100% found this document useful (2 votes)
25 views

Drum Set Notation

The Drum Notation Guide provides a comprehensive reference for both basic and advanced drum notations, including detailed explanations and videos for various drum components and techniques. It covers drum arrangements, modifiers, cymbal setups, and different types of rolls, ensuring drummers can interpret sheet music accurately. The guide also emphasizes that it is not exhaustive and encourages users to reach out with any questions.

Uploaded by

Joseph Hasper
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (2 votes)
25 views

Drum Set Notation

The Drum Notation Guide provides a comprehensive reference for both basic and advanced drum notations, including detailed explanations and videos for various drum components and techniques. It covers drum arrangements, modifiers, cymbal setups, and different types of rolls, ensuring drummers can interpret sheet music accurately. The guide also emphasizes that it is not exhaustive and encourages users to reach out with any questions.

Uploaded by

Joseph Hasper
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 18

Drum Notation Guide – Drum Key

https://www.onlinedrummer.com/drum-key/

The Basic Drum Key below is a quick-reference for the most commonly used notations.

Our Master Drum Key includes both basic and advanced notations. We’ve included detailed
explanations and videos below the key. Feel free to print the Master Drum Key for your reference.

PRINT MASTER DRUM KEY


You’ll find detailed explanations, graphics and videos below. Read this section straight-through or skip
ahead to the notations you need further support with.

Bass

Bass 1 is the standard bass drum played with the primary bass drum pedal. Bass 2 is played either on
a secondary bass drum or on the same bass drum with the slave pedal of a double bass drum pedal
(see below).
Right-handed double bass pedal.

Toms

Our drum key includes 7 toms arranged from lowest pitched to highest. It’s unlikely that you will
encounter many songs that require 7 toms. However, because some do require 7 toms, we’ve
identified the notation on this master drum key .

Arranged from lowest pitched to highest pitched, the toms are as follows:

Floor tom 2
Floor tom 1
Tom 3
Tom 2
Tom 1
Additional tom(s)
A traditional drum set arrangement has 3 toms. This is the most common arrangement you’re likely to
encounter in drum sheet music. In the master drum key , they are identified as floor tom 1 , tom
2 and tom 1 (see below).

Traditional tom arrangement.

Another common tom arrangement is called, “Two Up, Two Down.” This arrangement features two
toms mounted above the bass drum (i.e. “up”) and two floor toms resting on the ground (i.e. “down”).
In the master drum key , they are identified as tom 1, tom 2, floor tom 1 and floor tom 2 (see below).
“Two-Up, Two-Down” tom arrangement.

A similar tom arrangement to the “Two-Up, Two-Down” is the “One-Up, Two-Down” arrangement. As
the name implies, one tom is mounted above the bass drum (i.e. “up”), and two floor toms are resting
on the ground (i.e. “down”). The toms for this arrangement are identified in the graphic below.

IMPORTANT: If your drums are setup in this arrangement, it’s common (and often necessary) to
play floor tom 1 as your tom 2 and floor tom 2 as your floor tom 1 when reading drum sheet music.
“One-Up, Two-Down” tom arrangement.

The two highest pitched toms in our Master Drum Key are called “additional toms” because they are
additions to the most common tom arrangements. Additional toms aren’t often used in mainstream
music, but you will come across these from time to time. If you don’t have seven toms, you will have to
substitute your tom 1 (or another tom) for the additional toms in the sheet music.

Note on floor toms: Floor toms rest on the floor on three legs. In some setups, the lowest tom(s) are
attached to a cymbal stand with a clamp rather than resting on the floor. It’s fine to use an “attached”
low tom(s) in place of a traditional floor tom(s).

Modifiers
Drum Modifiers change the way you strike a drum or cymbal. Our Master Drum Key shows these
modifiers in the snare drum space, but they can apply to any drum or cymbal. For example, you may
find a ghost on a tom stroke, hi-hat stroke, bass drum stroke, etc.

Cross-stick: Video Example (explanation starts at 1:05)

A stroke played with the butt of the stick against the rim while the tip of the stick remains resting on
the drum head. Grip the stick in between your thumb and index finger. On the down-stroke, your
remaining the fingers will touch the drum head. On the up-stroke, be sure that the tip of the stick
remains on the drum head.

Ghost: Video Example

A very quiet stroke. You can think of a ghost stroke as a light tap (or drop) against the head. Generally,
ghost strokes are played with the stroke starting at about 2 inches above the drum head.

Accent: Video Example

An accented stroke is to be played louder than other strokes. In other words, it should stand out.

Marcato:

A marcato is a type of accent, but the marcato stands out even more than a normal accent. You can
think of a marcato as a ‘strong accent.’

