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Aml Crashlog

The document is a crash log detailing an application crash due to a SIGSEGV (signal 11) error, indicating an attempt to access an inaccessible memory address. It includes configuration variables, device information, register states, and a list of loaded mods at the time of the crash. A stack trace is also provided, showing the memory contents at the time of the crash.

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0% found this document useful (0 votes)
15 views3 pages

Aml Crashlog

The document is a crash log detailing an application crash due to a SIGSEGV (signal 11) error, indicating an attempt to access an inaccessible memory address. It includes configuration variables, device information, register states, and a list of loaded mods at the time of the crash. A stack trace is also provided, showing the memory contents at the time of the crash.

Uploaded by

hisam4288
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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!!! THIS IS A CRASH LOG !!!

If you are experiencing a crash, give us this file.


>>> DO NOT SEND US A SCREENSHOT OF THIS FILE <<<

Config variables: | g_bSimplerCrashLog = 0 | g_bNoSPInLog = 0 | g_bNoModsInLog = 0


| g_bDumpAllThreads = 1 | g_bEHUnwind = 0 | g_bMoreRegsInfo = 1 |
Exception Signal 11 - SIGSEGV (SEGV_ACCERR)
Fault address: 0xBBA8B000
A POSSIBLE (!) reason of the crash:
- An application tried to access the memory address that is unaccessible, protected
or just wrong
Library base: 0xF0E44000
libc.so + 0x39900

----------------------------------------------------
Short device info:
Android SDK Version: 34
Brand: vivo
Device: V2158
Supported ABIs: arm64-v8a,armeabi-v7a,armeabi
OS Build Date: Mon Dec 2 16:20:52 CST 2024
OS Build ID: UP1A.231005.007

----------------------------------------------------
Registers:
R0: 3148394496 0xBBA8B000
R1: 3123499152 0xBA2CD090 (libGTASA.so + 0xA71090)
R2: 24 0x18
R3: 40 0x28
R4: 20160 0x4EC0
R5: 3952954736 0xEB9D4D70
R6: 0 0x0
R7: 3087138536 0xB801FEE8
R8: 3123479000 0xBA2C81D8 (libGTASA.so + 0xA6C1D8)
R9: 720 0x2D0
R10: 1856 0x740
R11: 3123479000 0xBA2C81D8 (libGTASA.so + 0xA6C1D8)
R12: 2147483648 0x80000000
SP: 3087138512 0xB801FED0
LR: 3114461739 0xB9A2EA2B (libGTASA.so + 0x1D2A2B)
PC: 4041726208 0xF0E7D900 (libc.so + 0x39900)
CPSR: 2693660688 0xA08E0010

----------------------------------------------------
List of loaded mods (count=11):
AML Core (RusJJ aka [-=KILL MAN=-], version 1.2.4)
- GUID: net.rusjj.aml | Base: 0x0 | Path: localpath (core)
Accept EULA (RusJJ, version 1.0)
- GUID: net.rusjj.gtasa.eula | Base: 0xEF22309 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libAcceptEULA.so
BASS Sound Library (RusJJ, version 1.1)
- GUID: net.rusjj.basslib | Base: 0x16D4B989 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libBASSMod.so
ClassicFX (hyshii, version 1.0)
- GUID: hyshii.classicfx | Base: 0x1DB4B03F | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libClassicFX.so
CLEO Library (Alexander Blade & RusJJ & XMDS, version 2.0.1.6)
- GUID: net.rusjj.cleolib | Base: 0x241C789 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libCLEOMod.so
CLEO AudioStreams (Alexander Blade & RusJJ, version 1.3)
- GUID: net.alexblade.rusjj.audiostreams | Base: 0x76CA19 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libCLEO_AudioStreams.so
RealTrafficFix (JuniorDjjr & RusJJ, version 1.1)
- GUID: net.juniordjjr.rusjj.rtf | Base: 0x78962B65 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libRealTrafficFix.so
GTA:SA Fullscreen Splashes (RusJJ, version 1.0)
- GUID: net.rusjj.fullsplash | Base: 0x8A0C3C1 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libFullscreenSplash.so
SAUtils (RusJJ, version 1.6)
- GUID: net.rusjj.gtasa.utils | Base: 0xA170DA17 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libSAUtils.so
ViewModelsInfo (GTAPLUGIN, version 1.0)
- GUID: net.peepo.viewmodelsinfo | Base: 0xD90B80D5 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libViewModelsInfo.SA.so
GTA:SA More Settings (RusJJ, version 1.3)
- GUID: net.rusjj.gtasa.moresettings | Base: 0xC3ECBCEF | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libmoresettings.so

