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Log 20250616 012356

The document contains a log of events and exceptions related to a game application, including scene changes, loading assets, and various HTTP errors indicating service unavailability. Multiple instances of 'HTTP/1.1 503 Service Unavailable' are reported, suggesting issues with server connectivity. Additionally, there are errors related to mismatched regions and unknown app IDs on the server, indicating potential configuration problems.

Uploaded by

chosojoestar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
4 views27 pages

Log 20250616 012356

The document contains a log of events and exceptions related to a game application, including scene changes, loading assets, and various HTTP errors indicating service unavailability. Multiple instances of 'HTTP/1.1 503 Service Unavailable' are reported, suggesting issues with server connectivity. Additionally, there are errors related to mismatched regions and unknown app IDs on the server, indicating potential configuration problems.

Uploaded by

chosojoestar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 27

Log

activeSceneChanged

Log
sceneLoaded 1 mode 2

Log
Start LoadTranslate

Exception
AndroidJavaException: java.lang.IllegalArgumentException: Invalid URI:
jar:file:///data/app/~~mfcBNdZe1HvHxwmZ89lspg==/brutal.strike.a7-
IktKRYp9qdHzjmVmD97aZg==/base.apk!/assets
java.lang.IllegalArgumentException: Invalid URI:
jar:file:///data/app/~~mfcBNdZe1HvHxwmZ89lspg==/brutal.strike.a7-
IktKRYp9qdHzjmVmD97aZg==/base.apk!/assets
android.provider.DocumentsContract.getDocumentId(DocumentsContract.java:1273)
com.yasirkula.unity.FileBrowserSAFEntry.listFiles(FileBrowserSAFEntry.java:239)
com.yasirkula.unity.FileBrowser.CopySAFDirectoryRecursively(FileBrowser.java:636)
com.yasirkula.unity.FileBrowser.CopyDirectory(FileBrowser.java:284)
com.unity3d.player.UnityPlayer.nativeRender(Native Method)
com.unity3d.player.UnityPlayer.access$300(Unknown Source:0)
com.unity3d.player.UnityPlayer$e$1.handleMessage(Unknown Source:95)
android.os.Handler.dispatchMessage(Handler.java:102)
android.os.Looper.loop(Looper.java:246)
com.unity3d.player.UnityPlayer$e.run(Unknown Source:20)
UnityEngine.AndroidJNISafe.CheckException () (at
<00000000000000000000000000000000>:0)
UnityEngine.AndroidJavaObject._CallStatic (System.String methodName,
System.Object[] args) (at <00000000000000000000000000000000>:0)
SimpleFileBrowser.FileBrowserHelpers.CopyDirectory (System.String sourcePath,
System.String destinationPath) (at <00000000000000000000000000000000>:0)
Paths.UnpackIncludedMaps () (at <00000000000000000000000000000000>:0)
Paths..cctor () (at <00000000000000000000000000000000>:0)
doru.Menu+<Start>d__64.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
Paths:.cctor()
doru.<Start>d__64:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows
Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Log
WindowsPlatform:unity3dwindows

Warning
Low memory

Log
Loaded V1 CS GO.unity3dandroid

Log
Loaded FLASH.unity3dandroid

Log
Loaded GROZA.unity3dandroid

Log
Loaded V1 WEAPONS MODIFIED.unity3dandroid

Log
Loaded V1 BO2MOD.unity3dandroid

Log
Loaded V1 PERFECT MOD.unity3dandroid

Log
Loaded V1 PHYSICS GUNS.unity3dandroid

Log
Loaded V1 COD MW.unity3dandroid

Log
Loaded V1 DARK SWORD.unity3dandroid

Log
Loaded V1 COD MW3.unity3dandroid

Log
Loaded V1 GLADIATOR.unity3dandroid

Log
Loaded CS GO OLD.unity3dandroid

Log
Loaded V1 STRIKE ZONE.unity3dandroid

Log
Loaded V1 MODERN WARFARE 2022.unity3dandroid

Log
Loaded V1 TACTICAL INTERVENTION.unity3dandroid

Log
Loaded V1 MW 2019.unity3dandroid

Log
Loaded V1 STANDOFF.unity3dandroid

Log
Loaded V1 TACTICAL OPS.unity3dandroid

Log
Loaded V1 TACTICAL OFENSIF.unity3dandroid

Log
<b><color="green">PowerVR Rogue GE8100:OpenGLES3 gjobs:False</color></b>

Log
Start loading music 8-Dark Fantasy Studio- The girl and the sword.mp3

Log
sceneLoaded m2 mode Additive

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Log
Start FillObject

Log
Config loaded

Log
Start dd

Log
player id:2121903797 sessionID:432927520

Log
Start OnLoggedIn

Log
hgenerated 0.32

Log
Loaded V1 WW2.unity3dandroid

Log
hid 023C9D881ADF25E15E8DDFDFFE7DCD1B3B2F85C5

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
GuiClasses:ShowPopup(Exception)
System.Action`1:Invoke(T)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none
Log
Connection to halflife none

Log
Connection to halflife none

Log
Connection to halflife none

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Exception
Exception: HTTP/1.1 503 Service Unavailable http://game.brutalstrike.net/cs/asp/
hidden
Web+<DownloadCor2>d__41.MoveNext () (at <00000000000000000000000000000000>:0)
Base+<CustomCorontinue>d__239.MoveNext () (at <00000000000000000000000000000000>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) (at
<00000000000000000000000000000000>:0)
<CustomCorontinue>d__239:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Log
photon userID:2121903797

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
TimeoutDisconnect while connecting to: 209.141.42.159:5055. Check if the server is
available.

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
OnConnectionFail:DisconnectByClientTimeout
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
OnConnectionFail:DisconnectByClientTimeout
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver
Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Log
Start loading music 14-Dark Fantasy Studio- Ascension.mp3

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
OnConnectionFail:DisconnectByClientTimeout
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
ConnectingToMasterserver

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Operation failed: OperationResponse 230: ReturnCode: 32767 (Regions mismatch).
Parameters: {} Server: MasterServer
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
The appId this client sent is unknown on the server (Cloud). Check settings. If
using the Cloud, check account.
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnOperationResponse(OperationResponse)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
OnConnectionFail:DisconnectByServerLogic
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
Authenticating

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Error
OnConnectionFail:DisconnectByServerLogic
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
Authenticating

Error
OnConnectionFail:DisconnectByServerLogic
UnityEngine.Logger:Log(LogType, Object)
Loader:OnConnectionFail(DisconnectCause)
NetworkingPeer:SendMonoMessage(PhotonNetworkingMessage, Object[])
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

Warning
Can't execute Disconnect() while not connected. Nothing changed. State:
Authenticating

Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()
Error
Received unknown status code: DisconnectByServerTimeout
UnityEngine.Logger:Log(LogType, Object)
NetworkingPeer:OnStatusChanged(StatusCode)
ExitGames.Client.Photon.MyAction:Invoke()
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
Peer:Update()
ConnectionManager:Update()

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