Table
Table
Fearless = {
['ScriptKey'] = '', -- Fearless.ScriptKey
['Intro'] = true,
['Silent Aim'] = {
['Keybind'] = 'C',
['Activate'] = 'Toggle', -- Toggle, Hold
['FOV'] = {
['Color'] = Color3.fromRGB(255, 255, 255),
['Radius'] = 200,
['Visible'] = true,
};
['Hit Part'] = {
['Chance'] = 100,
['Type'] = 'Nearest Point', -- 'Nearest Player', 'Nearest Part',
'Nearest Point'
['Show'] = false,
['Parts'] = {
'HumanoidRootPart',
'Head',
'LeftLowerArm',
'RightLowerArm',
'LeftUpperArm',
'RightUpperArm',
'LeftLowerLeg',
'UpperTorso',
'LeftUpperLeg',
'RightLowerLeg',
'LowerTorso',
'RightUpperLeg',
},
};
};
['Camlock'] = {
['Keybind'] = 'C',
['Activate'] = 'Toggle', -- Toggle, Hold
['Realistic Movement'] = {
['Enabled'] = true,
['Smoothing'] = {['Horizontal'] = 8, ['Vertical'] = 6},
['Sensitivity'] = {['Horizontal'] = 0.25, ['Vertical'] = 0.25},
};
['Robotic Movement'] = {
['Types'] = {['First'] = 'Cubic', ['Second'] = 'Bounce'};
['Sensitivity'] = 0.20015,
};
['FOV'] = {
['Color'] = Color3.fromRGB(255, 255, 255),
['Radius'] = 300,
['Visible'] = false,
};
['Hit Part'] = {
['Type'] = 'Nearest Point', -- 'Nearest Player', 'Nearest Part',
'Nearest Point'
['Parts'] = {
'HumanoidRootPart',
'Head',
'LeftLowerArm',
'RightLowerArm',
'LeftUpperArm',
'RightUpperArm',
'LeftLowerLeg',
'UpperTorso',
'LeftUpperLeg',
'RightLowerLeg',
'LowerTorso',
'RightUpperLeg',
},
};
['Shake'] = {
['Enabled'] = false,
['Amount'] = {['X'] = 15, ['Y'] = 15, ['Z'] = 15}
};
['Spin'] = {
['Keybind'] = 'C',
['Enabled'] = false,
['Speed'] = 20,
};
};
['Target'] = {
['Keybind'] = 'C',
['Activate'] = 'Toggle', -- Toggle, Hold
['Show'] = false,
['Color'] = Color3.fromRGB(255, 255, 255),
};
['Triggerbot'] = {
['Enabled'] = true,
['Keybind'] = 'L',
['Activate'] = 'Hold',
['Reload'] = true,
['Delay'] = 0.07,
['FOV'] = {
['Color'] = Color3.fromRGB(195, 209, 38),
['Smoothing'] = 1,
['Visible'] = true,
['Height'] = 6,
['Width'] = 4,
};
};
['Prediction'] = { -- Fearless.Prediction.Ping
['Default'] = 0.129,
['Jump Offset'] = 3.2,
['Fall Offset'] = 0.07,
['Ping'] = {
['Enabled'] = true,
['10-20'] = 0.11108,
['20-30'] = 0.1188,
['30-40'] = 0.11652,
['40-50'] = 0.1201,
['50-60'] = 0.1229,
['60-70'] = 0.1229,
['70-80'] = 0.1312,
['80-90'] = 0.13402,
['90-100'] = 0.14234,
['100-110'] = 0.15066,
['110-120'] = 0.1673,
['120-130'] = 0.1673,
['130-140'] = 0.17562,
['140-150'] = 0.18394,
['150-160'] = 0.19226,
['160-170'] = 0.20058,
['170-180'] = 0.2089,
['180-190'] = 0.21722,
['190-200'] = 0.22554,
};
};
['Checks'] = {
['Wall'] = true,
['Alive'] = true,
['ForceField'] = true,
['Knocked'] = true,
['Grabbed'] = true,
};
['Macro'] = {
['Speed'] = {
['Enabled'] = true,
['Type'] = 'Scroll', -- Ingame, Scroll
['Keybind'] = 'X',
['Mode'] = 'Hold',
['Delay'] = 0.020,
};
['Noclip'] = {
['Enabled'] = true,
['Keybind'] = 'L',
['Activate'] = 'Hold',
['Slot'] = 2,
};
};
['Inventory'] = {
['Enabled'] = true,
['Keybind'] = 'B',
['Misc'] = {
['Toggle Visuals'] = 'K',
['Panic'] = 'P',
['Force Resolver'] = false,
['Animations'] = {
['Enabled'] = false,
['Lay'] = 'V',
['Greet'] = 'N',
};
['Notifications'] = { -- Fearless.Misc.Notifications['Silent Aim']
['Silent Aim'] = true,
['Camera Lock'] = false,
['Toggle Visuals'] = true,
['Panic'] = true,
['Anti Aim'] = true,
};
['Auto Buy'] = {
['Armor'] = {
['Enabled'] = true,
['Minimum Medium Armor'] = 47, -- 48 is Maximum
['Minimum High Armor'] = 61, -- 62 is Maximum
['Minimum Fire Armor'] = 94, -- 95 is Maximum
};
['Guns'] = {
['[Revolver]'] = {['Enabled'] = true, ['Min Ammo'] = 150},
['[Double-Barrel SG]'] = {['Enabled'] = true, ['Min Ammo'] = 40},
['[TacticalShotgun]'] = {['Enabled'] = true, ['Min Ammo'] = 40},
};
};
['Raid'] = {
['Enabled'] = true,
['Keybind'] = 'Z',
};