Log 20250616 012356
Log 20250616 012356
activeSceneChanged
Log
sceneLoaded 1 mode 2
Log
Start LoadTranslate
Exception
AndroidJavaException: java.lang.IllegalArgumentException: Invalid URI:
jar:file:///data/app/~~mfcBNdZe1HvHxwmZ89lspg==/brutal.strike.a7-
IktKRYp9qdHzjmVmD97aZg==/base.apk!/assets
java.lang.IllegalArgumentException: Invalid URI:
jar:file:///data/app/~~mfcBNdZe1HvHxwmZ89lspg==/brutal.strike.a7-
IktKRYp9qdHzjmVmD97aZg==/base.apk!/assets
android.provider.DocumentsContract.getDocumentId(DocumentsContract.java:1273)
com.yasirkula.unity.FileBrowserSAFEntry.listFiles(FileBrowserSAFEntry.java:239)
com.yasirkula.unity.FileBrowser.CopySAFDirectoryRecursively(FileBrowser.java:636)
com.yasirkula.unity.FileBrowser.CopyDirectory(FileBrowser.java:284)
com.unity3d.player.UnityPlayer.nativeRender(Native Method)
com.unity3d.player.UnityPlayer.access$300(Unknown Source:0)
com.unity3d.player.UnityPlayer$e$1.handleMessage(Unknown Source:95)
android.os.Handler.dispatchMessage(Handler.java:102)
android.os.Looper.loop(Looper.java:246)
com.unity3d.player.UnityPlayer$e.run(Unknown Source:20)
UnityEngine.AndroidJNISafe.CheckException () (at
<00000000000000000000000000000000>:0)
UnityEngine.AndroidJavaObject._CallStatic (System.String methodName,
System.Object[] args) (at <00000000000000000000000000000000>:0)
SimpleFileBrowser.FileBrowserHelpers.CopyDirectory (System.String sourcePath,
System.String destinationPath) (at <00000000000000000000000000000000>:0)
Paths.UnpackIncludedMaps () (at <00000000000000000000000000000000>:0)
Paths..cctor () (at <00000000000000000000000000000000>:0)
doru.Menu+<Start>d__64.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
Paths:.cctor()
doru.<Start>d__64:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows
Warning
Low memory
Log
Loaded V1 CS GO.unity3dandroid
Log
Loaded FLASH.unity3dandroid
Log
Loaded GROZA.unity3dandroid
Log
Loaded V1 WEAPONS MODIFIED.unity3dandroid
Log
Loaded V1 BO2MOD.unity3dandroid
Log
Loaded V1 PERFECT MOD.unity3dandroid
Log
Loaded V1 PHYSICS GUNS.unity3dandroid
Log
Loaded V1 COD MW.unity3dandroid
Log
Loaded V1 DARK SWORD.unity3dandroid
Log
Loaded V1 COD MW3.unity3dandroid
Log
Loaded V1 GLADIATOR.unity3dandroid
Log
Loaded CS GO OLD.unity3dandroid
Log
Loaded V1 STRIKE ZONE.unity3dandroid
Log
Loaded V1 MODERN WARFARE 2022.unity3dandroid
Log
Loaded V1 TACTICAL INTERVENTION.unity3dandroid
Log
Loaded V1 MW 2019.unity3dandroid
Log
Loaded V1 STANDOFF.unity3dandroid
Log
Loaded V1 TACTICAL OPS.unity3dandroid
Log
Loaded V1 TACTICAL OFENSIF.unity3dandroid
Log
<b><color="green">PowerVR Rogue GE8100:OpenGLES3 gjobs:False</color></b>
Log
Start loading music 8-Dark Fantasy Studio- The girl and the sword.mp3
Log
sceneLoaded m2 mode Additive
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Log
Start FillObject
Log
Config loaded
Log
Start dd
Log
player id:2121903797 sessionID:432927520
Log
Start OnLoggedIn
Log
hgenerated 0.32
Log
Loaded V1 WW2.unity3dandroid
Log
hid 023C9D881ADF25E15E8DDFDFFE7DCD1B3B2F85C5
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
GuiClasses:ShowPopup(Exception)
System.Action`1:Invoke(T)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Log
Connection to halflife none
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Log
photon userID:2121903797
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
TimeoutDisconnect while connecting to: 209.141.42.159:5055. Check if the server is
available.
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
OnConnectionFail:DisconnectByClientTimeout
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
OnConnectionFail:DisconnectByClientTimeout
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Log
Start loading music 14-Dark Fantasy Studio- Ascension.mp3
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
OnConnectionFail:DisconnectByClientTimeout
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
OnConnectionFail:DisconnectByServerLogic
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
Authenticating
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
OnConnectionFail:DisconnectByServerLogic
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
Authenticating
Error
OnConnectionFail:DisconnectByServerLogic
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
Authenticating
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()