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Output Log

The document details the initialization of an engine and loading of a game scene. It lists graphics cards, files loaded, and outputs from the loading process like initializing inputs and activating the scene.

Uploaded by

Denisa Moldovan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
20 views81 pages

Output Log

The document details the initialization of an engine and loading of a game scene. It lists graphics cards, files loaded, and outputs from the loading process like initializing inputs and activating the scene.

Uploaded by

Denisa Moldovan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.3.

6p8 (c04dd374db98)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 27.21.14.6230]
Renderer: NVIDIA GeForce GTX 1650
Vendor: NVIDIA
VRAM: 3962 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\GalaxyCSharp.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
GalaxyCSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\SonyNP.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\SonyNP.dll
into Unity Child Domain
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\SonyPS4SavedGames.dll (this message is harmless)
Loading C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\Managed\
SonyPS4SavedGames.dll into Unity Child Domain
- Completed reload, in 0.041 seconds
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\Users\Denisa\Desktop\GOG Games\Oxenfree\Oxenfree_Data\
Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.565700 ms
Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
Games/Oxenfree/Oxenfree_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
Games/Oxenfree/Oxenfree_Data/Mono/.\XInputInterface32
Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
Games/Oxenfree/Oxenfree_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
Games/Oxenfree/Oxenfree_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
Games/Oxenfree/Oxenfree_Data/Mono/.\libXInputInterface32
Fallback handler could not load library C:/Users/Denisa/Desktop/GOG
Games/Oxenfree/Oxenfree_Data/Mono/libXInputInterface32
English

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BeginGame

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN GAME

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Galaxy.Api.GalaxyInstance+RuntimeError: Could not start GalaxyService


at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String
clientSecret) [0x00000] in <filename unknown>:0
at UnityEngine.SocialPlatforms.GOGGalaxy.GOGGalaxy..ctor () [0x00000] in
<filename unknown>:0
at SocialInitExtention.InitSocial (System.Action`1 callback) [0x00000] in
<filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.280500 ms

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 9084.
Total: 8.710700 ms (FindLiveObjects: 0.290800 ms CreateObjectMapping: 0.416100 ms
MarkObjects: 7.956700 ms DeleteObjects: 0.045400 ms)

Language init to English

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Creating script instance: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 0.884900 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)


Loaded secrets. 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 16395.
Total: 36.750900 ms (FindLiveObjects: 0.722600 ms CreateObjectMapping: 0.549400 ms
MarkObjects: 35.411499 ms DeleteObjects: 0.066800 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning main menu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Switching to Mouse/Keyboard mode.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

WARNING: Animation layer '' was not found on 'RenNPC(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: AdlerHouse

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Serialized Object Reference is DEPRICATED! (GetObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Found friends.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Zero friends; trying Anonymous results.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 12.082399 ms

Unloading 452 unused Assets to reduce memory usage. Loaded Objects now: 10536.
Total: 33.703800 ms (FindLiveObjects: 0.385800 ms CreateObjectMapping: 0.444700 ms
MarkObjects: 22.554199 ms DeleteObjects: 10.317901 ms)

