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08 Learning Bridges & Spanning Tree Algorithm

1) Bridges connect multiple LANs at layer 2 but need an algorithm to prevent loops from forming in the topology. 2) The spanning tree algorithm elects a root bridge and builds a loop-free tree structure by comparing configuration messages exchanged between bridges. 3) Bridges block certain ports to ensure only one path exists between any two LANs, avoiding broadcast storms from bridge loops.

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0% found this document useful (0 votes)
18 views21 pages

08 Learning Bridges & Spanning Tree Algorithm

1) Bridges connect multiple LANs at layer 2 but need an algorithm to prevent loops from forming in the topology. 2) The spanning tree algorithm elects a root bridge and builds a loop-free tree structure by comparing configuration messages exchanged between bridges. 3) Bridges block certain ports to ensure only one path exists between any two LANs, avoiding broadcast storms from bridge loops.

Uploaded by

rahuldabola27
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Learning Bridges &

Spanning Tree Algorithm

Unit -2
Learning Bridges & Spanning Tree Algorithm
Just Above the Data Link Layer

Application
• Bridging
Presentation • How do we connect LANs?
Session • Function:
Transport • Route packets between LANs

Network • Key challenges:


• Plug-and-play, self configuration
Data Link • How to resolve loops
Physical
2
Learning Bridges & Spanning Tree Algorithm
Background

• Originally, Ethernet was a broadcast technology


Terminator

Repeater
Tee Connector

 Pros: Simplicity Hub


 Hardware is stupid and cheap
 Cons: No scalability
More hosts = more collisions = pandemonium
3

Learning Bridges & Spanning Tree Algorithm
The Case for Bridging

• Need a device that can bridge different LANs


• Only forward packets to intended recipients
• No broadcast!

Send Packet A Send Packet A


BC BC
Bridge
B Hub B

4
C C
Learning Bridges & Spanning Tree Algorithm
Bridging the LANs

Hub

Hub

• Bridging limits the size of collision domains


• Vastly improves scalability
• Question: could the whole Internet be one bridging domain?

• Tradeoff: bridges are more complex than hubs


• Physical layer device vs. data link layer device 5

• Need memory buffers, packet processing hardware, routing tables


Learning Bridges & Spanning Tree Algorithm
Bridge Internals

Bridge Hub
Inputs Outputs

Switch
Fabric

Makes
Memory routing
buffer
•decisions
Bridges have memory buffers to queue packets
• Bridge is intelligent, only forwards packets to the correct
output 6

• Bridges are high performance, full N x line rate is possible


Learning Bridges & Spanning Tree Algorithm
Bridges

• Original form of Ethernet switch


• Connect multiple IEEE 802 LANs at layer 2
1.• Goals
Forwarding of frames
2. Learning
• Reduce theof (MAC)
collision Addresses
domain

3. • Complete transparency
Spanning Tree Algorithm (to handle loops)
• “Plug-and-play,” self-configuring
• No hardware of software changes on hosts/hubs
• Should not impact existing LAN operations

Hub
7
Learning Bridges & Spanning Tree Algorithm
Frame Forwarding Tables

MAC Address Port Age


00:00:00:00:00:AA 1 1 minute
00:00:00:00:00:BB 2 7 minutes
00:00:00:00:00:CC 3 2 seconds
00:00:00:00:00:DD 1 3 minutes

• Each bridge maintains a forwarding table

8
Learning Bridges & Spanning Tree Algorithm
Frame Forwarding in Action

Port 1

Port 4 Port 2

Port 3
• Assume a frame arrives on port 1
• If the destination MAC address is in the forwarding table,
send the frame on the correct output port
• If the destination MAC isn’t in the forwarding table, 9

broadcast the frame on all ports except 1


Learning Bridges & Spanning Tree Algorithm
Learning Addresses

• Manual configuration is possible, but…


• Time consuming
• Error Prone
• Not adaptable (hosts may get added or removed)

• Instead, learn addresses using a simpleDelete


heuristic
old entries
• afterport
Look at the source of frames that arrive on each a timeout

MAC Address Port Age


00:00:00:00:00:AA 1 0 minutes
00:00:00:00:00:AA
00:00:00:00:00:BB 2 0 minutes

Port 1 Port 2
10

Hub 00:00:00:00:00:BB
Learning Bridges & Spanning Tree Algorithm
Complicated Learning Example

Bridge 1 Bridge 2
AA 1 AA 1
CC 2 CC 1
EE 2 EE 2

• <Src=AA, Dest=FF>
• <Src=CC, Dest=AA> Port 1 Port 2 Port 1 Port 2
• <Src=EE, Dest=CC>
Hub Hub Hub

11

AA BB CC DD EE FF
Learning Bridges & Spanning Tree Algorithm
The Danger of Loops
• <Src=AA, Dest=DD> CC DD
• This continues to infinity
• How do we stop this?

• Remove loops from the Hub


topology
• Without physically unplugging Port 2 Port 2
cables AA 12 AA 12
• 802.1 uses an algorithm to Port 1 Port 1
build and maintain a spanning
tree for routing Hub

12

AA BB
Learning Bridges & Spanning Tree Algorithm
Spanning Tree Definition
• A subset of edges in a graph that:
• Span all nodes
• Do not create any cycles

• This structure is a tree


5

1 2 3 4 6 2

5 3
4 1

6 7 13 7
Learning Bridges & Spanning Tree Algorithm
802.1 Spanning Tree Approach

1. Elect a bridge to be the root of the tree


2. Every bridge finds shortest path to the root
3. Union of these paths becomes the spanning tree

• Bridges exchange Configuration Bridge Protocol Data


Units (BPDUs) to build the tree
• Used to elect the root bridge
• Calculate shortest paths
• Locate the next hop closest to the root, and its port
• Select ports to be included in the spanning trees

14
Learning Bridges & Spanning Tree Algorithm
Definitions
• Bridge ID (BID) = <Random Number>
• Root Bridge: bridge with the lowest BID in the tree
• Path Cost: cost (in hops) from a transmitting bridge to the
root
• Each port on a bridge has a unique Port ID
• Root Port: port that forwards to the root on each bridge
• Designated Bridge: the bridge on a LAN that provides the
minimal cost path to the root
• The designated bridge on each LAN is unique

15
Learning Bridges & Spanning Tree Algorithm
Determining the Root

• Initially, all hosts assume they are the root


• Bridges broadcast BPDUs:
Root ID Path Cost to Root Bridge ID

• Based on received BPDUs, each switch chooses:


• A new root (smallest known Root ID)
• A new root port (what interface goes towards the root)
• A new designated bridge (who is the next hop to root)

16
Learning Bridges & Spanning Tree Algorithm
Comparing BPDUs

BPDU1 BPDU2
R1 Cost1 B1 R2 Cost2 B2

if R1 < R2: use BPDU1


else if R1 == R2 and Cost1 < Cost2: use BPDU1
else if R1 == R2 and Cost1 == Cost 2 and B1 < B2: use BPDU1
else: use BPDU2

17
Learning Bridges & Spanning Tree Algorithm
Spanning Tree Construction

0: 0/0 12:
12:12/0
0/1 3: 0/2
3/0

27: 27/0
27: 0/1 41: 3/1
41:41/0
0/2

3/2
9: 0/3
9/0 68: 3/2
9/1
68:68/0
0/3
18
Learning Bridges & Spanning Tree Algorithm
Bridges vs. Switches

• Bridges make it possible to increase LAN capacity


• Reduces the amount of broadcast packets
• No loops

• Switch is a special case of a bridge


• Each port is connected to a single host
• Either a client machine
• Or another switch
• Links are full duplex
• Simplified hardware: no need for CSMA/CD!
• Can have different speeds on each port

19
Learning Bridges & Spanning Tree Algorithm
Switching the Internet

• Capabilities of switches:
• Network-wide routing based on MAC addresses
• Learn routes to new hosts automatically
• Resolve loops

• Could the whole Internet be one switching domain?

NO
20
Learning Bridges & Spanning Tree Algorithm
Limitations of MAC Routing

• Inefficient
• Flooding packets to locate unknown hosts

• Poor Performance
• Spanning tree does not balance load
• Hot spots

• Extremely Poor Scalability


• Every switch needs every MAC address on the Internet in its
routing table!
21

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