any four of them. [NOV-15]

UNIT – II
PART – A
1. What is the Purpose of OCR software?[APR-18]
OCR software turns bitmapped characters into electrically recognized ASCII text. A scanner typically used
to create a bitmap. Then the software breaks the bitmap into chunks according to whether it contains text or
graphics.

2. Define : Compression ratio. [APR-18]


The compression ratio represents the size of the compressed image that is, how much the data is actually
compressed. Some compression schemes yield ratios that are dependent on the image content.

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

3. What is OCR software? [APR-16, JULY12]


OCR stands for Optical Character Recognition. OCR software transform printed or hand-printed text into
electronic data that can be used in a computer system.

4. Name any four painting software. [APR-14]


Photoshop, Fireworks, Picture Publisher, Painter.
5. What do you mean by bmp file? [APR-14]
The BMP file format, also known as bitmap image file or device independent bitmap (DIB) file format or
simply a bitmap, is a raster graphics image file format used to store bitmap digital images, independently of
the display device(such as a graphics adapter), especially on Microsoft Windows and operating systems.

6. Write any two authoring tools. [APR-13]


card or page based tools
icon based, event-driven tool
time based tool

7. What is Quick Time? [APR-13]


• QuickTime is a multitrack recorder in which you can have an almost unlimited range of tracks.
• Digitized video, digitized sound, computer animations, MIDI data, external devices such as CD-
ROM players and hard disks are supported by QuickTime format.

8. Define: AVI Standard [APR-13]


AVI stands for Audio Video Interleaved. AVI is a video and audio file format used to store audio and/or
video information digitally for playback purposes. AVI format enjoys built-in support in all the Microsoft’s
Windows platform. AVI files have file extension .avi. Apart from Windows OS, AVI format is supported by
all the major platforms.

9. What is Multimedia Authoring? [APR-12]


Multimedia authoring involves collating, structuring and presenting information in the form of a digital
multimedia, which can incorporate text, audio, and still and moving images.

10. What is digital Audio? [APR-12, NOV14]


Digital audio is a technology that is used to record, store, manipulate, generate and reproduce sound using
audio signals that have been encoded in digital form.

11. Write the features of Audio Video Interleave (AVI). [APR-12, 14]
• Non-hardware video playback capabilities.
• Synchronization control and real-time playback.
• VFW player can efficiently play AVI files which stored on the hard disk and CD-ROM.
• Provide open AVI digital video file structure.
• AVI file can be edited.

12. What are the four elements of QuickTime System Software? [JULY-12]

[Type text] Page 4


PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

13. What is the use of Authoring Tools? [NOV-13, 15, APR14]


Multimedia authoring tools provide the frame work for organizing and editing the elements of multimedia
projects. Authoring software provides an integrated element for combining the content and the functions of
the project.
14. Define Morphing. [NOV-14]
Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or
shape into another through a seamless transition. morphing means stretching or as part of a fantasy or
surreal sequence.

15. What is the use of OCR software? [NOV-15]


OCR is a technology that recognizes text within a digital image. It is commonly used to recognize text in
scanned documents, but it serves many other purposes as well.

16. What are the types of authoring tools? [NOV-15]


• card or page based tools
• icon based, event-driven tool
• time based tool

PART -B
1. List the Features of Image Editing Tools. [APR-18]
2. Discuss on the Icon based authoring tools.[APR-18]
3. Explain any three features of AVI. [APR-16]
4. Write a note on text editing and word processing tools. [APR-14]
5. List out any four features of power point. [APR-14]
6. Discuss briefly the 3D modeling and Image editing tools. [APR-13]
7. Discuss briefly the features of 3D Modeling and animations. [APR-12]
8. Explain any three features of AVI. [JULY-12]
9. Describe the 3D Modeling Tools. [NOV-13]
10. What are text editing and word processing tools? Describe. [NOV-15]