Saved secrets. 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
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{"playerName":"thomas","playerID":"UnityEditor_DESKTOP-
5MGOKVU_thomas","choiceValue":3,"isLocked":false,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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{"S":"User"},"q3_answer":{"N":"1"},"q1_answer":{"N":"2"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_DESKTOP-
3OVCLEI_Denisse"},"q2_answer":{"N":"1"},"username":{"S":"Denisse"},"q3_answer":
{"N":"1"},"q1_answer":{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-SD30GAN_Munoz"},"q2_answer":{"N":"2"},"username":
{"S":"Munoz"},"q3_answer":{"N":"1"},"q1_answer":{"N":"2"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_DESKTOP-
SIKMTUT_sergio"},"q2_answer":{"N":"1"},"username":{"S":"sergio"},"q3_answer":
{"N":"3"},"q1_answer":{"N":"3"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_TCTL.local_longtran"},"q2_answer":{"N":"1"},"username":
{"S":"longtran"},"q3_answer":{"N":"1"},"q1_answer":{"N":"2"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_MC2_patricio"},"q2_answer":
{"N":"1"},"username":{"S":"patricio"},"q3_answer":{"N":"3"},"q1_answer":
{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-O3PQ76I_Vinely"},"q2_answer":{"N":"2"},"username":
{"S":"Vinely"},"q3_answer":{"N":"3"},"q1_answer":{"N":"3"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_LAPTOP-
EGKG0QM1_camil"},"q2_answer":{"N":"1"},"username":{"S":"camil"},"q3_answer":
{"N":"2"},"q1_answer":{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_LAPTOP-PRQMHI39_raira"},"q2_answer":{"N":"2"},"username":
{"S":"raira"},"q3_answer":{"N":"1"},"q1_answer":{"N":"2"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"192694320556692267"},"q2_answer":
{"N":"2"},"username":{"S":"Viizir"},"q3_answer":{"N":"1"},"q1_answer":
{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-61ROTRH_sydne"},"q2_answer":{"N":"1"},"username":
{"S":"sydne"},"q3_answer":{"N":"2"},"q1_answer":{"N":"1"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_LAPTOP-
1LO45082_Samaely"},"q2_answer":{"N":"1"},"username":{"S":"Samaely"},"q3_answer":
{"N":"2"},"q1_answer":{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-7MK9K9R_l_yak"},"q2_answer":{"N":"1"},"username":
{"S":"l_yak"},"q3_answer":{"N":"1"},"q1_answer":{"N":"2"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"191103522088286187"},"q2_answer":
{"N":"1"},"username":{"S":"jrroper"},"q3_answer":{"N":"3"},"q1_answer":
{"N":"3"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-FLS2S7M_Admin"},"q2_answer":{"
N":"2"},"username":{"S":"Admin"},"q3_answer":{"N":"1"},"q1_answer":
{"N":"3"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-PNU299J_Asus"},"q2_answer":{"N":"3"},"username":
{"S":"Asus"},"q3_answer":{"N":"1"},"q1_answer":{"N":"3"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_RAIAAN2909_Aspire"},"q2_answer":
{"N":"1"},"username":{"S":"Aspire"},"q3_answer":{"N":"1"},"q1_answer":
{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_CASA_Hogar"},"q2_answer":{"N":"1"},"username":
{"S":"Hogar"},"q3_answer":{"N":"3"},"q1_answer":{"N":"3"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"UnityEditor_DESKTOP-
R7QQ1SG_ТЫМЕНЯСЛШЕШЕСУС"},"q2_answer":{"N":"3"},"username":
{"S":"ТЫМЕНЯСЛШЕШЕСУС"},"q3_answer":{"N":"2"},"q1_answer":
{"N":"1"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-J11KQM4_Cameron Cabrera"},"q2_answer":
{"N":"3"},"username":{"S":"Cameron Cabrera"},"q3_answer":{"N":"1"},"q1_answer":
{"N":"1"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-52LP2LJ_Пользователь"},"q2_answer":{"N":"1"},"username":
{"S":"Пользователь"},"q3_answer":{"N":"3"},"q1_answer":{"N":"3"},"social_platform":
{"S":"NoPlatform"}},{"user_id":{"S":"191104114280262646"},"q2_answer":
{"N":"3"},"username":{"S":"kevnav9"},"q3_answer":{"N":"1"},"q1_answer":
{"N":"2"},"social_platform":{"S":"NoPlatform"}},{"user_id":
{"S":"UnityEditor_DESKTOP-5MGOKVU_thomas"},"q2_answer":{"N":"3"},"username":
{"S":"thomas"},"q3_answer":{"N":"3"},"q1_answer":{"N":"3"},"social_platform":
{"S":"NoPlatform"}}],"LastEvaluatedKey":{"user_id":{"S":"UnityEditor_DESKTOP-
5MGOKVU_thomas"}},"ScannedCount":64}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"True","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
nuser-agent:AWS-SDK-UNITY/2.0.0.2 .NET Runtime/3.0 .NET Framework/Unknown
OS/10.0.22621.0 ClientAsync\nx-amz-content-
sha256:c019680118e24b62cc8bf0746a64bae1578c5dc83e5ee01e597e5c2675a98d74\nx-amz-
date:20230816T223515Z\nx-amz-target:DynamoDB_20120810.Scan\n\ncontent-
type;host;user-agent;x-amz-content-sha256;x-amz-date;x-amz-target\
nc019680118e24b62cc8bf0746a64bae1578c5dc83e5ee01e597e5c2675a98d74","StringToSign":"
AWS4-HMAC-SHA256\n20230816T223515Z\n20230816/us-west-1/dynamodb/aws4_request\
nd7f5dba9dc910af92b2b48cd1f7091c1d4c442300a792a17f3bb17de8b186dee","ServiceName":"A
mazon.DynamoDBv2","ServiceEndpoint":"https://dynamodb.us-west-
1.amazonaws.com/","MethodName":"ScanRequest","RequestSize":"43","StatusCode":"OK","
BytesProcessed":"11762","AWSRequestID":"OA4OAU0PMER1GMB1NQ6VG7M5Q7VV4KQNSO5AEMVJF66
Q9ASUAAJG"},"timings":
{"CredentialsRequestTime":0.0018,"RequestSigningTime":0.5167,"HttpRequestTime":1417
.6408,"ResponseUnmarshallTime":2.0838,"ResponseProcessingTime":46.5524,"ClientExecu
teTime":1464.8963},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Dialog Line 'NONA_0003' of package 'Adler_ConversationA' could not be found. From


script CnvA_Idle2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Prop 'cup' was not found on 'RenNPC(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Prop 'cup' was not found on 'RenNPC(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tried to run a script that was already running! Script-ClarissaNonaIdles

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Can not play a disabled audio source

(Filename: Line: 432)