----------------------------------------------------
Printing 1296 bytes of stack:
58 61 A8 BB 2B EA A2 B9 D4 00 F1 B9 01 00 00 00 (SP+0x000) [Xa..+...........]
A4 00 F1 B9 A4 00 F1 B9 00 FF 01 B8 AB 93 A1 B9 (SP+0x010) [................]
03 00 00 00 A4 00 F1 B9 04 00 00 00 D0 02 00 00 (SP+0x020) [................]
10 FF 01 B8 3B 8F A1 B9 D8 81 2C BA D8 61 2D BA (SP+0x030) [....;.....,..a-.]
30 FF 01 B8 05 99 A0 B9 14 00 00 00 1B 44 20 B9 (SP+0x040) [0............D..]
D8 61 2D BA 03 00 00 00 DD 5B FD F2 D8 81 2C BA (SP+0x050) [.a-......[....,.]
68 FF 01 B8 CD 3E 20 B9 38 04 00 00 00 00 80 3F (SP+0x060) [h....>..8......?]
00 00 80 3F 00 00 80 3F C1 C0 40 3E 58 96 BB C8 (SP+0x070) [...?...?..@>X...]
DC 81 2D BA 26 00 00 00 D8 81 2C BA 29 00 00 00 (SP+0x080) [..-.&.....,.)...]
38 89 25 BA D0 5A ED B9 38 00 02 B8 B9 18 E1 B9 (SP+0x090) [8.%..Z..8.......]
38 04 00 00 00 00 80 3F 20 00 00 00 CC E1 F0 B9 (SP+0x0A0) [8......?........]
C8 E1 F0 B9 58 38 2A BA 0C 38 2A BA 00 75 1C BA (SP+0x0B0) [....X8*..8*..u..]
D8 81 2D BA D8 61 2D BA 38 89 25 BA D8 81 2C BA (SP+0x0C0) [..-..a-.8.%...,.]
DC 81 2D BA 0C 38 2A BA FB FF FF FF FD FF FF FF (SP+0x0D0) [..-..8*.........]
B9 00 00 00 30 00 00 00 AE 00 00 00 71 00 00 00 (SP+0x0E0) [....0.......q...]
B3 00 00 00 58 38 2A BA 05 00 00 00 03 00 00 00 (SP+0x0F0) [....X8*.........]
78 00 00 00 00 00 00 00 00 00 80 3F 80 84 2E 41 (SP+0x100) [x..........?...A]
00 00 80 3F 7B A0 35 3F 00 00 00 00 00 00 14 40 (SP+0x110) [...?{.5?.......@]
EC F7 11 A3 EC E5 D9 C1 00 00 00 00 CD 99 F6 3F (SP+0x120) [...............?]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x130) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x140) [................]
01 00 00 00 6C C0 F3 B9 FC 88 25 BA 08 5C 23 B9 (SP+0x150) [....l.....%..\#.]
00 00 00 00 5C 58 23 B9 58 00 02 B8 13 36 20 B9 (SP+0x160) [....\X#.X....6..]
00 00 00 3F 80 84 2E 41 38 84 2A 35 7B A0 35 3F (SP+0x170) [...?...A8.*5{.5?]
E8 25 1C BA 58 58 23 B9 90 00 02 B8 6B 3D 20 B9 (SP+0x180) [.%..XX#.....k=..]
06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x190) [................]
00 00 00 00 00 00 00 00 00 00 00 00 48 09 00 00 (SP+0x1A0) [............H...]
FC 88 25 BA 48 09 00 00 4C 25 1C BA 38 89 25 BA (SP+0x1B0) [..%.H...L%..8.%.]
A8 00 02 B8 F7 9F FD B8 00 00 00 00 48 09 00 00 (SP+0x1C0) [............H...]
4C 25 1C BA 38 89 25 BA D8 00 02 B8 A1 2B C5 B9 (SP+0x1D0) [L%..8.%......+..]
00 00 00 00 00 00 00 00 00 00 00 00 A1 41 F3 B9 (SP+0x1E0) [.............A..]
C8 47 2F BA F8 B0 1E BA FC 88 25 BA 01 00 00 00 (SP+0x1F0) [.G/.......%.....]
B8 59 1B BA 31 75 00 00 E8 00 02 B8 FD 2E C5 B9 (SP+0x200) [.Y..1u..........]
01 00 00 00 1A 00 00 00 F8 00 02 B8 1D 03 D3 B9 (SP+0x210) [................]
28 3B 00 00 F0 47 2F BA 08 01 02 B8 FD 09 E4 B9 (SP+0x220) [(;...G/.........]
A0 4D 2F BA 8E 1C 02 00 58 01 02 B8 AD 11 E4 B9 (SP+0x230) [.M/.....X.......]
6C C0 F3 B9 F0 47 2F BA FC 88 25 BA 00 80 94 44 (SP+0x240) [l....G/...%....D]
