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The document is a simplified training guide for beginners on Autodesk Revit, a Building Information Modeling (BIM) software. It covers essential topics such as project setup, user interface, massing, site design, and rendering techniques, providing step-by-step instructions and QR codes for video tutorials. This guide aims to assist students, lecturers, and designers in learning Revit effectively, emphasizing the interconnectedness of 2D and 3D modeling.

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0% found this document useful (0 votes)
63 views93 pages

QR NOTE - Print04.08.2021

The document is a simplified training guide for beginners on Autodesk Revit, a Building Information Modeling (BIM) software. It covers essential topics such as project setup, user interface, massing, site design, and rendering techniques, providing step-by-step instructions and QR codes for video tutorials. This guide aims to assist students, lecturers, and designers in learning Revit effectively, emphasizing the interconnectedness of 2D and 3D modeling.

Uploaded by

David Brainard
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 93

SIMPLIFIED TRAINING GUIDE FOR BEGINNERS

NORAINI ABU BAKAR I NORHIDAYAH ABU BAKAR


SIMPLIFIED TRAINING GUIDE FOR BEGINNERS

NORAINI ABU BAKAR


NORHIDAYAH ABU BAKAR

Published by:

Politeknik Merlimau
Kb1031, Pejabat Pos Merlimau
77300 Merlimau Melaka
e ISBN 978-967-2241-66-9

© Hakcipta / Copyright

Politeknik Merlimau, Melaka, 2021

All right preserved. No part of this publication may be reproduced or transmitted in any form or by any means,
electronic or mechanical including photocopy, recording or any information storage and retrieval system, without
permission in writing from Politeknik Merlimau, Melaka.

Published in Malaysia by

Politeknik Merlimau
KB1031, Pejabat Pos Merlimau
77300 Merlimau Melaka
Tel: +606 2636687 l Faks: 606 2636678
Website: www.pmm.edu.my
Contents iii
List of QR Code & Link v
Foreword vi
Dedication vii

01. INTRODUCTION
• What is Revit? 02 iii
• New project 04
• Interface 06
02. MASSING & SITE
• Massing 09
• Topography 15
• Landscape 18
03. DRAWINGS & 3D’S
• Import cad 20

CONTENTS
• Wall 22
• Door & windows 29
• Floor & slab 31
• Roof 33
• Stairs 39
• Ramp 46
• Railing 47
• Column 49
• Component 50
04. RENDERING (IMAGES)
• Perspectives 51
• Sectional perspectives 55
• 2D View Drawing 58
05. WALKTHROUGH ANIMATION 60
05. DRAWING FORMAT
• Sheets 65
07. DRAWING SAMPLE 66
Bibliography
iv

1. WHAT IS REVIT 03
2. Starting Projects in Revit 05
3. User Interface 08
4. Massing in Revit 14
5. Road and Pathway in Revit 17
6. 3D Landscape Diagram 19
7. AutoCAD to Revit Import 21

QR CODE 8.
9.
10.
Walls in Revit
How to add doors and windows
How to work with floors
28
30
32
11. Common Roof Shapes 38
12. Stair in Revit 45
13. Tips for Amazing Renderings in Revit 54
14. Detailed 3D Section in Revit 57
15. Rendering 2D Views in Revit 59
16. Animation in Revit 64
Foreword v

Building Information Modeling (BIM) is transferring the architecture, engineering and construction industry. BIM creates efficiency through its potential to
cut down a re-keying information into models or making changes in the field. It encourages a more collaborative environment and also has a high focus on
sustainability in building design. Autodesk Revit is one of the few digital design software packages that incorporate BIM and focus more on the architectural
sector. It allows you to create models and drawings focusing on the core tenets of building information modelling. The key element in Revit is the
relationship between 2D drawings and 3D models, compared to other design software packages that require the users to create these drawing separately.
Using Revit, you could make a change in the 3D model, and the 2D drawings you extract will reflect that change. The same is true if you change one of the 2D
drawings. “A CHANGE ANYWHERE IS A CHANGE EVERYWHERE” This automation lies at the core of the Revit software.