Flam: Video Example

In a right-handed flam, the left stick plays a quiet grace stroke slightly before the right stick plays the
main, primary stroke. Traditionally, a flam should be played with one motion (i.e. both hands move at
the same time). The stick you’re playing the grace stroke with should start about 2 inches above the
drum head while the primary stroke starts in normal position.

Additional flam notes: A power flam is achieved by playing the flam’s grace stroke at the same volume
as the primary stroke. This type of flam is often used in rock music. Another type of flam is a flat flam .
This is played by playing both the grace stroke and primary stroke at the same time.

Drag: Video Example

A drag is sometimes referred to as a ruff . You can use the terms interchangeably. The drag is very
similar to a flam but the drag has 2 grace strokes instead of 1. The grace strokes can be achieved by
bouncing the stick, or for a more orchestral sound you can play the grace strokes as a buzz against the
drum head.

Rimshot: Video Example

A rimshot is played by striking both the head of the drum and the rim of the drum at the same time.
The tip of the stick strikes the drum head, generally just off-center, and the shaft of the stick strikes
the rim. This produces a higher-pitched, louder (and often ‘ringy’) sound. You can experiment with
moving the tip of the stick closer to the edge of the drum head to product different sounds.

Click sticks:

Strike the sticks together. Usually, the left stick stays stationary while the right stick strikes the left stick
(if you’re a right handed drummer).

Rim:

Play the rim of the drum. For the snare drum, the rim is usually hit at the point where it’s furthest away
from the drummer (i.e. the ‘top’). For toms, the rim is usually struck at the closest point to the
drummer (i.e. the bottom). These are not hard and fast rules, however. It’s ok to experiment with
where you hit the rim.

Electronic pad:

In today’s music, electronic drums are becoming more and more common. Hybrid combinations where
a drummer is using both acoustic drums and electronic drums are also becoming common.
Sometimes, only certain sections of the song use electronic drums. A square note head indicates that
this drum is supposed to be played on an electronic drum (or pad). If you don’t have an electronic
drum, it’s ok to play the part on your standard acoustic drums.
Cymbals

Cymbal arrangements vary greatly from drummer to drummer. The standard, cymbal starter
kit includes a hi-hat, crash and ride cymbal (see below).
Standard, cymbal starter setup.

If you play with this cymbal setup, you’ll need to play any crash 2 in the sheet music with your crash 1 .
Also, any auxiliary cymbals, such as Chinas or splashes will need to be played on the crash.

Here’s another common cymbal setup that features 2 crash cymbals. As with the previous, starter
setup, if there are any auxiliary cymbals (i.e. Chinas or splashes) in the sheet music, you’ll have to
substitute by playing either your crash 1 or crash 2 for those strokes.
Two-crash cymbal setup.

Splash cymbals and China cymbals are great additions to any cymbal setup. They’re not used as often
as the cymbals identified above, but they do make their way into mainstream music and other classics
throughout past decades.

A splash cymbal is a smaller cymbal that makes a sound similar to a metallic “splash.” Listen to the 10
inch splash cymbal being played in this video:
A China cymbal has a unique, almost “trashy” sound and is to be mounted upside-down. Here’s a video
of an 18 inch China being played:
Note on crash cymbals in sheet music: Since every drummer has their own unique cymbal choices and
placements, you’ll sometimes have to get creative when interpreting drum sheet music. Often, it
doesn’t really make much of a difference which crash cymbal you hit. Get creative.

Cymbal Modifiers

At times, special instructions need to be given to the reader regarding how to hit a cymbal. Cymbals
are very dynamic and produce distinct sounds depending on how they are hit. Below are cymbal
modifiers that we use to communicate how to hit the cymbals.

Identifying parts of a cymbal.


Crash ride

This indicates that the ride should be hit with the shoulder of the stick on the edge of the cymbal. In
other words, hit it the same way you would hit a crash cymbal to make it “crash.”

Ride bell

Play the ride bell. To produce a louder sound, you can play the ride bell with the shoulder of the stick
rather than with the tip.

Crash w/tip

Hit the crash cymbal on the bow with the tip of the stick. A Crash w/tip should sound (and feel) similar
to playing a normal ride cymbal stroke. It shouldn’t “crash.”

Crash bell

Hit the crash cymbal on the bell, either with the tip of the stick or with the shoulder of the stick to
produce a louder sound.

Choke crash Video Example

Hit the crash cymbal as usual (i.e. with the shoulder of the stick on the edge of the cymbal), producing
a crash. Then, choke the cymbal by grabbing it with your other hand, cutting off the sound. For an
advanced choke, you can both hit the crash and catch it with the same hand.