Tried to run a script that was already running! Script-RenIdle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Prop 'note' was not found on 'AlexPlayer(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Prop 'note' was not found on 'AlexPlayer(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Can not play a disabled audio source

(Filename: Line: 432)

Prop 'note' was not found on 'AlexPlayer(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Prop 'note' was not found on 'AlexPlayer(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Prop 'note' was not found on 'AlexPlayer(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Prop 'note' was not found on 'AlexPlayer(Clone)'.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

AnimateCharacter: Could not find character with ID:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at StaticScriptCommands.CutToCam (NightTools.CameraChain.CameraRig cam, Boolean
hardCut, UnityEngine.Transform cutPos, Single cutOrtho) [0x00000] in <filename
unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke
(object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an
invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[]
parameters) [0x00000] in <filename unknown>:0
at ScriptCommand.Execute (System.Object[] parameters) [0x00000] in <filename
unknown>:0
at ScriptCommand.Execute () [0x00000] in <filename unknown>:0
at ScriptThread+<RunCoroutine>c__Iterator20.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:ExecuteNode(GraphNode)
Script:RunFromNode(GraphNode)
Script:Run()
StaticScriptCommands:RunScript(Script)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
ScriptCommand:Execute(Object[])
ScriptCommand:Execute()
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ScriptThread:Run()
Script:RunLoadedThreads()
Script:ProgressFromPort(GraphNodePort)
Script:OnThreadFinished(ScriptThread)
<RunCoroutine>c__Iterator20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: Line: -1)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Using choice AdlerQuestion from DmitriyPC with a value of 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Can not play a disabled audio source

(Filename: Line: 432)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Serialized Object Reference is DEPRICATED! (GetObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 7.369100 ms

Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 10796.
Total: 49.079601 ms (FindLiveObjects: 0.376100 ms CreateObjectMapping: 0.482000 ms
MarkObjects: 35.593403 ms DeleteObjects: 12.627100 ms)

Saved secrets. 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
:true,"isFriend":false},"q2_data":{"playerName":"User","playerID":"UnityEditor_PC-
FYB10_User","choiceValue":1,"isLocked":true,"isFriend":false},"q3_data":
{"playerName":"DmitriyPC","playerID":"UnityEditor_DMITRIYPC-\u041f\
u041a_DmitriyPC","choiceValue":1,"isLocked":true,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Creating script instance: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 0.927000 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)


DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 16515.
Total: 78.400299 ms (FindLiveObjects: 0.651000 ms CreateObjectMapping: 0.747500 ms
MarkObjects: 76.748802 ms DeleteObjects: 0.252100 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: WoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 14.314600 ms

Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 10484.
Total: 74.293297 ms (FindLiveObjects: 0.359700 ms CreateObjectMapping: 0.351900 ms
MarkObjects: 60.402599 ms DeleteObjects: 13.178000 ms)

Saved secrets. 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
:true,"isFriend":false},"q2_data":{"playerName":"User","playerID":"UnityEditor_PC-
FYB10_User","choiceValue":1,"isLocked":true,"isFriend":false},"q3_data":
{"playerName":"DmitriyPC","playerID":"UnityEditor_DMITRIYPC-\u041f\
u041a_DmitriyPC","choiceValue":1,"isLocked":true,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Creating script instance: Script-PreWoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreWoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Done running Script-PreWoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: WoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 0.852200 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 12554.
Total: 78.017700 ms (FindLiveObjects: 0.409400 ms CreateObjectMapping: 0.444000 ms
MarkObjects: 77.024605 ms DeleteObjects: 0.139300 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
BEGIN LOADING SCENE: WoodsB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Serialized Object Reference is DEPRICATED! (GetObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.766300 ms

Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 10477.
Total: 58.914402 ms (FindLiveObjects: 0.374400 ms CreateObjectMapping: 0.468000 ms
MarkObjects: 48.699402 ms DeleteObjects: 9.371000 ms)

Saved secrets. 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
:true,"isFriend":false},"q2_data":{"playerName":"User","playerID":"UnityEditor_PC-
FYB10_User","choiceValue":1,"isLocked":true,"isFriend":false},"q3_data":
{"playerName":"DmitriyPC","playerID":"UnityEditor_DMITRIYPC-\u041f\
u041a_DmitriyPC","choiceValue":1,"isLocked":true,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Creating script instance: Script-PreWoodsB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreWoodsB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreWoodsB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: WoodsB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex


shader
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.007500 ms
NullReferenceException: Object reference not set to an instance of an object
at TriggerCondition.GetFlag (System.String valName) [0x00000] in <filename
unknown>:0
at TriggerCondition.get_isTrue () [0x00000] in <filename unknown>:0
at NestedTriggerCondition.get_isTrue () [0x00000] in <filename unknown>:0
at ConditionalTriggerGroup.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)


Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 15998.
Total: 86.073799 ms (FindLiveObjects: 0.635300 ms CreateObjectMapping: 0.683600 ms
MarkObjects: 84.577599 ms DeleteObjects: 0.176700 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Dialog Line 'NONA_0001' of package 'WoodsB_4-5AM_ConversationB3' could not be


found. From script ConversationB3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tried to run a script that was already running! Lightning

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Can not play a disabled audio source

(Filename: Line: 432)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: WoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Serialized Object Reference is DEPRICATED! (GetObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 9.955200 ms

Unloading 470 unused Assets to reduce memory usage. Loaded Objects now: 10811.
Total: 84.993401 ms (FindLiveObjects: 0.456700 ms CreateObjectMapping: 0.476400 ms
MarkObjects: 64.039101 ms DeleteObjects: 20.020500 ms)
Saved secrets. 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
:true,"isFriend":false},"q2_data":{"playerName":"User","playerID":"UnityEditor_PC-
FYB10_User","choiceValue":1,"isLocked":true,"isFriend":false},"q3_data":
{"playerName":"DmitriyPC","playerID":"UnityEditor_DMITRIYPC-\u041f\
u041a_DmitriyPC","choiceValue":1,"isLocked":true,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Creating script instance: Script-PreWoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreWoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreWoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: WoodsA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.178300 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 12692.
Total: 88.199799 ms (FindLiveObjects: 0.540800 ms CreateObjectMapping: 0.961900 ms
MarkObjects: 86.626205 ms DeleteObjects: 0.070300 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Serialized Object Reference is DEPRICATED! (GetObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.520900 ms

Unloading 188 unused Assets to reduce memory usage. Loaded Objects now: 10652.
Total: 71.259697 ms (FindLiveObjects: 0.456900 ms CreateObjectMapping: 0.416000 ms
MarkObjects: 62.155701 ms DeleteObjects: 8.229700 ms)

Saved secrets. 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
:true,"isFriend":false},"q2_data":{"playerName":"User","playerID":"UnityEditor_PC-
FYB10_User","choiceValue":1,"isLocked":true,"isFriend":false},"q3_data":
{"playerName":"DmitriyPC","playerID":"UnityEditor_DMITRIYPC-\u041f\
u041a_DmitriyPC","choiceValue":1,"isLocked":true,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Creating script instance: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.084900 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
(Filename: Line: 374)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 17047.
Total: 93.582199 ms (FindLiveObjects: 0.702700 ms CreateObjectMapping: 0.532400 ms
MarkObjects: 92.273804 ms DeleteObjects: 0.072900 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting NavMesh construct is null!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BeachDay'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: HUB_DAY

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

LoadScreen behaviour not found

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: HUB_DAY

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

The referenced script on this Behaviour (Game Object 'BG') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour (Game Object 'Sign2') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour (Game Object 'Sign1') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1655)

Unloading 17 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 12.141700 ms
Couldn't Find 'Towhee Grove' in 'Map'!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'HUB_DAY'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 17496.
Total: 82.146400 ms (FindLiveObjects: 0.728700 ms CreateObjectMapping: 0.493700 ms
MarkObjects: 72.801796 ms DeleteObjects: 8.121700 ms)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

AnimateCharacter: Could not find character with ID:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.461800 ms

Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 10977.
Total: 71.668602 ms (FindLiveObjects: 0.377700 ms CreateObjectMapping: 0.424300 ms
MarkObjects: 62.011497 ms DeleteObjects: 8.854500 ms)

Saved secrets. 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SOCIAL SAVE: {"q1_data":


{"playerName":"Alex","playerID":"UnityEditor_IFRIT_Alex","choiceValue":3,"isLocked"
:true,"isFriend":false},"q2_data":{"playerName":"User","playerID":"UnityEditor_PC-
FYB10_User","choiceValue":1,"isLocked":true,"isFriend":false},"q3_data":
{"playerName":"DmitriyPC","playerID":"UnityEditor_DMITRIYPC-\u041f\
u041a_DmitriyPC","choiceValue":1,"isLocked":true,"isFriend":false}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Creating script instance: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreHub

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: HUB

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.281700 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 17158.
Total: 97.157997 ms (FindLiveObjects: 0.929100 ms CreateObjectMapping: 0.594300 ms
MarkObjects: 93.773300 ms DeleteObjects: 1.860400 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'HUB_DAY'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'HUB_DAY'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: BombShelter

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 12.942100 ms

Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 11096.
Total: 84.807098 ms (FindLiveObjects: 0.395300 ms CreateObjectMapping: 0.610800 ms
MarkObjects: 75.287498 ms DeleteObjects: 8.512199 ms)

Creating script instance: Script-PreBombShelter

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreBombShelter

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreBombShelter

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: BombShelter

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.176700 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 12707.
Total: 81.216698 ms (FindLiveObjects: 0.498900 ms CreateObjectMapping: 0.483100 ms
MarkObjects: 79.908897 ms DeleteObjects: 0.324300 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BombShelter'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'HUB_DAY'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tape Player Dis

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: CaveA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.810700 ms

Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 11059.
Total: 74.775398 ms (FindLiveObjects: 0.496400 ms CreateObjectMapping: 0.484100 ms
MarkObjects: 72.372597 ms DeleteObjects: 1.421300 ms)

Creating script instance: Script-PreCave

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreCave

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreCave

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: CaveA

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex


shader
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
The referenced script on this Behaviour (Game Object 'Locator-GhostLightRemove') is
missing!