With all the advantages that the package offers, Revit is a very powerful and complex design software to learn. Students will generally
struggle to understand, memorizes and apply the complicated step to put their design idea into drawings and models. Lecturers, on the other hands, have
limited face to face time to guide and demonstrate the process. Hence, this note is written as a simplified manual that will benefit both students and
lecturers, or even designers and architects who has no exposure to Revit before. This note is targeted to guide you through the learning process for the
development of models using Revit. The step-by-step basic training guide provided in this note will help beginners understand the fundamentals of the
software either for self-study or for a training program. In addition, the unique feature of this manual is you can find a QR Code that will direct you to a
related tutorial video at the end of every topic.

You will love this note. The simplified guideline with tutorial video will be super helpful for you to start your Revit Journey

~ author ~
vi

to m y f a m i l y & f r I e n d s
INTRODUCTION
WHAT IS REVIT?

Autodesk Revit is a Building Information Modeling (BIM) software for Microsoft Windows, which allows the user to
design with parametric modeling and drafting elements.

02

Revit is a single file database that can be shared among multiple users. Plans, sections, elevations, legends,
schedules are all interconnected, and if a user makes a change in one view, the other views are automatically
updated.
WHAT IS REVIT?

“ A CHANGE ANYWHERE IS A CHANGE EVERYWHERE”.

03

https://www.youtube.com/watch?v=_qqT9j0rzuk
NEW PROJECT

1 CLICK HERE
But make sure the
template is using
metric unit

OR
04

CLICK FILE
2
MENU

> click New > Project > click the select Up one level icon to choose template > > select US Metric > select
Browse button Default Metric > click Open >
click OK
NEW PROJECT

STARTING PROJECTS IN REVIT

05

https://www.youtube.com/watch?v=rMtnRsonhSc
INTERFACE
1 QUICK LINKS
2 TABS

3 RIBBON

4 PROPERTIES

06

5 PROJECT BROWSER DRAWING AREA

6 VIEW CONTROL BAR


7 STATUS BAR
INTERFACE

1 QUICK LINKS 5 PROJECT BROWSER

The Quick Access toolbar contains a set of default tools. You can customize The Project Browser shows a logical hierarchy for all views, schedules, sheets,
this toolbar to display the tools that you use most often groups, and other parts of the current project. As you expand and collapse each
branch, lower-level items display

2 TABS 6 VIEW CONTROL BAR

The File tab provides access to common file actions, such as New, Open, and The View Control Bar is located at the bottom of the view window above the status
Save. It also allows you to manage files using more advanced tools, such as bar and includes the following tools:
Export and Publish
07
3 RIBBON 7 STATUS BAR

The ribbon displays when you create or open a file. It provides all the tools The status bar provides tips or hints on what to do. When you highlight an
necessary to create a project or family. element or component, the status bar displays the name of the family and type.

4 PROPERTIES 8 DRAWING AREA

The Properties palette is a modeless dialog where you can view and modify the The drawing area displays views (and sheets and schedules) of the current
parameters that define the properties of elements. project. Each time you open a view in a project, the view displays in the
drawing area on top of other open views.
Note: For information about instance or type properties related to a specific
element type, use the search function. Search for <Element Name> <instance
or type> properties. Example: stair instance properties
INTERFACE

USER INTERFACE

08

https://www.youtube.com/watch?v=gLixZ2Whtc4
MASSING & SITE
MASSING

Autodesk® Revit® massing is a powerful tool for generating masses Creating organic forms in Revit. Complex forms can be derived from
that works at any scale, whether you're at the conceptual level of a the massing tools, which, when loaded in a project, can be turned into
building, at the detailed level refining the fixings and furniture, or building components. Massing components can be loaded in a project and
working on an entire masterplan. then turned into building components

09

Figure 1: Create complex form using massing tool Figure 2: Massing form turned into building components
MASSING
2
CREATE A MASS IN THE CURRENT PROJECT.

1. Click Massing & Site tab > (In-Place Mass).


2. In a dialog box > Enter a name for the in-place mass family > click OK.
3. Create the new shapes using the tools on the Draw panel.
4. Forms are created by drawing lines and closed loops > click (Create
Form).

