Rank System:: The Dark Imperial Legion Database
Rank System:: The Dark Imperial Legion Database
Rank System:
Recruit 1-5 Privet 1-10 Sergeant 1-10 Major 1-10 Leutenant 1-10 Colonel 1-15 Brigadier 1-15 General 1-20 Field Marshall 1-25 Commander 1-2 Division Commander - MAX only Legion Commander - DIL Leader only
Side Factions:
Recon Squad (Leadership position still available): Apples Sirius Elite Squad (Leadership is shared): Decimation
Coded Lingo:
Recon: To spy on the enemy undetected, Recon missions are not for killing. If you are sent on a recon, refrian from attacking the enemy. There are multiple types of recon missions. Some examples are Vehical Recon, Infantry Recon, Fortification Recon, and many more. Persue: To chase a fleeing enemy. Engage: To attack an enemy. Rally: Meet up at a designated location. Tech: Vehicles and Weapons Supress: Fire on an enemy position to distract them to enable a flanking. Flank: To sneak around a suppressed enemy to ensure casulties. Set up: To ready yourself at a designated spot. This essentially means to "camp". Form up: To approach the soldier utilizing this term for orders. Assult: To charge an enemy position and kill whomever is there. Support: Help. Evac: Evactution. Escort: To play a body-guard type role for a soldier trying to get to a certian position. Drip Formation: A complex formation which requires a minimum of 4 soldiers to initiate. All of the soldiers but one will run in a line to the east of the enemy position, firing at the enemy accordingly, trying to distract them rather than kill them, while spaced out by at least 20 feet. The remaining soldier will sneak around to the west and assassinate the enemy while distracted. Flood Formation: A simple formation primarily used for VIP transport. This formation can be used on foot or with vehicles, but requires at least 3 soldiers. The VIP remains moving at a constant speed while the the other soldiers stay within 3 feet of the VIP to his left, right, front, and rear. This protects the VIP from assult. WARNING: This formation is NOT intented to be used against explosive enemies or if there is a known sniper in the map. Sweep Formartion: At least 2 soldiers are required to use this formation, more soldiers are more effective. Can be used on foot or with vehicles. Remain 30 or so feet from your partners from the left to the right and assult foreward. Plague Formation: Any even number of soldiers can use this formation, vehicles can be used for this formation as well. One half of the soldiers goes to one side of an enemy position and the other half to the other side. Pace your movements so that both teams arrive at the position in
sync. Then shoot to kill. ShoeString Tactic: 2 or more soldiers are required for this tactic. The first soldier will charge an enemy position while the others wait behind cover. If the charging soldier is unsuccessful, another of the waiting soldiers will charge the position. These steps are repeated untill enemy is neutralized. This tactic prevents multikills and shield recharge for the opponent. Duped Tactic: 2 soldiers or more are required for this tactic. This is an anti-artillery tactic. One of the soldiers gets to high ground and waits (jetpack required for extreme hieghts). The remaining soldiers (I suggest armor-lock usage) will lead the vehicle to just under the waiting soldier. The waiting soldier will then either jump or jetpack down and either destroy or hijack the enemy artillery by landing on top of it.
Current Objectives:
Cold War with the Digimon Tamer clan, tready to be discussed Battle with MammaKnockUOut's clan Train Warrior for Headhunter assassinations Meeting with Decimation and Nazo concerning Undead in the Elite Squad Meeting and Orientation of new Ruby Division recruits Leadership of Recon Team to be discussed Discuss and set date for upcomming draft
Detriments:
Wilburn has been MIA for months
Clan Protocol:
Preamble: Protocol will always dictate clan action. If the clan leader is not present to instruct these rules, the protocol MUST be followed precisely. Section 1, Divisional Law vs. Clan Law: Article 1: The clan leader reverves the right to banish anyone they choose for whatever reason they choose. Division leaders may also utilize this right to those in thier respective divisions. However, The clan leader may veto this banishment if he so chooses. Article 1a: The clan leader also reserves the right to demote soldiers and premote them for whatever reason he so chooses. If a division leader sees that a soldier is fit for a demotion OR premotion, the division leader must contact the clan leader and discuss the
rank editing. Article 2: Division Leaders may choose to engage in a clan battle at the concent of the opposing clan. However, only the clan leader may officially declare a full scale war against an opposing clan. Article 3: Division leaders may appoint new recruits, this does not guarentee that the recruit will be entered into the clan. If a division leader makes a new recruit, a meeting will be held with the clan leader, the division leader, and the recruit. The clan leader, however, may appoint whomever they so choose without consulting the other divisions. Section 2, In the battle: Article 4a: When a single division is in a game, the orders flow down the chart. The highest ranking officer in said game will command everyone below him or her. Artical 4b: If the clan leader is present in a game, his orders overrule all others. Article 4c: If in a game the divisions are mixed, Article 4a applies for each division separatly. An officer, no matter the rank, may only order those in his division. The clan leader reserves the right to temporarily shift control of units to other commanders. This only applies if the minority division chooses to utilize this right. Aritcle 5: In the event of equal ranking officers in a dispute with eachother over tactics and leadership, consult a higher ranking officer within the same division. If no higher rank is present. consult to the database for who is a higher level. If equallity is still retained at the level of the rank, consult the clan leader for who he thinks is more fit for leadership of the current game. If the clan leader is unreachable, contact another division leader as a last resort. Article 6: Orders that go unfollowed may be reported to the clan leader by the division leader. If the clan leader sees it fit, he may punish the soldier accordingly. Section 3, Foriegn Relations: Article 7: In the event of a clan member leaving the DIL to either join another clan or to create his or her own without a notice meeting with the clan leader will result in an instant war against clan. If the leaving soldier holds a meeting with the clan leader and gives a notice, a tready will be discussed and hostile actions can be avoided. Article 8: If a clan member is caught interacting with an enemy or exile, that clan member will be subjected to punishment as seen fit by the leader. Article 9: If a former DIL member wishes to return to the DIL, a meeting must be held with the soldier and all the higher-ups to vote if the person should be allowed to return. Each higher-ups vote counts or 1 point, exept for the clan leader, whos vote counts for 2 points. In the event of a tie vote, the clan leader single handedly will choose. Section 4, Internal Realtions: Article 10: If a soldier requests a divisional transfer, a meeting will be held with the clan
leader, the soldier that asked for the transfer, and the division leader of the soldiers division he is transfering from. Article 11: The clan leader reserves the right to transfer soldiers to different divisions for whatever reason feels nessesary.
NOTE: Just Because The Clan Leader Has All Of These Dictating Rights, Does
Not Mean He Will Use Them. The DIL Leader Wants To Keep His Men Happy And Free, Not Make The Feel Oppressed.