(Filename: Line: 1655)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
UnloadTime: 2.569900 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 22707.
Total: 90.963600 ms (FindLiveObjects: 1.051100 ms CreateObjectMapping: 0.979700 ms
MarkObjects: 87.155800 ms DeleteObjects: 1.776400 ms)
Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BombShelter'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'HUB_DAY'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BombShelter'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'CaveA'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Trying this

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: Underwater3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 10.750500 ms

Unloading 574 unused Assets to reduce memory usage. Loaded Objects now: 11456.
Total: 103.492401 ms (FindLiveObjects: 0.673800 ms CreateObjectMapping: 0.533600 ms
MarkObjects: 83.564201 ms DeleteObjects: 18.719601 ms)

Creating script instance: Script-PreUnderwater3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreUnderwater3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreUnderwater3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: Underwater3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 20 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 0.950200 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 14057.
Total: 90.960800 ms (FindLiveObjects: 0.942300 ms CreateObjectMapping: 0.509700 ms
MarkObjects: 89.440704 ms DeleteObjects: 0.067400 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BombShelter'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'HUB_DAY'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'CaveA'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'CaveA'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'CaveA'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Auth success? : True


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting to upload choices...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Authenticated: Denisa

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnityEditor_DESKTOP-TSEH21G_Denisa

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{"Table":{"AttributeDefinitions":
[{"AttributeName":"user_id","AttributeType":"S"}],"CreationDateTime":1.446753563652
E9,"DeletionProtectionEnabled":false,"ItemCount":130515,"KeySchema":
[{"AttributeName":"user_id","KeyType":"HASH"}],"ProvisionedThroughput":
{"LastDecreaseDateTime":1.554425127095E9,"LastIncreaseDateTime":1.612732551276E9,"N
umberOfDecreasesToday":0,"ReadCapacityUnits":8,"WriteCapacityUnits":1},"TableArn":"
arn:aws:dynamodb:us-west-1:593111816061:table/
oxenfree_choices","TableId":"8538880e-c48b-46b7-a02f-
97921bf90311","TableName":"oxenfree_choices","TableSizeBytes":14339339,"TableStatus
":"ACTIVE"}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{"Table":{"AttributeDefinitions":


[{"AttributeName":"user_id","AttributeType":"S"}],"CreationDateTime":1.446753563652
E9,"DeletionProtectionEnabled":false,"ItemCount":130515,"KeySchema":
[{"AttributeName":"user_id","KeyType":"HASH"}],"ProvisionedThroughput":
{"LastDecreaseDateTime":1.554425127095E9,"LastIncreaseDateTime":1.612732551276E9,"N
umberOfDecreasesToday":0,"ReadCapacityUnits":8,"WriteCapacityUnits":1},"TableArn":"
arn:aws:dynamodb:us-west-1:593111816061:table/
oxenfree_choices","TableId":"8538880e-c48b-46b7-a02f-
97921bf90311","TableName":"oxenfree_choices","TableSizeBytes":14339339,"TableStatus
":"ACTIVE"}}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
nuser-agent:AWS-SDK-UNITY/2.0.0.2 .NET Runtime/3.0 .NET Framework/Unknown
OS/10.0.22621.0 ClientSync DataModel TableSync\nx-amz-content-
sha256:a79e052385057b19bdcc92e3074d8443d0b2a06f7fb9142e16ff0659106adcc0\nx-amz-
date:20230816T235130Z\nx-amz-target:DynamoDB_20120810.DescribeTable\n\ncontent-
type;host;user-agent;x-amz-content-sha256;x-amz-date;x-amz-target\
na79e052385057b19bdcc92e3074d8443d0b2a06f7fb9142e16ff0659106adcc0","StringToSign":"
AWS4-HMAC-SHA256\n20230816T235130Z\n20230816/us-west-1/dynamodb/aws4_request\
nd23d61de0eb00b33cfe2d4da2edb8ee3cc58d61269acc40d1f16beaa6dc1d94b","ServiceName":"A
mazon.DynamoDBv2","ServiceEndpoint":"https://dynamodb.us-west-
1.amazonaws.com/","MethodName":"DescribeTableRequest","RequestSize":"32","StatusCod
e":"OK","BytesProcessed":"615","AWSRequestID":"NUVOVMLL2U3RHKBCMJI8EP7GJJVV4KQNSO5A
EMVJF66Q9ASUAAJG"},"timings":
{"CredentialsRequestTime":0.0078,"RequestSigningTime":1.584,"HttpRequestTime":1283.
9548,"ResponseUnmarshallTime":5.1063,"ResponseProcessingTime":7.5555,"ClientExecute
Time":1294.6943},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
nuser-agent:AWS-SDK-UNITY/2.0.0.2 .NET Runtime/3.0 .NET Framework/Unknown
OS/10.0.22621.0 ClientSync DataModel TableAsync\nx-amz-content-
sha256:778e48c52f23b2e6fb036a4b57e1ba5be689865e78a0f8e76e1bc3d91a2bca32\nx-amz-
date:20230816T235132Z\nx-amz-target:DynamoDB_20120810.UpdateItem\n\ncontent-
type;host;user-agent;x-amz-content-sha256;x-amz-date;x-amz-target\
n778e48c52f23b2e6fb036a4b57e1ba5be689865e78a0f8e76e1bc3d91a2bca32","StringToSign":"
AWS4-HMAC-SHA256\n20230816T235132Z\n20230816/us-west-1/dynamodb/aws4_request\
n386233a3947f756201ea01bc8c0c3fe680fc29c27f0e21e0346ffadebb8beb7e","ServiceName":"A
mazon.DynamoDBv2","ServiceEndpoint":"https://dynamodb.us-west-
1.amazonaws.com/","MethodName":"UpdateItemRequest","RequestSize":"390","StatusCode"
:"OK","BytesProcessed":"2","AWSRequestID":"9FHKV2OKAOVTIM4GNH1NONSNUFVV4KQNSO5AEMVJ
F66Q9ASUAAJG"},"timings":
{"CredentialsRequestTime":0.0035,"RequestSigningTime":0.3651,"HttpRequestTime":1177
.4932,"ResponseUnmarshallTime":1.311,"ResponseProcessingTime":2.1663,"ClientExecute
Time":1185.2723},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Answers logged