Let ring

Cymbals are meant to let ring out unless some other type of instruction has been given. For example, a
cymbal choke or hi-hat close. However, sometimes including the “let ring” symbol (i.e. an unconnected
tie) makes it clearer to the reader and reinforces that the cymbal is to let ring. It is especially helpful if
there are rests after the crash cymbal. Telling the reader to let the cymbals ring out throughout those
rests gives the reader extra confidence.

Splash HH Video Example

The hi-hat splash is achieved by hitting the hi-hat cymbals together with the foot, and then quickly
releasing them apart to let them ring out. It’s similar to an orchestral crash cymbal.

Loose HH

The slashed circle above a hi-hat stroke means to play the hi-hat “loose.” In other words, instead of
pressing the hi-hat pedals together tightly, lift up on the pedal a little to allow the cymbals to
reverberate when hit. This gives a “loose” sound.

Open HH Video Example

The open hi-hat is indicated by a circle above the note head. This means that the two cymbals should
be “open” (or not touching) when the hi-hat is hit.

Closed HH

A hi-hat should be played “closed” by default. That means both cymbals will be pressed together when
striking the hi-hat. However, sometimes it’s important to reinforce to the reader that the hi-hat stroke
needs to be played closed. When you see a + above a hi-hat stroke, it means that stroke should be
played “closed.”
Open/close HH

Strike the hi-hat in “open” position (i.e. the top and bottom cymbal are not touching). Then, quickly
close the hi-hat. This creates a fast attack with the open hi-hat, but then chokes the sound quickly by
pressing the hi-hat cymbals together.

Section Modifiers

When a modifier is to be applied to many (or all) of the cymbal strokes in a section, we use a “section
modifier” to communicate that the entire section should be played a certain way. This keeps our sheet
music clean and clear.

Tight: Play the hi-hat with the cymbals clamped tightly together.
Closed: Play the hi-hat with the standard amount of pressure, closing them enough so that they don’t reverberate.
Relaxed: Play the hi-hat with a ‘relaxed’ tension, allowing the hi-hat cymbals to reverberate slightly.
Loose: Play the hi-hat with a loose tension, allowing the cymbals to reverberate greatly.
Crash Ride: Play the ride cymbal as if you were crashing a crash cymbal, with the shoulder of the stick hitting
the edge of the cymbal.
Loose HH for several notes: A line placed next to a loose hi-hat cymbal extends the loose hi-hat section for
multiple strokes. Any strokes under the line should be played with a loose hi-hat. This method keeps the sheet
music looking cleaner without the need for multiple loose hi-hat symbols in a row.
Loosen hi-hat: The technique is a commonly used technique to “build” into a section of the song or transition
between two parts. Start the section with a slightly loose hi-hat, and gradually loosen the hi-hat tension for all of
the strokes under the dotted line.

Rolls
Open roll

An open roll is played with clear double strokes (i.e. diddles). In the graphic above, the “Open roll
(written out)” shows all of the strokes of the roll written out in 32nd-note notation.

Buzz roll/Closed roll Video Example

A closed roll is played by buzzing the sticks rather than playing clean double strokes (i.e. diddles.) This
roll is either referred to as a buzz roll, closed roll or sometimes an “orchestral” roll. In our sheet music,
we use the Z symbol on the note stem to clearly indicate when you should use buzz strokes
over diddles . In the graphic above, the “Buzz roll/Closed roll (written out)” shows all of the strokes
written out in 16th-note notation (with buzzes).

Single-stick buzz

This stroke is played by pressing the tip of the stick against the head creating a “buzz” sound. See the
video example above for “Buzz roll/Closed roll” for an example of how to play a “buzz” stroke.

Crushed buzz

A crushed buzz roll is achieved by “buzzing” both sticks on the drum head at the same time. Preferably,
try to let the sticks “buzz” for the duration of the note. In the graphic above, the “crush” symbol is over
a quarter note. So, you’d let those sticks buzz for one entire beat.

Slowing Down / Speeding Up

Sometimes, a roll gradually speeds up. The ‘feathered beams’ indicate whether the selection should
speed up or slow down.

Crescendo roll

A crescendo roll starts quietly and gradually gets louder until the end of the roll. The crescendo will
have to be quick on shorter-duration rolls. Be sure to play the crescendo consistently, avoiding getting
too loud to quickly (or vice versa).

Drop-away buzz

The drop-away buzz starts loud (i.e. forte) but immediately drops off to quiet (i.e. piano).

Other Considerations

This master drum key isn’t exhaustive, meaning that we didn’t include every possible notation that you
might encounter. We’ve included the most commonly used notations and symbols. All of our premium
sheet music includes a song-specific drum key on the top of the first page for each song. If we’ve used
any special notations or symbols, they will be identified in the song-specific key.

If you have any questions regarding our master drum key, please don’t hesitate to contact us.

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy