Change Log
Change Log
#Changelog:
#Version 59.1
#Version 59.0
#Version 58.0
#Version 57.0
#Version 56.2
#Version 56.1
-Fixed compilation errors with the new OpenGL version with older MC versions.
(Thanks Emin)
-Delete Shadows Close dithering cause problem with Mesa driver.
-Now SSS quality option is disable and is set to High.
-Others little adjustments
#Version 56.0
#Version 55.1
#Version 55.0
-Adds Fading animation option for Starter Effect option.
-Fix glow text on signs when Advanced Materials is disable.
-Adds Chinese translation (Thanks zhihuideerha for the good work)
#Version 54.0
#Version 53.2
-Fix Compilation error when you enable Aurora Perbiome Weather option.
-Fix Compilation error when you disable Weather Perbiome option.
#Version 53.1
#version 53.0
#Version 52.3
#Version 52.2
#Version 52.1
#Version 52.0
-Increase settings values for Minimum Light. Now you can go up to 5.0 instead of
1.0.
-Delete hidden options.
-Fix double options in settings.
-Cleanup languages files.
#Version 51.2
-Add new Menu "Darkness Effects" in Visual/Screen Effects.
-Re-Work Darkness Fog.
-Add 2 choices for Darkness Fog (Simple/Big).
-Add Slider to adjust Fog strength/distance for the Darkness.
-Moved Bloom option for darkness in the new Menu.
-Add possibility to Disable Darkness Effect.
-Decrease Darkness Bloom Strenght by default.
-Fading lighting/Screen dimming in the Darkness is now operational. (Thanks Emin
for the uniform)
-Add Screen Dimming option for Darkness Effect (Low/Medium/High).
#Version 51.1
#Version 51.0
#Version 49.2
#Version 49.1
#Version 49.0
#Version 48.0
#Version 47.2
-Fix Glowing Sign, now is more glowing and more visible/readable.
-Decrease a bit vanilla AO.
#Version 47.1
#Version 47.0
#Version 46.1
#Version 46.0
#Version 45.0
#Version 44.1
#Version 44.0
#Version 43.1
#Version 43.0
#Version 42.0
#Version 41.0
-More FastMath.
-Added Rough Noise slider.
-Disable Starter by default.
-Disable Dof by default.
-Fix Invalid value in shaders.properties.
-Fix New Rain movement.
-Added Jagged Peaks Biome.
-Adjust SSS on leaves and foliage.
-Added Weather Dynamic Hand Light with support of Colored Dynamic Hand Light.
(Enable by default).
-Increase and adjusts BlockLight intensity on Weather (Day and Night).
-Decrease a bit saturation of Light Color in Sunset and Sunrise. (Less orange and
more natural).
-Improved overall performance.
#Version 40.0
-Fix finally Sky Reflexion on water.
-Added Downscale option in Screen Effects Menu. Ideal for an old console effect.
-Added second Dither for more effect.
-New Menu for Downscale in Screen Effects and moved the Posterization/Dither option
in this one.
-Decrease a bit Light Shaft Sample Intensity by default.
-Decrease a bit Flash Entites Intensity 0.05 to 0.03.
-Fix the visibility of the seabed when looking through a transparent block.
-Fix visibility of Light Shaft through the glass.
-Adjust Light Shaft strength at Night and Noon.
-Fix Underwater Surface Color (too blue) now is based on water Color.
-Increase a bit the cloud quality reflection on water.
-Fix Saturated RP custom skybox.
-Possibility to change color/intensity of Round Sun/Moon.
-Light Jitter is softer and faster.
#Version 39.2
#Version 39.1
#Version 39.0
#Version 38.0
#Version 37.0
#Version 36.0
#Version 35.0
#Version 34.2
#Version 34.1
#Version 34.0
-Fixed void (black) sky not starting on 1.18's minimum height. (Thx Capt Tatsu)
-Fixed Specular Highlight in the Ender. (Thx Capt Tatsu)
-Added Glowing Ametysts (small/medium/large/cluster) with sliders for adjust in
Overworld/Nether/Ender.
-Fix Shadow Close Dithering.
-Fix compilation error in gbuffers_skytextured on MC below 1.17.
#Version 33.0
#Version 32.0
-Adding New Nether Portal with many possibility to adjust. (Thanks EminGT for the
base of code).
-Now you don't need Advanced Materials for New Nether portal.
-Adding Beacon Beam Emissive with possibility to adjust the emissivness.
-Adding possibility to delete second Beacon Beam's Layer.
-Beacon is now emissive.
-Disable Smoker Lightshaft by default in Overworld.
-Fixing underwater Lightshaft Leaks when Water Caustics is enable.
#Version 31.2
-Fix AA on AMD GPU.
-Moving different options in the appropriate menu.
-Performance increase of ~5%.
-Modify Nebula style.
#Version 31.1
#Version 31.0
-Adding option for enable Smoker Light shafts at night. (enable by default)
-Increase a bit constellations lines opacity.
-Fixing syntax error on shaders.properties.
-Improve a bit Clouds.
-Adjust Light shafts menu.
-Adding Custom Color Menu for weather Rain/Snow.
-Improve Weather rain/snow Color at night.
#Version 30.0
#Version 29.5
-Fixed Moon phase when you choose a lower diameter of the moon.
-Improves the problem of losing FPS when you head underwater.
#Version 29.4
#Version 29.3
#Version 29.2
#Version 29.1
#Version 29.0
#Version 28.1
-Fixed Compilation error when DirtyLens is disable. (Thanks atikabubu for report)
-Fixed Compilation error when Bloom is disable.