*This tools can develop or manipulate any surface, 3D solid or void form.
3

10

4
MASSING

CREATE SOLID GEOMETRY USING CREATE FORM TOOL. CREATE NEGATIVE GEOMETRY (VOIDS) TO CUT SOLID GEOMETRY USING
CREATE VOID TOOL.
1. On the Create tab > Draw panel > select one of the drawing tool.
2. Click in the drawing area > draw a close loop. 1. On the Create tab > Draw panel, select one of the drawing tool.
3. Select the closed loop. 2. Click in the drawing area > draw a close loop.
4. Click Modify > Form panel > (Create Form) > (Solid Form) > A 3. Select the closed loop.
solid form extrusion is created. 4. Click Modify > Form panel > Create Form > (Void Form) > A void
form extrusion is created.

11

5. You can change the dimension of the solid form by editing the 5. To convert this void form to solid form > Click Modify > Form panel >
temporary dimension in the drawing area or drag the form using the 3D select void form > (Solid Form).
drag controls.
MASSING
CREATE A FLOOR AREA FACES
1
1. Create more level in an elevation view by using the Level tool on
the Architecture Tab.
2. Select all the masses > click the Mass Floors button from the
Model panel. 2
3. You will get the Mass Floors dialog box > Select all the level >
Click OK.
4. Floor faces will intersect the solid masses.
5. Finally you change the masses into building elements (floors,
wall, roof)

4
12

3
MASSING
MANIPULATING THE MASSES FORM

The masses can be manipulate before turn it into building elements by


modify /add solid or void form. You can also rotate it or modified the
surface point.

13
MASSING

MASSING IN REVIT

14

https://www.youtube.com/watch?v=VjNzUUUPDfk
TOPOGRAPHY

Create a Toposurface by Defining Points 1

1. Open a 3D view or a site plan view.


2. Click Masing & Site tab > Model Site panel > Toposurface > the Place
Point tool on the ribbon is active.
3. On the Option Bar, set a value for Elevation.
4. Next to the elevation text box, select one of the following: Absolute OR
Elevation to edit an existing toposurface by placing points on it at the
elevation you specify. (To use this option effectively, you may work in a
shaded 3D view) DOUBLE CLICK HERE
5. Click the drawing area to place points. If needed > click Modify > Edit
Surface to edit the place points and the elevation.
15 6. Click (Finish Surface)

2 3

4
TOPOGRAPHY
5 Create a Subregion

1. Open a site plan that displays toposurface.


2. Click Masing & Site tab > Model Site panel > (Subregion)
3. On sketch mode > Click (Pick Lines) or another sketching tool create
the subregion
4. To modify subregion > Select the subregion > Click Modify I
Topography panel > Edit Boundary.
5. On sketch mode > Click (Pick Lines) or another sketching tool to
modify the subregion.

16

6
TOPOGRAPHY

ROAD AND PATHWAY IN REVIT

17

https://www.youtube.com/watch?v=L4hNX-yvAPQ
LANDSCAPE
Add a tree
1
1. Open a 3D view or site plan view.
2. Open the Plant Manager (Site Component) > choose the tree or shrub
you want to place.
3. Move your cursor to site plan > Click to begin placing the tree or shrub.

2 3
18
LANDSCAPE

3D LANDSCAPE DIAGRAM

19

https://www.youtube.com/watch?v=L4hNX-yvAPQ
D R A W I N G S & 3 D ’S
IMPORT CAD
TO IMPORT DATA FROM CAD PROGRAM
1
1. Click Insert tab > Import panel > (Import Cad)
2. Select the desire file type > select the file to import
3. Specify option > check the important file information; (Import units)
and location to open the file (Place at) > click Open
4. Moves the cursor to drawing area > Click to place the imported data.
5. To modify the unit or scale: Select the imported CAD file > click
Modify > at properties panel click (Edit Type) > you can change the
import units & scale factor > click OK

20
2 4

3
IMPORT CAD

AUTOCAD TO REVIT IMPORT

21

https://www.youtube.com/watch?v=aXPkDP0IK2o&t=2s
WALL
Wall tool is used to create a non-bearing wall or a structural wall in the
2
building model.

