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Data Structure and Algorithm

The document outlines various algorithms used in data structures, including searching, sorting, insertion, deletion, traversal, merging, and graph algorithms. It emphasizes the importance of algorithm independence from programming code for flexibility and reusability, and discusses how understanding the problem domain aids in writing effective algorithms. Additionally, it provides examples of C programs with algorithms for checking even/odd numbers, finding the largest of three numbers, and calculating the area of a rectangle.

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0% found this document useful (0 votes)
2 views

Data Structure and Algorithm

The document outlines various algorithms used in data structures, including searching, sorting, insertion, deletion, traversal, merging, and graph algorithms. It emphasizes the importance of algorithm independence from programming code for flexibility and reusability, and discusses how understanding the problem domain aids in writing effective algorithms. Additionally, it provides examples of C programs with algorithms for checking even/odd numbers, finding the largest of three numbers, and calculating the area of a rectangle.

Uploaded by

ffmaningding
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Data Structure and Algorithm

Maningding, Rose Faye F.


BSIT 1st Year
Mr. Darrell Flores

ASSIGNMENT #1

1. What are some things that algorithms can do in data structures?

Searching:

Algorithms like binary search and linear search help locate specific elements
within data structures such as arrays or linked lists.

Sorting:

Algorithms such as quick sort, merge sort, and bubble sort organize data in a
specific order (ascending or descending) within structures like arrays or lists.

Insertion:

Algorithms facilitate adding new elements to data structures, such as inserting


a node in a linked list or adding an element to a binary search tree.

Deletion:

Algorithms enable the removal of elements from data structures, such as


deleting a node from a linked list or removing an element from a hash table.

Traversal:

Algorithms like in-order, pre-order, and post-order traversal are used to visit all
the nodes in tree structures systematically.

Merging:

Algorithms can combine two or more data structures, such as merging two
sorted arrays into a single sorted array.

Graph Algorithms:
Algorithms like Dijkstra's and Kruskal's help in finding the shortest path or
minimum spanning tree in graph data structures.

Dynamic Programming:

Algorithms utilize data structures to store intermediate results, optimizing


problems like the Knapsack problem or Fibonacci sequence calculations.

Hashing:

Algorithms implement hash functions to efficiently store and retrieve data in


hash tables, allowing for quick access.

Balancing:

Algorithms maintain the balance of data structures like AVL trees or


Red-Black trees to ensure efficient operations.

2. Why is it important for an algorithm to be independent of programming code?

It's important for an algorithm to be independent of programming code


because it allows for greater flexibility and reusability. Imagine an algorithm
like a recipe - it outlines the steps to achieve a desired outcome. The recipe
itself doesn't care if you use a gas stove or an electric oven, just that you
follow the instructions.

Similarly, an algorithm can be implemented in different programming


languages, on different platforms, and even adapted to solve new problems
without needing to be rewritten from scratch. This makes algorithms incredibly
powerful and valuable tools!

3. How does knowing the problem domain help in writing an algorithm?

Defining the Scope: Knowing the problem domain helps you define the
boundaries of your algorithm. What are the specific inputs and outputs? What
are the constraints and assumptions?
Choosing the Right Approach: Different problem domains call for different
algorithmic approaches. For example, a sorting algorithm for a small list of
numbers might be different from one used to sort a massive database.

Identifying Relevant Data: Understanding the problem domain helps you


identify the data you need to solve the problem. This data might come from
different sources and require specific formatting or processing.

Evaluating Solutions: Knowing the problem domain allows you to evaluate the
effectiveness of your algorithm.

Write a C program to check if a number is even or odd.


Algorithm:

Step 1 − START

Step 2 − declare an integer variable num

Step 3 − Prompt the user to enter a number

Step 4 − Read the entered number and store it in num

Step 5 − Calculate the remainder when num is divided by 2

Step 6 − If the remainder is 0: - Print "num is even."

Step 7 − Else: - Print "num is odd."

Step 8 − STOP
Write a C program to find the largest of three numbers using Conditional statement(IF and
else).
Algorithm:

Step 1 − START

Step 2 − Declare four integer variables: num1, num2, num3, and largest

Step 3 − Prompt the user to enter three numbers

Step 4 − Read the three numbers entered by the user and store them in num1, num2, and
num3 respectively

Step 5 − If num1 is greater than or equal to both num2 and num3: - Assign the value of
num1 to largest

Step 6 − Else if num2 is greater than or equal to both num1 and num3: - Assign the value of
num2 to largest

Step 7 − Else: - Assign the value of num3 to largest


Step 8 − Print the value of largest as "The largest number is: [largest]"

Step 9 − STOP

Write a C program to find the area of a rectangle using Scanf().


Algorithm:

Step 1 − START

Step 2 − Declare three floating-point variables: length, width, and area

Step 3 − Prompt the user to enter the length of the rectangle

Step 4 − Read the length entered by the user and store it in the length variable

Step 5 − Prompt the user to enter the width of the rectangle

Step 6 − Read the width entered by the user and store it in the width variable

Step 7 − Calculate the area of the rectangle by multiplying length and width and store the
result in the area variable

Step 8 − Print the calculated area of the rectangle, formatted to two decimal places
Step 9 − STOP

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