PART- C
1. Describe the printing and Drawing Tools[APR-18]
2. Describe any five Presentation tools from the classic genre of presentation software. [APR-16]
3. Explain time based and object – oriented authoring tools. [APR-14]

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

4. 21. Discuss the various types of authoring tools. [APR-13]


5. 21. Explain the different types of authoring tools[APR-12]
6. 21. Describe any five Presentation tools from the classic genre of presentation software. [JULY-12]
7. 21. Discuss Card Based and Time based Authoring Tools. [NOV-13]
8. Explain different Font Editing and Design tools. [NOV-13]
9. 21. Discuss on object-oriented anthoring tools. [NOV-14]
10. Write a note on office suites: (a) Word processors (b) Spreadsheets (c) Databases. [NOV-15]

UNIT – III
PART – A
1. How multimedia becomes hypermedia? [APR-16]
When you allow an end user, the viewer of a multimedia project, to control what and when the elements
are delivered, it is Interactive multimedia. When you provide a structure of linked elements through
which the user can navigate, interactive multimedia becomes hypermedia.

2. What do you mean by Anti-aliasing? [APR_18]


Anti aliasing is a process used to remove jagged edges in computerized graphics. The blurring of hard
edges to create the appearance of smoothness. Most commonly used with respect to graphics, especially
text.

3. What is Superbase? [APR-16, JULY12]


Superbase is an end-user desktop database program that started on the Commodore 64 and was ported
from that to various operating systems over the course of more than 20 years. It also has generally
included a programming language to automate database-oriented tasks

4. What is WindowBase? [APR-16]


The user interface of the multimedia editor consists of a main editing window for each display device,
and rope windows, which represent synchronized sequences of digital video and audio being accessed,
called ropes.

5. Define : ‘Font’. [APR-14]


A font is a collection of characters of a single size and style belonging to a particular typeface family.

6. What is digitization of the sound? [APR-13]


The process of conversing analog signals to digital signals is called digitizing. Digitizing sound is an
important part of the process of creating a sound file. Digitized sound is sampled sound. Every nth
fraction of second, a sample of sound is taken and stored as digital information in bits and bytes.

7. What are audio devices? [APR-12]

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

audio devices are speakers, headphones, microphones, and CD players. The audio data that moves along
the data path might traverse a number of software and hardware components during its journey between
the application and endpoint device.

8. Define Sound. [NOV-13]


Sound is one of the most important element of multimedia. Sound is the terminology used in the analog
form, and the digitized form of sound is called as audio.

9. Define Hypermedia. [NOV-13, 15]


• The linking of media for easy access is called Hypermedia. The media may be of any type such
as text, audio, video etc.
• A hypermedia document contains a text and any other sub objects such
as images, sound, full-motion video etc

10. What do you means by Hypertext? [NOV-13]


Hypertext is a text which contains links to other texts. The term was invented by Ted Nelson around
1965.Hypertext is therefore usually non-linear.

11. What is the role of sound manager in Multimedia? [NOV-14]


The sound manager allows you to control the audio behavior of your application.

12. Define Palettes. [NOV-14]


A palette is a finite set of colors. Palettes can be optimized to improve image accuracy in the presence
of software or hardware constraints.

13. What is the purpose of Audio File Formats? [NOV-15]


storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is
called the audio coding format and can be uncompressed, or compressed to reduce the file size, often
using lossy compression.