You can add walls to a building model by clicking the Wall tool,
selecting the desired wall type and placing it in a plan view or 3D view.

22

3
WALL
CREATING ARCHITECTURE WALL OR STRUCTURAL WALL
3 4
1. Open a floor plan or a 3D view.
2. Click Architecture tab > Build panel > Wall drop-down
> (Wall: Architecture)
3. You can chose other types than one displayed in the
Type Selector by selecting a different type from the
drop-down.
4. On the Properties panel > specify the following CLICK TO
information: *(refer to step 4 diagram) EDIT

23
2
WALL
CUSTOMIZE THE SELECTED WALL 2
ii
1. Click Edit Type
2. In the dialog box of Type Properties > click (preview) >
click (Duplicate) to rename your wall type > click OK
> click Edit to open Edit Assembly dialog box. iii
3. On the Edit Assembly dialog box > click (Insert) to add layers for
material > choose the material and set the thickness > click OK

1
i
24

CLICK HERE
WALL

25

After you place a wall in a drawing, you can add sweeps or reveals, edit the wall’s
profile, and insert hosted components such as doors and windows.
WALL
NON-RECTANGULAR WALLS AND CUT OPENINGS To edit the profile of a wall:

You cannot edit the elevation profile of a wall that is an arc in plan view, but 1. In the drawing area, select the wall > at Modify I Walls tab, Click (Edit
you can edit in section or elevation view. Use the Wall Opening tool to Profile)
place rectangular openings in an arc wall. 2. Use the tools on Modify and Draw panels to edit the profile as needed.
3. You can delete the lines and sketch a different shape or draw openings
and holes at the wall.
4. When you finished > click (Finish Edit Mode)

1 3

26

2
Tip: To create a non-rectangular wall on a
vertical cylindrical face, use openings and in-
place cuts to adjust its profile
WALL
CREATE WALL FROM MASS FACES 2

1. Open a view that displays the mass


2. On the Architecture tab select Wall > Wall by Face
3. In the Properties panel, select wall type > specify the wall information
(location, height,…etc)
4. Move the cursor to highlight a face > click to select a face > the faces you
selected will turn into a wall.

27

4
WALL

WALLS IN REVIT

28

https://www.youtube.com/watch?v=LGnmSFsxtHo
DOORS & WINDOWS
Doors and windows in the Autodesk Revit software are designed to be 1
hosted by walls. You can use temporary dimensions as well as alignment
lines and snaps to help place the openings exactly where you need them in
the walls.

ADD A DOOR OR WINDOW

1. In the Architecture tab > Build panel > click Door or windows
2. On the Properties panel dialog box > choose the type of door/window
> move your cursor to the desired location at your wall.
3. To modify your door/window > click Edit Type > you can change the
property information.

29

2
DOORS & WINDOWS

HOW TO ADD DOORS AND WINDOWS

30

https://www.youtube.com/watch?v=Y1yYMims-fQ&t=55s
FLOOR & SLAB
CREATE A FLOOR

To create a floor, define its boundaries by picking walls or sketching its profile 1
with drawing tools.

1. Click Architecture tab > Floor drop-down > (Floor: Architecture)


2. You can choose other types than the one displayed in the Type Selector,
select a different type from the drop-down.
3. On the Properties panel > specify floor information or > click Edit Type
to customize or to create a new floor
4. Draw the floor boundaries by sketching the profile of the floor > click
Modify I Create Floor Boundary tab > Draw panel > select a sketching
tool or select Pick Walls
5. The floor boundary must be a closed-loop.
31
6. Click (Finish Edit Mode)

2 3

FINISH EDIT MODE


FLOOR & SLAB

HOW TO WORK WITH FLOORS

32

https://www.youtube.com/watch?v=F6q9yJGSiqc
ROOF
CREATE A ROOF BY FOOTPRINT
ADD A ROOF TO ANOTHER ROOF

1. Select the roof in the drawing area.


2. On the Properties palette > specify a Cutoff Level > specify a height for
Cutoff Offset.
3. Sketch the new roof on the top of the existing roof