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: Ferry_7AM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.821100 ms

Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 11032.
Total: 87.672394 ms (FindLiveObjects: 0.641900 ms CreateObjectMapping: 0.814300 ms
MarkObjects: 80.719101 ms DeleteObjects: 5.495700 ms)

Creating script instance: Script-PreFerry7am

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Running: Script-PreFerry7am
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Done running Script-PreFerry7am

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload complete, beginning actual scene load: Ferry_7AM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.068400 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 12855.
Total: 97.416496 ms (FindLiveObjects: 0.428900 ms CreateObjectMapping: 0.825400 ms
MarkObjects: 96.062302 ms DeleteObjects: 0.099200 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Controller Audio internally set to False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'BombShelter'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'Ferry_7AM'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'Underwater3'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'CaveA'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Could not find location 'CaveA'

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tried to run a script that was already running! ConversationA_6AM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

PlayedA3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

BEGIN LOADING SCENE: FinaleEdit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.423400 ms

Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 11496.
Total: 94.825203 ms (FindLiveObjects: 0.398100 ms CreateObjectMapping: 0.466100 ms
MarkObjects: 86.192696 ms DeleteObjects: 7.767300 ms)

NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath
(System.Type,intptr)
at UnityEngine.Component.GetComponent[CharacterProps] () [0x00000] in <filename
unknown>:0
at EnablePropState+<EnableDelayed>c__Iterator3.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Preload complete, beginning actual scene load: FinaleEdit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


Beginning Post-Load

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Post-Load complete
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnFinishLoad Complete, ACTIVATING SCENE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SCENE ACTIVATED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

UnloadTime: 1.008900 ms
Dialog package 'BeachA_ConversationA' was not found!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 11729.
Total: 98.463898 ms (FindLiveObjects: 0.433000 ms CreateObjectMapping: 0.521600 ms
MarkObjects: 97.435493 ms DeleteObjects: 0.073300 ms)

Buffer complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Beginning scene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SPAWN NOT FOUND:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Scene ready, waiting...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OnPostLoad
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

onAfterLoad

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DONE LOADING!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{"Count":14,"Items":[{"choice_id":{"S":"ren_alone"},"count":{"N":"47355"}},
{"choice_id":{"S":"clarissa_alone_sad"},"count":{"N":"39325"}},{"choice_id":
{"S":"jonas_friend_alone"},"count":{"N":"7785"}},{"choice_id":
{"S":"jonas_stepbro_withalex"},"count":{"N":"92994"}},{"choice_id":
{"S":"jonas_stepbro_alone"},"count":{"N":"26151"}},{"choice_id":
{"S":"clarissa_together_sad"},"count":{"N":"6485"}},{"choice_id":
{"S":"ren_withnona"},"count":{"N":"103883"}},{"choice_id":
{"S":"michael_withclarissa"},"count":{"N":"23382"}},{"choice_id":
{"S":"clarissa_together_happy"},"count":{"N":"16929"}},{"choice_id":
{"S":"clarissa_alone_happy"},"count":{"N":"78160"}},{"choice_id":
{"S":"clarissa_dead"},"count":{"N":"10888"}},{"choice_id":
{"S":"michael_alone"},"count":{"N":"8965"}},{"choice_id":
{"S":"michael_dead"},"count":{"N":"118604"}},{"choice_id":
{"S":"jonas_friend_withalex"},"count":{"N":"24522"}}],"ScannedCount":14}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{"Count":14,"Items":[{"choice_id":{"S":"ren_alone"},"count":