14. What is Dithering? [NOV-15]


Dithering is a process whereby the color value of the each pixel is changed to the closest matching
color value in the target palette, using mathematical algorithm.
PART -B

1. Discuss about Fonts and Faces. [APR-16]


2. Describe the different types of hypermedia structures. [APR-14]
3. Write note on Hypermedia and Hypertext. [APR-13]
4. Discuss briefly the features of 3D Modeling and animations. [APR-12]
5. Discuss briefly the attributes of font and typefaces. [APR-12]

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

6. Write notes on Adding Sound to Multimedia Projects. [NOV-13]


7. Write a note on different types of fonts. [NOV-14]
8. Explain the HSL color model. [NOV-14]
9. Explain the different broadcasting video standards. [NOV-14]
10. Explain fontographer and font manager role. [NOV-15]
11. Write a note on MIDI. [NOV-15]

PART- C

1. Describe the various sound editing operations. [APR-16]


2. Explain MIDI versus digital audio. [APR-14]
3. Explain the following: (a) Audio file formats. (b) MIDI Versus Digital Audio [APR-13]
4. Explain how text and sound are used in multimedia development. [APR-12]
5. Discuss about using text in Multimedia. [JULY-12]
6. Explain about the power of sound in multimedia. [NOV-14]
7. Write a note on hypermedia and hypertext. [NOV-15]

UNIT- IV
PART- A
1. What is MIDI? [APR-18]
Musical Instrument Digital Interface (MIDI) is a technical protocol that governs the interaction of digital
instruments with computers and with each other. Instead of a direct musical sound representation, MIDI
provides the information on how a musical sound is made with the help of MIDI commands.

2. What is the formula for determining the size of a digital streo recording?[APR-18]
sampling rate * duration of recording in sounds * (bit resolution/8)*2

3. What is a bitmap? [APR-16] [APR-18, JULY12]


Bitmap (BMP) is an image file format that can be used to create and store computer graphics. A bitmap
file displays a small dots in a pattern that, when viewed from afar, creates an overall image. A bitmap
image is a grid made of rows and columns where a specific cell is given a value that fills it in or leaves it
blank, thus creating an image out of the data.

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

4. What are the ways to make a bitmap? [APR-16]


• Make a bitmap from scratch with a paint or drawing program.
• Grab a bitmap from an active computer screen with a screen capture program, and then paste it
into a paint program or your application.
• capture a bitmap from a photo or other artwork using a scanner to digitize the image.

5. What is Morphing? [APR-16, JULY12]


Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or
shape into another through a seamless transition. morphing means stretching or as part of a fantasy or
surreal sequence.

6. What is the principle of Animation? [APR-16]


An object seen by the human eye remains chemically mapped on the eye’s retina for a brief time after
viewing. combined with the human mind’s need to conceptually complete a perceived action, this makes
it possible for a series of images that are changed very slightly and very rapidly, one after the other, to
seemingly blend together into a visual illusion of movement.

7. What is video? [APR-14]


Visual multimedia source that combines a sequence of images to form a moving picture. The video
transmits a signal to a screen and processes the order in which the screen captures should be shown.
Videos usually have audio components that correspond with the pictures being shown on the screen.

8. State any two capabilities of video editing software. [APR-14]


Video editing software which handles the post-production video editing of digital video sequences on a
computer non-linear editing system (NLE). It has replaced traditional flatbed celluloid film editing tools
and analogue video tape-to-tape online editing machines.

9. What do you mean by BETA phase? [APR-14]


The beta testing group should be representative of the real users and should not include persons who
have been involved in the project’s production. beta testers must have no preconceived ideas.

10. Mention any two image file types. [APR-13, 12]


JPEG, GIF, PNG

11. Expand GIF and MIME [APR-13]


GIF- Graphics Interchange Format
MIME- Multipurpose Internet Mail Extension

12. Define: Animation. [APR-13, NOV13]


A simulation of movement created by displaying a series of pictures, or frames. Cartoons on television is
one example of animation. Animation on computers is one of the chief ingredients of multimedia
presentations.

13. Differentiate the image scaling and image zooming. [APR-13, 12]
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MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

scaling zooming
Scaling resizes the image or text. provides an option to the user to
There are numerous techniques change the view of a document
which are used for or image. It is applicable in two
scaling. ways – Zooming in and
Zooming out.