#Version 28.0
#Version 27.1
#Version 27.0
#Version 26.0
#Version 25.1
-Fixed Rainbow. Now you see Rainbow out of water when you have the eyes in water.
-Set default Night Brightness to 0.30 instead 0.15.
-Fixed SSS on different profile when Water Caustics is enable.
-Fixed Lighshaft in water when your eyes is out of water.
-Various small adjustments and optimizations.
#Version 25.0
#Version 24.4
#Version 24.3
#Version 24.2
#Version 24.1
#Version 24.0
#Version 23.0
#Version 22.0
#Version 21.0
-Update to 1.17.X.
-Fixed Semi Transparent Block ID.
-Added Slider for candles Brightness.
-Added Waving for New Block ID.
-Various small adjustments.
#Version 20.0
#Version 19.1
-Added an option to make the sky color "water" for a better effect with the head
underwater.
-Fixed Broken End Sky
#Version 19.0
#Version 18.1
#Version 18.0
#Version 17.1
#Version 17.0
#Version 16.1
#Version 16.0
#Version 15.0
#Version 14.1
#Version 14.0
#Version 13.0
#Version 12.0
#Version 11.1
#Version 11.0
#Version 10.0
#Version 9.0
#Version 8.2
#Version 8.1
#Version 8.0
#Version 7.9.1
#Version 7.9
#Version 7.8.3
#Version 7.8.2
#Version 7.8.1
#Version 7.8
#Version 7.7.2
#Version 7.7.1
-Final Fixed for BlackOutline out of the water when your head is underwater
#Version 7.7
#Version 7.6.3
#Version 7.6.2
#Version 7.6.1
#Version 7.6
#Version 7.5
-Fixed blur of entities with TAA enabled
-Added 2 sliders to configure HDR
-Added option for different type of LightShaft direction
-Increase the default radius length for the LightShaft
#Version 7.4
#Version 7.3.1
#Version 7.3
#Version 7.2.2
#Version 7.2.1
#Version 7.2
#Version 7.1.2
#Version 7.1.1
#Version 7.1
#Version 7.0
#Version 6.9
#Version 6.8.4
#Version 6.8.3
#Version 6.8.2
#Version 6.8.1
#Version 6.8
#Version 6.7
#Version 6.6
#Version 6.5
#Version 6.4
#Version 6.3
#Version 6.2
#Version 6.1
-Little Optimisations
-Decrease a bit Fovscale for AO by default
-Added Option for AO_FovScale (Low/Medium/High/Ultra) in AO Menu
#Version 6.0
#Version 5.9
#Version 5.8
#Version 5.7
#Version 5.5
#Version 5.4
#Version 5.3
#Version 5.0
#Version 4.9
#Version 4.8
#Version 4.7
#Version 4.6
#Version 4.5
#Version 4.4
-Added DYNAMIC_HAND_LIGHT
#Version 4.3
#Version 4.2
#Version 4.1
-Added SKY_GROUND. It helps hiding the sky below oceans while not underwater.
-Added Nether Vanilla Color.
-Fixed Bloom Overlay.
-Added HYPER_SPEED effect.
-Fixed alpha for Berserk Mode.
-Optimize FILM_GRAINS_2.
-AMBIANT improvements.
-Rename AMBIANT to LEX_AMBIANT.
-Rename GOUTTE_ECRAN by RAINDROP_ON_SCREEN for English users.
-Replace RAINDROP_ON_SCREEN and RAINDROP_ON_SCREEN_2 by RAINDROP_ON_SCREEN with 3
options (OFF/NORMAL/HEAVY).
-Rework a bit NEW_RAIN.
-Various optimizations for my options.
#Version 3.9
#Version 3.8
#Version 3.7
#Version 3.6
-Added AMBIANT option for OVERWORLD(Change the tint with the time).
-BOTW tonemap only for OVERWORLD.
-Added CRT_BORDER_STRENGTH for adjust.
-Added Berserk Mode with Sword in hand (MODE_RAGE).
-Fixed FLASH_VICTIM with armor_stand, minecarts, sign, item_frame..
-Set a default configuration (Apply different effect on Shader Options).
-Optimizations.
#Version 3.5
#Version 3.4
#Version 3.3
-Calibrate Clouds.
-Optimize Shadow.
-Set Default Settings for Color Grading.
-Set Default Color for lighting.
-Change a bit Lensflare for the Night.
-Added water refraction when eyes is in water.
-Added Ultra Vignette.
-Modify Offset for DOF/CHROMATIC_ABERRATION.
-Added option for Blur in water with slide for STRENGTH.
-Rework a bit Stars.
#Version 3.2
#Version 3.1
#Version 3.0
#Version 2.9
#Version 2.8
-Fixed Thunderbolt !
#Version 2.7
#Version 2.6
-Added Distance blur for all dimension with option to force in Nether.
-Delete WHITE_WORLD Option.
-Added Cel STRENGTH.
-Delete RETRO_FILTER.
#Version 2.5
-COLORED_EYES for color Spider, Enderman, Dragon Eyes.
-Increase Stars luminosity.
-Added many levels for MotionBlur.
-Removing drag on the hands with the MotionBlur.
-Added Option for opacity for SHOW LIGHT LEVEL.
-Added on code.
#Version 2.4
#Version 2.3
#Version 2.2
#Version 2.1
#Version 2.0
#Version 1.9
#Version 1.8
#Version 1.7
#Version 1.6
#Version 1.5
#Version 1.4
#Version 1.3
-Added Viseur.
-Added BOTW Tonemap.
-Added HDR.
#Version 1.2
#Version 1.1
#Version 1.0