JOIN ROOF
1. Display a floor plan view or a ceiling plan view.
1. Click Modify tab > Geometry panel > (Join/Unjoin Roof).
2. Click Architecture tab > Build panel > Roof drop-down > click Roof
2. Select the edge of the roof that you want to join > select the wall or
by Footprint. (Make sure you are at the highest level before adding the
roof to which you want to join the roof.
roof)
3. To unjoin roof > click Modify tab > Geometry panel > (Join/Unjoin
3. On the Draw panel > select sketch or pick tool > Use properties palette 33
Roof).
to edit roof type/information.
4. If you use Pick tools, you can specify the overhang before you sketch the
roof. On the Option Bar > select Extend to wall core > specify the value
of overhang.
5. Sketch or pick a closed loop for the roof.
6. Specify slope-defining lines. You can change the slope value on the
Properties palette. Click Defines Roof Slope > change the slope value
*click the roof line to change the
slope value

7. Click (Finish Edit Mode) > open 3D view


ROOF
CREATE A ROOF BY EXTRUSION

3 4

1. Display a floor plan view or a ceiling plan view.


2. Click Architecture tab > Build panel > Roof drop-down > click Roof by
Extrusion.
34 3. Specify the work plane > select Pick a plane
4. In the Roof Reference Level and Offset dialog > select a value of level >
The highest level in the project is selected by default.
5. Sketch the profile of the roof as an open loop
6. Click (Finish Edit Mode) > open 3D view.

5 6

Profile line

Pick plane
ROOF
CREATE A ROOF SLOPE USING THE DEFINES SLOPE PROPERTY

You can create different roof types, including flat roofs, gable roofs and hip roofs
by applying the Defines Slope property to lines of a roof boundary

1. In sketch mode, select a roof boundary line that defines the slope

Two opposite sloped lines form a gable

2. On the Properties palette > select or clear Defines Roof Slope.


3. To specify roof pitch > select a slope-defining boundary line > click the
35
numeric slope in the drawing area > enter a new value for the slope.

Three or four sloped lines form a hip roof

Clear define roof slope

Different sloped lines create different result


One slope line form a single pitch roof
ROOF
CREATE A ROOF SLOPE USING SLOPE ARROWS

You can use slope arrows to create slopes on a roof.

36 1. On the Properties palette > specify a cutoff level for the roof. If you are
sketching the roof on level 2, you can specify level 4 as the cutoff level.
2. Click (Finish Edit Mode)
3. Create another footprint roof sketch at a higher level as the following:

4. Click (Finish Edit Mode)


5. In 3D view, select both roof > click Modify tab > Geometry panel >
(Join/Unjoin Roof) Single roof with different eaves heights
ROOF
CREATE A FOUR SIDED GABLE ROOF

1. Create a rectangular footprint sketch and designated all sketch lines


as non-slope-defining. The reference plane in the sketch indicates
where the 4 sided gable roof stop.

37
2. Click Modify I Create Roof by Footprint tab > Draw panel > (Slope
Arrow)
3. On the Properties palette > select New –Sketch- from the filter list.
4. Under Constraints for Specify > select Slope
5. Under Dimension for Slope > enter value
6. Sketch slope arrow as shown.

7. Click (Finish Edit Mode)


8. Open the roof in 3D
ROOF

COMMON ROOF SHAPES

38

https://www.youtube.com/watch?v=enrmG9CMUfE&t=12s
STAIRS
CREATE A STRAIGHT RUN

1. Select the straight run component tool > On properties panel, edit the 1
information.
2. In the drawing area > click to specify the start point.
3. Move the cursor to draw the run > click to specify the end of the run
and specify total number of risers.
4. Click (Finish edit Mode)

*tips
39

* specify the start point and endpoint of the run


STAIRS
CREATE 2 PERPENDICULAR RUNS CONNECTED BY LANDING
1 2
1. Select the straight run component tool > specify initial option and
properties.
2. On the Option Bar > select a value for Location Line > verify the
Automatic Landing is selected
3. Click to specify the start point > click to position the landing when
the desired number of risers has been reached.
4. Move the cursor along the extension line > click to continue
drawing the remaining riser for the second run.
5. Click to finish the second run
6. Click (Finish edit Mode)

40
3

4
STAIRS
CREATE A FULL STEP SPIRAL RUN
1
Create a spiral stair run component by specifying the start point and the radius.