00 00 07 44 48 09 00 00 38 04 00 00 00 00 00 00 (SP+0x250) [...DH...8.......]
00 00 00 00 80 84 2E 41 51 01 00 00 10 BF FD F2 (SP+0x260) [.......AQ.......]
98 CB 88 BE 05 00 78 F1 BC F5 78 70 10 BF FD F2 (SP+0x270) [......x...xp....]
30 4E 54 BB 01 00 00 00 78 01 02 B8 A3 7F AC B9 (SP+0x280) [0NT.....x.......]
01 00 00 00 FF 00 00 00 BC F5 78 70 21 7F AC B9 (SP+0x290) [..........xp!...]
90 CB 88 BE 00 00 25 F3 A0 01 02 B8 C1 61 AD B9 (SP+0x2A0) [......%......a..]
21 7F AC B9 20 42 00 00 C0 01 02 B8 80 F0 43 B8 (SP+0x2B0) [!....B........C.]
00 00 00 00 C0 01 02 B8 C0 01 02 B8 C0 01 02 B8 (SP+0x2C0) [................]
78 00 00 00 43 AB EC F0 19 AB EC F0 9D 15 E8 F0 (SP+0x2D0) [x...C...........]
C8 01 02 B8 19 AB EC F0 C0 01 02 B8 00 00 00 00 (SP+0x2E0) [................]
C0 51 98 BB C0 B1 C3 B7 3D 42 00 00 C9 41 00 00 (SP+0x2F0) [.Q......=B...A..]
00 00 00 00 00 30 F2 B7 C0 D1 0F 00 00 10 00 00 (SP+0x300) [.....0..........]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x310) [................]
29 61 AD B9 90 CB 88 BE 00 00 00 00 04 12 00 80 (SP+0x320) [)a..............]
00 00 00 00 00 30 8E EF 00 00 00 00 C0 01 02 B8 (SP+0x330) [.....0..........]
00 00 00 00 01 00 00 00 00 00 3D 42 00 30 F2 B7 (SP+0x340) [..........=B.0..]
00 10 10 00 00 40 F2 B7 00 F0 0F 00 73 74 61 63 (SP+0x350) [.....@......stac]
6B 5F 61 6E 64 5F 74 6C 73 3A 31 36 39 35 37 00 (SP+0x360) [k_and_tls:16957.]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x370) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x380) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x390) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3A0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3B0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3C0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3D0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3E0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3F0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x400) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x410) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x420) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x430) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x440) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x450) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x460) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x470) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x480) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x490) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x4A0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x4B0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x4C0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x4D0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x4E0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x4F0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x500) [................]

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