{"N":"47355"}},{"choice_id":{"S":"clarissa_alone_sad"},"count":{"N":"39325"}},
{"choice_id":{"S":"jonas_friend_alone"},"count":{"N":"7785"}},{"choice_id":
{"S":"jonas_stepbro_withalex"},"count":{"N":"92994"}},{"choice_id":
{"S":"jonas_stepbro_alone"},"count":{"N":"26151"}},{"choice_id":
{"S":"clarissa_together_sad"},"count":{"N":"6485"}},{"choice_id":
{"S":"ren_withnona"},"count":{"N":"103883"}},{"choice_id":
{"S":"michael_withclarissa"},"count":{"N":"23382"}},{"choice_id":
{"S":"clarissa_together_happy"},"count":{"N":"16929"}},{"choice_id":
{"S":"clarissa_alone_happy"},"count":{"N":"78160"}},{"choice_id":
{"S":"clarissa_dead"},"count":{"N":"10888"}},{"choice_id":
{"S":"michael_alone"},"count":{"N":"8965"}},{"choice_id":
{"S":"michael_dead"},"count":{"N":"118604"}},{"choice_id":
{"S":"jonas_friend_withalex"},"count":{"N":"24522"}}],"ScannedCount":14}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"True","CanonicalRequest":"POST\n/\n\


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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[ren_alone]SS=[]NS=[]
count N=[47355]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[clarissa_alone_sad]SS=[]NS=[]
count N=[39325]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[jonas_friend_alone]SS=[]NS=[]
count N=[7785]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[jonas_stepbro_withalex]SS=[]NS=[]
count N=[92994]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[jonas_stepbro_alone]SS=[]NS=[]
count N=[26151]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[clarissa_together_sad]SS=[]NS=[]
count N=[6485]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[ren_withnona]SS=[]NS=[]
count N=[103883]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[michael_withclarissa]SS=[]NS=[]
count N=[23382]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[clarissa_together_happy]SS=[]NS=[]
count N=[16929]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[clarissa_alone_happy]SS=[]NS=[]
count N=[78160]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[clarissa_dead]SS=[]NS=[]
count N=[10888]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[michael_alone]SS=[]NS=[]
count N=[8965]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[michael_dead]SS=[]NS=[]
count N=[118604]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

choice_id S=[jonas_friend_withalex]SS=[]NS=[]
count N=[24522]SS=[]NS=[]
************************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{"Table":{"AttributeDefinitions":
[{"AttributeName":"choice_id","AttributeType":"S"}],"CreationDateTime":1.4467540713
61E9,"DeletionProtectionEnabled":false,"ItemCount":14,"KeySchema":
[{"AttributeName":"choice_id","KeyType":"HASH"}],"ProvisionedThroughput":
{"LastDecreaseDateTime":1.448437512855E9,"NumberOfDecreasesToday":0,"ReadCapacityUn
its":1,"WriteCapacityUnits":1},"TableArn":"arn:aws:dynamodb:us-west-
1:593111816061:table/oxenfree_totals","TableId":"b5d1c8d7-a98a-44f5-8344-
f3225e18bb22","TableName":"oxenfree_totals","TableSizeBytes":490,"TableStatus":"ACT
IVE"}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{"Table":{"AttributeDefinitions":


[{"AttributeName":"choice_id","AttributeType":"S"}],"CreationDateTime":1.4467540713
61E9,"DeletionProtectionEnabled":false,"ItemCount":14,"KeySchema":
[{"AttributeName":"choice_id","KeyType":"HASH"}],"ProvisionedThroughput":
{"LastDecreaseDateTime":1.448437512855E9,"NumberOfDecreasesToday":0,"ReadCapacityUn
its":1,"WriteCapacityUnits":1},"TableArn":"arn:aws:dynamodb:us-west-
1:593111816061:table/oxenfree_totals","TableId":"b5d1c8d7-a98a-44f5-8344-
f3225e18bb22","TableName":"oxenfree_totals","TableSizeBytes":490,"TableStatus":"ACT
IVE"}}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
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me":1146.1579},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{"Item":{"choice_id":{"S":"ren_withnona"},"count":{"N":"103883"}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Received response: [{"Item":{"choice_id":{"S":"ren_withnona"},"count":
{"N":"103883"}}}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
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sha256:cd46edb6cf6346a178b5e1ecb2334b7b3cdaa6598ee68eb9484b11a2794f7845\nx-amz-
date:20230817T000039Z\nx-amz-target:DynamoDB_20120810.GetItem\n\ncontent-
type;host;user-agent;x-amz-content-sha256;x-amz-date;x-amz-target\
ncd46edb6cf6346a178b5e1ecb2334b7b3cdaa6598ee68eb9484b11a2794f7845","StringToSign":"
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mazon.DynamoDBv2","ServiceEndpoint":"https://dynamodb.us-west-
1.amazonaws.com/","MethodName":"GetItemRequest","RequestSize":"135","StatusCode":"O
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{"CredentialsRequestTime":0.0045,"RequestSigningTime":0.2829,"HttpRequestTime":996.
9334,"ResponseUnmarshallTime":0.3558,"ResponseProcessingTime":1.1539,"ClientExecute
Time":1000.4398},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
nuser-agent:AWS-SDK-UNITY/2.0.0.2 .NET Runtime/3.0 .NET Framework/Unknown
OS/10.0.22621.0 ClientSync DataModel TableAsync\nx-amz-content-
sha256:4e2f82c102e6829640e944847b0b6be17f84a68ed2863f90c882b679d72eb84d\nx-amz-
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F66Q9ASUAAJG"},"timings":
{"CredentialsRequestTime":0.0017,"RequestSigningTime":0.3161,"HttpRequestTime":1044
.3438,"ResponseUnmarshallTime":0.0116,"ResponseProcessingTime":0.5223,"ClientExecut
eTime":1045.2948},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{"Item":{"choice_id":{"S":"clarissa_together_happy"},"count":{"N":"16929"}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{"Item":{"choice_id":{"S":"clarissa_together_happy"},"count":