Using techniques like nearest Stretching the pixels


neighbor interpolation for
resizing

14. Mention any two movie making tools. [APR-12]


FilmoraGo , Windows Movie Maker

15. List any four animation file formats. [JULY-12, NOV15]


Director (.dir and .dcr), AnimatorPro (.fli and.flc), GIF89a (.gif), Flash (.fla and .swf)

16. What is additive color? [NOV-13]


Additive color is a method to create color by mixing a number of different light colors, with shades
of red, green, and blue being the most common primary colors used in the additive color system.

17. What is meant by Video Capture Board? [NOV-14]


An expansion card that provides inputs and outputs for analog and digital video. It is used to link video
cameras, camcorders and tape decks to the computer for editing. Analog video inputs are converted to
digital YUV or RGB color spaces for processing and converted back to analog formats for analog
destinations. Capture boards that support SDI connections are used for high-end video editing.

18. What is meant by Navigation Map? [NOV-14]


Finding one’s way around a website, locating areas of interest, and accessing other associated websites
using a specific set of information and links. Also known as site map.

19. What is image zooming? [NOV-14]


Zooming simply means enlarging a picture in a sense that the details in the image became more visible
and clear. Zooming an image has many wide applications ranging from zooming through a camera lens,
to zoom an image on internet e.t.c.

Define – MPEG and JPEG. [NOV-15]


20. JPEG is the Joint Photographic Expert Group, which works on the standards for compression of still
digital images. MPEG is the Moving Picture Expert Group, which works on the standards for
compression of digital movies.
PART-B
[Type text] Page 10
PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

1. What are the things to avoid in creating computer graphics? [APR-16]


2. How Video works? [APR-16]
3. What are the video delivery methods? Explain. [APR-14]
4. Discuss how to integrate computers and television for multimedia development. [APR-13]
5. Write short notes on still images. [APR-12]
6. Discuss briefly about the MIDI Versus Digital Audio. [APR-12]
7. How Vector Drawing works? [JULY-12]
8. Explain integrating Computers and Television. [NOV-13]
9. Explain different applications of Multimedia. [NOV-13]
10. Describe about kinematics and morphing. [NOV-15]

PART-C
1. How the computers generate still images using Bitmaps? [APR-16]
2. Describe the concepts of digital image technology. [APR-14]
3. Discuss how to create animation in multimedia project. [APR-13]
4. Discuss some of the general principles and factors that apply to creating computer
5. animations for multimedia presentations. [APR-12]
6. How the computers generate still images using Bitmaps? Explain. [JULY-12]
7. Explain video tips and video recording formats in detail. [NOV-13]
8. Describes the principles of animations. [NOV-14]
9. How does the color plays an important role in multimedia? Explain. [NOV-15]

UNIT- V
PART- A
1. What do you mean by Kinematics?[APR-18]
kinematics is the study of the movement and motion of structures that have joints, such as walking man.
Animating a walking steps is tricky: you need to calculate the position, rotation, velocity, and
acceleration of all the joints and articulated parts included-knees bend, hips flex and headbobs.

2. “Scheduling can be difficult for multimedia projects”-Justify with two reasons.


• The making of multimedia is artistic trial and error.
• A recorded sound will need to be edited and perhaps altered many times.

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CODE: SEZ6D

• Animations need to be run again and again and adjusted so that they are smooth and properly
placed.

3. State the Vaughan’s rule for Interface Design.
The best user interface demands the least learning effort.

4. What are storyboards? [APR-16, JULY12]


A storyboard is a writing format, generally a set of boxes (or rectangles, circles, or other shapes) placed
in a logically sequenced order. Each box or frame is a place for the writer to put information, pictures,
symbols, or text.

5. State the advantages of CD – ROM. [APR-14]


The major advantages of the CD-ROM technology are:
• high-capacity data storage; data security and integrity;
• the ability to store digital, audio, and video data, a direct result of storage capacity and laser
technology

6. What is image scaling? [APR-14]


Image scaling refers to the resizing of a digital image. In video technology, the magnification of digital
material is known as upscaling or resolution enhancement. When scaling a raster graphics image, a
new image with a higher or lower number of pixels must be generated.