You can use the Full-Step Spiral run tool to create a spiral run that is greater than 360
degrees.

• The run is created with the full number of steps to connect the base and top elevations.
• The spiral run is created in the counter-clockwise direction by default.
• Use the Flip tool to change the direction in stair edit mode.

To create a full-step spiral run

1. Select the Full-Step Spiral run component tool and specify initial options and 41
properties. 4
2. In the drawing area > click to specify the center point of the spiral run.
3. Move the cursor to specify the radius of the run > as you draw, a tooltips indicates
the run boundary and full steps required to reach the target level.
4. Click to complete the run.

2 3
STAIRS
1 2
CREATE A CENTER-ENDS SPIRAL RUN

Center-Ends Spiral run tool can create a spiral run that is greater than
360 degrees.

To create a single spiral run

1. Select the Center-Ends Spiral run component tool


2. In the drawing area > click to specify the center point of the spiral
run.
3. Move the cursor clockwise or counter-clockwise to set the turn
direction (To change the direction of the stairs, use the Flip tool in
stair edit mode) > click to specify the endpoint and the total
42
number of risers.
4. Click (Finish edit Mode) 4

* specify the center point, start point and endpoint for the run
STAIRS
CREATE AN L-SHAPE OR U-SHAPE WINDER RUN 1

1. Select the winder run component tool >


2. On the Option Bar > select Exterior Support: Left/right.
3. On the Option Bar > clear or select Mirror Preview to change the
default winder layout direction.
4. Press the spacebar to rotate the shape of the winder run to the
required direction.
5. Click to place the winder run.
6. To modify stair components > use the direct manipulation control
7. Click (Finish edit Mode)

43

* specify the lower endpoint of the run, the winder run will
automatically connect the base and the top elevations.
5
STAIRS
1
CREATE A MULTISTORY STAIRS

1. In stair creation mode > click Modify I Create Stair tab > Edit panel
> (Multistory Stair panel > Multistory: Select Levels)
2. Select a stair in an elevation/section view > click Modify I Stair tab
> Multistory Stair panel > Multistory: Select Levels.

44
2

* Multistory stairs will automatically adjust if level heights change


STAIRS

STAIRS IN REVIT

45

https://www.youtube.com/watch?v=oYBzpTacMCQ&t=1s
RAMP
CREATE A RAMP 1 2

You can create a ramp in a plan or 3D view by sketching the run of the ramp
or by sketching the boundary lines.

1. Click Architecture tab > Ramp


2. Click Run to sketch a straight run or Create Ramp Sketch by selecting
or
3. On the Properties panel > click Edit Type to edit/set up the
specification > Click OK
4. Place the cursor in the drawing area > drag to sketch the ramp run.
5. Click (Finish Edit Mode)

46
3 4
RAILING
CREATE A RAILING BY RAILING PATH AND HOST
1
Create a railing by sketching the railing path and select an element to host
the railing such as floor or roof.

1. Click Architecture tab > Railing drop-down > (sketch Path).


2. To set the host for the railing, click Modify I Create Railing path tab
> Tools panel > (Pick New Host) > place the cursor near the host (for
example: floor, staircase, topographic surface…etc)
3. Click on the host to select.
4. Sketch the railing within the boundary of the host element.
5. You can modify instance properties as needed on the properties
palette or click (Edit Type) to access and modify type properties.
6. Click (Finish edit Mode). 47

2 3

6
RAILING
MODIFY A RAILING 1 2

You can modify a railing by editing the path, railing structure and
railing properties. Modifying the railing structure allow you to change
the height of the railing, the shape used for each rail and the number
of rails.

To modify a railing sketch

1. Select the railing > on the Modify tab > click (Edit Path)
2. Use tools from the Draw Panel to modify the sketch.
3. Click the Sketch Orientation arrows to change the start and end
points of the railing sketch.
48

To modify railing type properties


1
1. Select the railing > on the Properties palette > click (Edit Type)
2. In the Type Properties dialog > specify properties for the rail
and balusters
3. To modify the Type Properties for the top rail or handrail > click
in the Value field for the Type > click the browse button.
4. Make any changes > click Apply to view your changes in the 2
Preview panel.

