Chapter 11. Kinematics of Particles: Rectilinear Motion
Chapter 11. Kinematics of Particles: Rectilinear Motion
Kinematics of Particles
Contents
Introduction
Rectilinear Motion: Position, Velocity & Acceleration
Determining the Motion of a Particle
Sample Problem 11.2
Sample Problem 11.3
Uniform Rectilinear-Motion
Uniformly Accelerated Rectilinear-Motion
Motion of Several Particles: Relative Motion
Sample Problem 11.5
Motion of Several Particles: Dependent Motion
Sample Problem 11.7
Graphical Solutions
Curvilinear Motion: Position, Velocity & Acceleration
Derivatives of Vector Functions
Rectangular Components of Velocity and Acceleration
Sample Problem 11.10
Motion Relative to a Frame in Translation
Sample Problem 11.14
Tangential and Normal Components
Sample Problem 11.16
Radial and Transverse Components
Sample Problem 11.18
Introduction
Fdownforce
Fdrive Fdrag
Kinetics: study of the relations existing between the forces acting on a body, the mass of the
body, and the motion of the body. Kinetics is used to predict the motion caused by given
forces or to determine the forces required to produce a given motion.
Particle kinetics includes :
answer : (b)
• From our example,
=
x 6t 2 − t 3
dx
=
v = 12t − 3t 2
dt 2
dv d x
a= = 2 = 12 − 6t
dt dt
• What are x, v, and a at t = 2 s ?
• - at t = 2 s, x = 16 m, v = v max = 12 m/s, a = 0
• Note that v max occurs when a=0, and that the slope of the velocity curve
is zero at this point.
• What are x, v, and a at t = 4 s ?
• - at t = 4 s, x = x max = 32 m, v = 0, a = -12 m/s2
A Spring Drag
∫ dv = ∫ a ( t ) dt
dv
a = a (t ) = a (t )
dt v0 0
dx dv
=dt = and a v x
∫ v dv = ∫ a ( x ) dx
v dt
a = a ( x)
v dv = a ( x ) dx
v0 x0
v t
dv dv
dt
= a (v ) ∫
v0
a ( v ) ∫0
= dt
a = a (v)
x v
dv
v = a (v) ∫ dx = ∫
v dv
dx x0 v0
a (v)
Sample Problem 11.2
STRATEGY:
• Integrate twice to find v(t) and y(t).
• Solve for t when velocity equals zero (time for maximum
elevation) and evaluate corresponding altitude.
• Solve for t when altitude equals zero (time for ground impact)
and evaluate corresponding velocity.
Ball tossed with 10 m/s vertical velocity from window 20 m above ground. Determine:
• Highest Elevation
Solve for t when velocity equals zero and evaluate corresponding altitude.
m m
v(t ) = 10 − 9.81 2 t = 0
s s
t = 1.019 s
Substitute t :
m m
y (t ) = 20 m + 10 t − 4.905 2 t 2
s s
m m
y = 20 m + 10 (1.019 s ) − 4.905 2 (1.019 s )2
s s
y = 25.1 m
m m 2 t = −1.243 s (meaningless )
( )
y t = 20 m + 10 t − 4.905 2 t = 0 t = 3.28 s
s s
m m
( t ) 10
v= − 9.81 2 t
s s m
m m v = −22.2
v ( 3.28s
= ) 10 − 9.81 2 ( 3.28s ) s
s s
REFLECT and THINK:
When the acceleration is constant, the velocity
changes linearly, and the position is a quadratic function of time.
Sample Problem 11.3
a = −kv .
STRATEGY:
Integrate a = dv/dt = -kv to find v (t ).
Integrate v (t ) = dx/dt to find x (t ).
Integrate a = v dv/dx = -kv to find v (x ).
v(t ) = v0 e − kt
b. Integrate v(t) = dx/dt to find x(t).
dx
v (=
t) = v0 e − kt
dt
t
1
x t
∫ dx
= v0 ∫ e − kt
dt x (=
t ) v0 − e − kt
0 0 k 0
v
(
x(t ) = 0 1 − e − kt
k
)
c. Integrate a = v dv/dx = -kv to find v(x).
v x
dv
a = v = − kv dv = − k dx ∫ dv = −k ∫ dx
dx v0 0
v − v0 = − kx
v = v0 − kx
• Alternatively,
with
x(t ) =
v0
k
(
1 − e − kt )
v(t )
v(t ) = v0 e − kt or e − kt =
and v0
v0 v(t )
x(t ) = 1 −
then k v0
v = v0 − kx
(checks)
Group Problem Solving
A bowling ball is dropped from a boat so that it strikes the
surface of a lake with a speed of 8 m/s. Assuming the ball
experiences a downward acceleration of a = 3 - 0.1v2
+y
when in the water, determine the velocity of the ball when it
strikes the bottom of the lake. (a and v expressed in m/s2
and m/s respectively)
(a) ∫ dv = ∫ a ( t ) dt (c) ∫ v dv = ∫ a ( x ) dx
v0 0 v0 x0
v t
x v dv
(b) ∫ dx = ∫
v dv
a (v)
(d) ∫v a ( v ) = ∫0 dt
answer (b)
x0 v0 0
. RELATIVE MOTION
Uniform Rectilinear Motion
v t
dv
dt
= a= constant ∫ dv= a ∫ dt
v0 0
v= v0 + at
x t
dx
dt
=v0 + at ∫ dx = ∫ ( v
x0 0
0 + at ) dt x = x0 + v0t + 12 at 2
v x
dv
v = a=
constant ∫ v dv =
a ∫ dx v02 2a ( x − x0 )
v 2 =+
dx v0 x0
For particles moving along the same line, time should be recorded from the same starting
instant and displacements should be measured from the same origin in the same direction.
xB A = xB − x A =
relative position of B with respect to A
xB = x A + xB A
vB A = vB − v A =
relative velocity of B with respect to A
vB = v A + vB A
aB = aB − a A =
A relative acceleration of B with respect to A
aB = a A + aB A
Dependent Motion
• Position of a particle may depend on position of one or more other
particles.
• Position of block B depends on position of block A. Since rope is of
constant length, it follows that sum of lengths of segments must be
constant.
x A + 2 x B = constant (one degree of freedom)
• Positions of three blocks are dependent.
2 x A + 2 x B + xC = constant (two degrees of freedom)
• For linearly related positions, similar relations hold between velocities
and accelerations.
dx A dx dx
2 + 2 B + C = 0 or 2v A + 2v B + vC = 0
dt dt dt
dv dv dv
2 A + 2 B + C = 0 or 2a A + 2a B + aC = 0
dt dt dt
Sample Problem 11.5
Ball thrown vertically from 12 m level in elevator shaft with initial velocity of 18
m/s. At same instant, open-platform elevator passes 5 m level moving upward
at 2 m/s.
Determine (a) when and where ball hits elevator and (b) relative velocity of ball
and elevator at contact.
STRATEGY:
• Substitute initial position and velocity and constant acceleration of ball into general equations for
uniformly accelerated rectilinear motion.
• Substitute initial position and constant velocity of elevator into equation for uniform rectilinear motion.
• Write equation for relative position of ball with respect to elevator and solve for zero relative position,
i.e., impact.
• Substitute impact time into equation for position of elevator and relative velocity of ball with respect
to elevator.
MODELING and ANALYSIS:
• Substitute initial position and velocity and constant
acceleration of ball into general equations for uniformly
accelerated rectilinear motion.
m m
v B = v0 + at = 18 − 9.81 2 t
s s
m m
y B = y0 + v0 t + 12 at 2 = 12 m + 18 t − 4.905 2 t 2
s s
• Substitute impact time into equations for position of elevator and relative
velocity of ball with respect to elevator.
y E = 5 + 2(3.65)
y E = 12.3 m
vB E = (18 − 9.81t ) − 2
= 16 − 9.81(3.65) m
v B E = −19.81
s
REFLECT and THINK:
The key insight is that, when two particles collide, their
position coordinates must be equal. Also, although you
can use the basic kinematic relationships in this problem,
you may find it easier to use the equations relating a, v,
x, and t when the acceleration is constant or zero.
Sample Problem 11.7
Pulley D is attached to a collar which is pulled down at 75 mm/s. At
t = 0, collar A starts moving down from K with constant acceleration
and zero initial velocity. Knowing that velocity of collar A is 300
mm/s as it passes L, determine the change in elevation, velocity, and
acceleration of block B when block A is at L.
STRATEGY
• Define origin at upper horizontal surface with positive displacement downward.
• Collar A has uniformly accelerated rectilinear motion. Solve for acceleration and time t to reach L.
• Pulley D has uniform rectilinear motion. Calculate change of position at time t.
• Block B motion is dependent on motions of collar A and pulley D. Write motion relationship and
solve for change of block B position at time t.
• Differentiate motion relation twice to develop equations for velocity and acceleration of block B.
MODELING and ANALYSIS:
• Define origin at upper horizontal surface with positive
displacement downward.
• Collar A has uniformly accelerated rectilinear motion.
Solve for acceleration and time t to reach L.
• Pulley D has uniform rectilinear motion. Calculate change of
position at time t.
xB − ( xB )0 =
−400 mm.
• Differentiate motion relation twice to develop equations for
velocity and acceleration of block B.
mm
vB = 450
s
mm
aB = −225 2
s
180
160
120
100
80
60
40
20
0
47.76 47.77 47.78 47.79 47.8 47.81
Time (s)
• Given the x-t curve, the v-t curve is equal to the x-t curve slope.
• Given the v-t curve, the a-t curve is equal to the v-t curve slope.
• Given the a-t curve, the change in velocity between t 1 and t 2 is equal to the area
under the a-t curve between t 1 and t 2 .
• Given the v-t curve, the change in position between t 1 and t 2 is equal to the area
under the v-t curve between t 1 and t 2 .
Curvilinear Motion:
• A particle moving along a curve other than a straight line is in curvilinear motion.
• The position vector of a particle at time t is defined by a vector between origin
O of a fixed reference frame and the position occupied by particle.
• Consider a particle which occupies position P defined by r at time t and P’
defined by r ′ at t + Dt,
Instantaneous velocity Instantaneous speed
(vector) (scalar)
∆s ds
∆r dr = =
v lim
= =
v lim ∆t → 0 ∆t dt
∆t → 0 ∆t dt
• Consider velocity v of a particle at time t and velocity v′ at t + Dt,
∆v dv
=
a lim = = instantaneous acceleration (vector)
∆t → 0 ∆t dt
• In general, the acceleration vector is not tangent to the particle path and velocity vector.
11.4B
11.4C Rectangular Components of Velocity & Acceleration
• When position vector of particle P is given by its
rectangular components,
r = xi + y j + zk
• Velocity vector,
dx dy dz
v = i + j + k = xi + y j + zk
dt dt dt
• = vx i + v y j + vz k
• Acceleration vector,
d 2 x d 2 y d 2 z
a = 2 i + 2 j + 2 k = xi + y j + zk
dt dt dt
= ax i + a y j + az k
• Rectangular components particularly effective when
component accelerations can be integrated
independently, e.g., motion of a projectile,
a x = x = 0 a y = y = − g a z = z = 0
with initial conditions,
x0 = y 0 = z 0 = 0 (v x )0 , (v y )0 , (v z )0 = 0
(1)
(2)
(3)
(4)
MODELING and ANALYSIS:
a. Horizontal distance
Projectile strikes the ground at:
Substitute into equation (1) above
answer: (b)
Sample Problem 11.14
STRATEGY:
• Define inertial axes for the system
• Determine the position, speed, and acceleration of car A at t = 5 s
• Determine the position, speed, and acceleration of car B at t = 5 s
• Using vectors (Eqs 11.30, 11.32, and 11.33) or a graphical approach, determine
the relative position, velocity, and acceleration
MODELING and ANALYSIS:
• Define axes along the road
Given: v A =36 km/h, a A = 0, (x A ) 0 = 0
(v B ) 0 = 0, a B = - 1.2 m/s2, (y A ) 0 = 35 m
Determine motion of Automobile A:
At t = 5 s
MODELING and ANALYSIS:
Determine motion of Automobile B:
We have uniform acceleration for B so:
At t = 5 s
We can solve the problems geometrically, and apply the arctangent relationship:
• The tangential direction (e t ) is tangent to the path of the particle. This velocity vector of
a particle is in this direction
• The normal direction (e n ) is perpendicular to e t and points towards the inside of the curve.
• The acceleration can have components in both the e n and e t directions
• To derive the acceleration vector in tangential and
normal components, define the motion of a particle
as shown in the figure.
• et and et′ are tangential unit vectors for the
particle path at P and P’. When drawn with
respect to the same origin, and ∆et = et′ − et
∆θ is the angle between them.
dv v 2 dv v2
a = et + en at = an =
dt ρ dt ρ
• Immediately after the brakes are applied, the speed is still 25 m/s
v = 0.524 m s β = 31.0°
ar = r − rθ 2
= −0.240 m s 2 − (0.481m )(0.561rad s )2
= −0.391m s 2
aθ = rθ + 2rθ
( )
= (0.481m ) 0.3 rad s 2 + 2(− 0.449 m s )(0.561rad s )
= −0.359 m s 2
a
a = ar2 + aθ2 γ = tan −1 θ
ar
a = 0.531m s γ = 42.6°
• Evaluate acceleration with respect to arm.
Motion of collar with respect to arm is rectilinear and
defined by coordinate r.
aB OA =
r = −0.240 m s 2