{"N":"16929"}}}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
nuser-agent:AWS-SDK-UNITY/2.0.0.2 .NET Runtime/3.0 .NET Framework/Unknown
OS/10.0.22621.0 ClientSync DataModel TableAsync\nx-amz-content-
sha256:fe05cb6b92a64e525371d8823061ce8650eaaebbe37c181c2f1994de486f2f0d\nx-amz-
date:20230817T000100Z\nx-amz-target:DynamoDB_20120810.GetItem\n\ncontent-
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nfe05cb6b92a64e525371d8823061ce8650eaaebbe37c181c2f1994de486f2f0d","StringToSign":"
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mazon.DynamoDBv2","ServiceEndpoint":"https://dynamodb.us-west-
1.amazonaws.com/","MethodName":"GetItemRequest","RequestSize":"146","StatusCode":"O
K","BytesProcessed":"76","AWSRequestID":"ALG158J7P3EJV91TOBESONOVSBVV4KQNSO5AEMVJF6
6Q9ASUAAJG"},"timings":
{"CredentialsRequestTime":0.0029,"RequestSigningTime":0.3448,"HttpRequestTime":1045
.346,"ResponseUnmarshallTime":0.0871,"ResponseProcessingTime":0.9148,"ClientExecute
Time":1046.7358},"counters":{}}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

{}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Status = HTTP/1.1 200 OK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received response: [{}]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Request metrics: {"properties":{"AsyncCall":"False","CanonicalRequest":"POST\n/\n\


ncontent-type:application/x-amz-json-1.0\nhost:dynamodb.us-west-1.amazonaws.com\
nuser-agent:AWS-SDK-UNITY/2.0.0.2 .NET Runtime/3.0 .NET Framework/Unknown
OS/10.0.22621.0 ClientSync DataModel TableAsync\nx-amz-content-
sha256:8b0dd98192dd41aaa732723a33e1a1c704bf8464c7650655ae875c6510265179\nx-amz-
date:20230817T000101Z\nx-amz-target:DynamoDB_20120810.UpdateItem\n\ncontent-
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:"OK","BytesProcessed":"2","AWSRequestID":"J8C79QBEMAUGLEKU0UCQENFOK7VV4KQNSO5AEMVJ
F66Q9ASUAAJG"},"timings":
{"CredentialsRequestTime":0.0016,"RequestSigningTime":0.4466,"HttpRequestTime":1061
.7559,"ResponseUnmarshallTime":0.0111,"ResponseProcessingTime":0.5424,"ClientExecut
eTime":1062.8792},"counters":{}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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Status = HTTP/1.1 200 OK

(Filename:
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Received response: [{"Item":{"choice_id":{"S":"michael_withclarissa"},"count":


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(Filename:
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recieved successful response

(Filename:
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(Filename:
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(Filename:
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recieved successful response

(Filename:
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{}

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Status = HTTP/1.1 200 OK

(Filename:
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Received response: [{}]

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
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Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 12605.
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SET choice 3.

(Filename:
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SET choice 1.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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SET choice 2.

(Filename:
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Choices RESET

(Filename:
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Choices RESET

(Filename:
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Loaded secrets. 0

(Filename:
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BEGIN LOADING SCENE: Ferry

(Filename:
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Found friends.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Zero friends; trying Anonymous results.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.337700 ms

Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 11027.
Total: 87.542305 ms (FindLiveObjects: 0.393000 ms CreateObjectMapping: 0.409000 ms
MarkObjects: 86.645401 ms DeleteObjects: 0.094400 ms)

Creating script instance: Script-PreFerry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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Running: Script-PreFerry

(Filename:
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recieved successful response

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
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