3
COLUMN

ADD A COLUMN 1

You can add columns in plan views and 3D views.

1. Click Architecture tab > Column drop-down > (Column:


Architectural).
2. On the Option Bar, specify the information needed > click

3.
(Edit Type) to customize your column.
In the drawing area > click to place the column. You can move OR
the column by drag it to new position.

49

2 3
COMPONENTS

PLACE A COMPONENT 1 2

A freestanding component can be placed into building model that is


appropriate for the type of component you want to place.

For example, you can place a furniture in a plan or 3D view, but not in a
section or elevation.

1. Click Architecture tab > Build panel > Component drop-down >
(Place a Component).
2. Select the desired component type.
3. On properties panel > click Edit Type to modify the specification.
50 4. Place the component at the desired location.

3 4
RENDERING (IMAGES)
PERSPECTIVES

CREATE A PERSPECTIVES VIEW 2

1. Open a plan, section or elevation view.


2. Click View tab > 3D View drop-down > Camera.
3. In the drawing area > click to place the camera.
4. Drag the cursor to the desired view > click to place it.
5. You can use a section box to expand or limit the viewable portion of
a 3D view.

51

3 5

4
PERSPECTIVES
RENDER A PERSPECTIVES VIEW
1
1. After preparing the 3D view > click Render to render the image.
2. On Rendering dialog box > set up the following criteria (refer to figure 2)
3. Click Render > Revit begins rendering the entire image progressively. (The
rendering process is displayed in a progress dialog)
4. When the process is completed, Revit displays the rendered image in the
drawing area.
5. On the rendering dialog box > Click Adjust Exposure (refer to figure 5) >
Click Apply > OK

i iii
2 52
i

ii

ii

iii

For first time render always set


Quality Setting to Draft
PERSPECTIVES

draft rendering quality 5

After you are satisfied with


exposure quality > repeat the
rendering process by selecting
Medium/High Quality Setting >
Click Render

53

high rendering quality

You can create a different environment (day & night) or moods with proper Rendering Setting set up and Exposure Control adjustment.
PERSPECTIVES

draft rendering quality

TIPS FOR AMAZING RENDERINGS IN REVIT

54

https://www.youtube.com/watch?v=IW4Ts0iyzMQ&t=90s
SECTIONAL PERSPECTIVES
RENDER A SECTIONAL PERSPECTIVES VIEW

1. After preparing the 3D view > At Properties dialog box select Section
1 2
Box
2. On Project Browser panel > Select Floor Plan view > Right click at the
3D view > select Show Section Box.
3. You can adjust the Section Box by moving the control arrow.
4. Open the 3D view by double click on the Project Browser panel.
5. To render the view, apply the same rendering process as before.

3
55

4
SECTIONAL PERSPECTIVES

56
SECTIONAL PERSPECTIVES

3D SECTION IN REVIT

57

https://www.youtube.com/watch?v=EgKGnItawE0
2D VIEW DRAWING
RENDER A 2D VIEW DRAWING ( FLOOR PLAN /SITE PLAN/ELEVATION) 1
1. Change the view to 3D mode.
2. Select the 2D view in 3D mode. 2
3. Choose a suitable scale.
4. On Rendering dialog box > set up the following criteria (refer to figure 4)
5. Apply the same rendering process as before.

58

*Your rendered view will be in png format


(without background)

5
2D VIEW DRAWING

RENDERING 2D VIEWS IN REVIT

59

https://www.youtube.com/watch?v=Sj622D8jX2Y&t=13s
WALKTHROUGH
WALKTHROUGH
Walkthrough is a simulated tour of a site or building using camera
positions placed along a path that you define to present your model to 3
clients or team members.
5
The walkthrough path consists of camera frames and key-frames. A key-
frame is frame that can be modified to change the direction and position
of the camera.