7. What are the different types of testing in multimedia projects? [APR-14]


Alpha and beta testing.

8. What is meant by still image? [APR-13]


A still image is a single static image, as distinguished from a moving image (i.e. a movie). This phrase is
used in photography, visual media and the computer industry to emphasize that one is not talking about
movies, or in very precise or pedantic technical writing such as a standard.

9. What is the sampling process? [APR-12]


Sampling involves taking snapshots of an audio or video signal at very fast intervals, usually tens of
thousands of times per second. The quality of the digital signal is determined largely by the sampling
rate, or the bit rate the signal is sampled at.

10. Define: Video bandwidth. [APR-12]


The signal capacity required to transmit video content. The following chart shows the maximum
bandwidth required in MHz for common analog and digital standards, as well as the bandwidth range in
Mbps for digital TV (DTV). The Mbps ranges from low-motion frames to high-motion frames.

11. What are the fundamental organizing structures used in multimedia projects? [JULY-12]
Linear, Hierarchical, Non-linear, Composite

12. State the use of GANTT Charts. [NOV-13]


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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

A Gantt chart provides a graphical illustration of a schedule that helps to plan, coordinate, and track
specific tasks in a project.

13. Expand MCI and NIFF. [NOV-13]


MCI- Media Control Interface
NIFF- Notation Interchange File Format

14. Define Beta testing. [NOV-14]


The beta testing group should be representative of the real users and should not include persons who
have been involved in the project’s production. beta testers must have no preconceived ideas.

15. What are project planning steps to make multimedia project? [NOV-15]
A multimedia project should be planned through following stepwise process:

• Develop the Multimedia programme/application concept.


• Outline your programme.
• Develop a flowchart.
• Develop programme storyboard.
• Plan the user interface.
• Consider copyright issue.
• Plan the production of text, graphics, animation, audio, and
• Prepare the project budget and time schedule.

16. What is copyrights? [NOV-15]


Copyright is a legal term describing ownership of control of the rights to the use and distribution of
certain works of creative expression, including books, video, movies, music and computer programs.

PART-B
1. Write short notes on : CD Technology. [APR-16]
2. Write a note on : Delivering multimedia contents. [APR-14]
3. Write short notes on : Delivery in the www. [APR-13]
4. Discuss the importance of text in a multimedia presentation. [APR-13]
5. Discuss briefly the scope of multimedia project. [APR-13]
6. Discuss the process of a formal request for proposal. [APR-12]
7. Describe briefly about the broadcast video standards. [APR-12]
8. What are the things to avoid in creating computer graphics? [JULY-12]
9. Explain any two Plug-Ins and delivery vehicles. [JULY-12]

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PREVIOUS YEAR UNIVERSITY QUESTION PAPER SUBJECT :
MULTIMEDIA SYSTEMS SUBJECT
CODE: SEZ6D

10. Describe the three steps to use publish-andsubscribe in System. [JULY-12]


11. Explain Gamma stage in testing Multimedia projects. [NOV-13]
12. Write notes on PERT. [NOV-13]
13. Discuss the role of design in multimedia. [NOV-14]
14. List out the members of design team. Explain. [NOV-14]
15. How can you apply different ways for preparing a project? [NOV-15]

PART-C
1. Describe the design part of Multimedia Project. [APR-16]
2. Discuss the design process in detail. [APR-14]
3. Discuss about the various testing process of the delivery of multimedia. [APR-13]
4. Discuss the project planning for multimedia project in detail. [APR-12]
5. Describe the design part of Multimedia Project. [JULY-12]
6. Explain Multimedia consideration for the internet. [NOV-13]
7. Discuss the project planning in multimedia systems. [NOV-14]
8. Discuss about the CD technology in detail. [NOV-15]

[Type text] Page 14

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