CREATE A WALKTHROUGH

1. Open a view to place a walkthrough path. *(any view but it’s easier
in plan view)
2. Click View tab > 3D view drop-down > (Walkthrough)
60 3. Place a key-frame > position the cursor in a view > specify the height
(Offset) of the path and camera > click to place a key-frame > move
the cursor to the desired direction to draw the path.
4. Continue placing key-frames to create the walkthrough path. You
cannot change camera position while creating the path but you can
Edit key-frames after finish the path.
5. To complete Walkthrough > Click Finish Walkthrough / Double-click
to end the path / Press Esc

2
4
WALKTHROUGH
REVISE AND REVIEW A WALKTHROUGH
5 The triangle represent
To edit the Walkthrough Path
the camera view
Drag this point to widen captured
When revising the walkthrough you can reposition the key-frames to the view
change the path through the model.

1. Right-click the walkthrough in the Project Browser > select Show


Camera.
2. To move the entire walkthrough path > drag the path to the desired
location. You can also use the Move tool.
3. To edit the path > click Modify I Camera tab > Walkthrough
panel > (Edit Walkthrough)
4. You can select the Key Frame to modify the direction and position 61
of the camera. (select Previous Key Frame or Next Key Frame)
5. Drag the key-frame indicators to reposition the path.

3
Adjust this point to control the
camera direction

4
WALKTHROUGH
Click to play

REVISE AND REVIEW & PLAYBACK A WALKTHROUGH


You can reduce the frame value to make your
After creating a walkthrough you revise and review it to achieve the best walkthrough move faster or add the value to make
presentation. it slower

To open the walkthrough and set up views

1. Right-click the walkthrough in the Project Browser > select Show


Camera.
2. Click Modify I Camera tab > (Edit Walkthrough) > (Open Walkthrough)
3. Open the site plan or other views that allow you to see different
walkthrough angles and tile them so you can see them all at the same
time.
62 4. Use the Previous Frame, Previous Key Frame, Next Frame and Play
controls to review and play back the walkthrough.

3 Drag this point to control the view


WALKTHROUGH
RENDER & EXPORT A WALKTHROUGH
2
To export a walkthrough

1. Open the walkthrough view > In the Project Browser > double-click the
walkthrough name to open it
2. Click file tab > Export > (Images and Animation) > (Walkthrough).
3. Under Output Length
• Specify the frames to include. Select all frames or select Frame
range to indicate the start and end frames.
• Adjust frames/sec > the total time will automatically update.
4. Under format > specify values for visual style, Dimensions and zoom to
the desired values > click OK
5. Navigate to the desired folder > select the file type > Click Save. 63
6. If you selected the AVI file, click Cancel at the bottom of the screen or
press Esc.

3 4 *tips
Before you export a walkthrough (rendering), render
your view as an image first and proceed to walkthrough
rendering after being satisfied with the rendering
outcome.
WALKTHROUGH

ANIMATION IN REVIT

64

https://www.youtube.com/watch?v=s9JrRspbyPE
SHEETS & FORMAT
SHEETS
CREATE A SHEET 1

1. On a Project Browser panel > right click on Sheets > Select New Sheet...
2. On New Sheet dialog box > select desired titleblocks or click Load… to
choose other paper size /titleblocks.
3. Click OK.
4. To add views to sheets > Click the view > drag it to the sheet > release
the button > click to place the view.

65

3
DRAWING SAMPLE
SAMPLE

66

~NUR AIMAN MURIDON~


SAMPLE

67

~NUR SYAZWANIE~
SAMPLE

68

~ N O R S H A H I R U L S Y A Z W A N~
SAMPLE

69

~ A R S H A D B I N S I R A J~
SAMPLE

70

~AFIF AZIZI~

~ N O R S H A H I R U L S Y A Z W A N~
SAMPLE

71

~ M U H D A S N A W I~
SAMPLE

72 FLOOR PLAN

SECTIONAL PERSPECTIVE

FRONT ELEVATION SIDE ELEVATION SECTION


SAMPLE

73

~HAZIQ FA RIS~
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Politeknik Merlimau
KB1031, Pejabat Pos Merlimau
77300 Merlimau Melaka
Tel: +606 2636687 l Faks: 606 2636678
Website: www.pmm.edu.my

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