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DND Character Example

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18 views5 pages

DND Character Example

Uploaded by

seus olimpian
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Paladin 16 seusolimpian

CLASS & LEVEL PLAYER NAME


Remol Romen
Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+8 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+7 Constitution -1 20 148 --
+4 +4 Intelligence
CLASS
• +10 Wisdom INITIATIVE HIT POINTS
18
• +13 Charisma
Immunities - Charmed, Disease, Total 16d10 SUCCESSES
Saving Throw Modifiers Frightened
DEXTERITY FAILURES
+4 Bonus on
-1 saves DEFENSES HIT DICE DEATH SAVES

9 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+5 PROFICIENCY BONUS
+3 +1

+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

17 P +9 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set, Vehicles (Land)
+4 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Orc
30 ft. (Walking)
+0 P +9 Intimidation CHA
P +5 Investigation INT
11 +1 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +1 Perception WIS


+4 Performance CHA === ACTIONS === You can use your action to end one spell on
+1 +4 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
yourself or on one willing creature that you touch 4
times per long rest.
Help, Hide, Ready, Search, Use an Object,
P +5 Religion INT
13 Opportunity Attack, Grapple, Shove, Improvise, Divine Sense • 5 / Long Rest
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
-1 Stealth DEX Channel Divinity • 1 / Short Rest affected by the hallow spell or know the location of any
CHARISMA Your oath allows you to channel divine energy to celestial, fiend, undead within 60 ft. that is not behind
+1 Survival WIS
fuel magical effects. When you use your Channel total cover. You can use this feature 5 times per long
rest.
+4 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require Lay on Hands Pool • 80 / Long Rest
saving throws (DC 17). You have a pool of healing power that can restore
18 80 HP per long rest. As an action, you can touch a
Cleansing Touch • 4 / Long Rest creature to restore any number of HP remaining in the
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Battleaxe +9 1d8+4 Slashing Martial, Versatile

the Holy Axe +9 1d8+4 Slashing Martial, Versatile


11 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +9 5 Bludgeoning


15 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 16 seusolimpian
CLASS & LEVEL PLAYER NAME
Remol Romen
Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === You gain oath spells based on your level that are
* Divine Smite • PHB 85 always prepared and don't count against your daily
* Hit Points • PHB 84 When you hit with a melee weapon attack, you can number of prepared spells.
expend one spell slot to deal 2d8 extra radiant damage
* Proficiencies • PHB 84 to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85
1st (max 5d8) and plus 1d8 against undead or fiends
* Divine Sense • PHB 84 (max 6d8 total). * Extra Attack • PHB 85
As an action, you can detect good and evil. Until the You can attack twice, instead of once, whenever you
end of your next turn, you can sense anything affected | Special take the Attack action on your turn.
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind * Divine Health • PHB 85 | Special
total cover. You can use this feature 5 times per long You are immune to disease.
rest. * Aura of Protection • PHB 85
* Sacred Oath • PHB 85 While you are conscious, you grant all friendly
| 5 / Long Rest • 1 Action creatures (including you) within 10 ft. a +4 bonus to all
| Oath of Devotion saving throws.
* Lay on Hands • PHB 84
You have a pool of healing power that can restore 80 | Channel Divinity: 1 / Short Rest • 1 Action * Aura of Devotion • PHB 86
HP per long rest. As an action, you can touch a While you are conscious, friendly creatures (including
creature to restore any number of HP remaining in the * Channel Divinity • PHB 86 you) within 10 ft. can't be charmed.
pool, or 5 HP to either cure a disease or neutralize a You gain two Channel Divinity options:
poison affecting the creature. * Aura of Courage • PHB 85
Sacred Weapon - As an action you can imbue a While you are conscious, you and friendly creatures
| Lay on Hands Pool: 80 / Long Rest • 1 Action weapon with positive energy. For 1 minute, the within 10 ft. can’t be frightened.
weapon is considered magical, you add +4 to attack
* Fighting Style • PHB 84 rolls, it emits bright light for 20 ft. and dim light for 20 ft * Improved Divine Smite • PHB 85
You adopt a style of fighting as your specialty. beyond that. You can end the effect as part of any Whenever you hit with a melee weapon attack, the
other action, if you are no longer holding the weapon, target takes an extra <strong>1d8</strong> radiant
| Protection • PHB or if you fall unconscious. damage.
While wielding a shield and a creature you can see
attacks a target other than you within 5 ft., you can use Turn the Unholy - As an action, you can censure fiends | Special
your reaction to impose disadvantage on the attack and undead. Each fiend or undead that can see or
roll. hear you within 30 ft. must make a WIS saving throw * Cleansing Touch • PHB 85
(DC 17). On failure, it is turned for 1 minute or until it You can use your action to end one spell on yourself
| 1 Reaction takes damage. or on one willing creature that you touch 4 times per
long rest.
* Spellcasting • PHB 84 | Channel Divinity: Sacred Weapon: 1 Action
You can cast prepared paladin spells using CHA as | 4 / Long Rest • 1 Action
your spellcasting modifier (Spell DC 17, Spell Attack | Channel Divinity: Turn the Unholy: 1 Action
+9). You can use a holy symbol as a spellcasting * Purity of Spirit • PHB 86
focus. * Oath Spells • PHB 86 You are always under the effects of a protection from

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 the Holy Axe 1 4 lb.

Shield 1 6 lb.

SP 0 Plate 1 65 lb.

Battleaxe 1 4 lb.
EP 0 Clothes, Common 1 3 lb.

Reliquary 1 2 lb.
GP 10

PP 0
WEIGHT CARRIED

84.2 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb.
PUSH/DRAG/LIFT

540 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 16 seusolimpian
CLASS & LEVEL PLAYER NAME
Remol Romen
Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

evil and good spell.

=== HUMAN RACIAL TRAITS ===

* Ability Score Increase • BR 31

* Languages • BR 31
You can speak, read, and write Common and one
extra language.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Man 43 Medium 195 CM 200
GENDER AGE SIZE HEIGHT WEIGHT
Remol Romen Neutral Good Follower of the god
A white
of Humanity,
meat color,
Nira
Charming
with scars
bluealeyes
across
Short the
brown
body.
hair
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I’m always polite and respectful.
The Goverment of Vioten I can stare down a hell hound
without flinching.

=== Organizations === PERSONALITY TRAITS

The goverment of Vioten


Nation. My city, nation, or people are
all that matter. (Any)
Forgiveness. Everybody deserves a
IDEALS

I fight for those who cannot fight


for themselves.
BONDS

I made a terrible mistake in battle that cost many


lives—and I would do anything to keep that mistake secret.
My hatred of my enemies is blind and unreasoning.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Born in a family of nobles, he always had a great Doesn´t like beer and Alcohol
responsibility complex, feeling that many people Hates Orcs
depended on him, that made him enroll in the
royal guard from a very young age, where he
practiced until he became an elite soldier, but he
was not satisfied, continuous and continuous, until
becoming leader of a division, although it is his
first battle, a mistake, and the unexpected ferocity
of the orcs, caused his entire division to be
annihilated, the moment he saw his troops fall
Something changed inside of him.
but also something else happened, the reputation
of his family plummeted, and misfortune fell on his
name, but that did not prevent him from continuing
to climb the ranks, but also joined the church and
became a faithful follower of the god of the
humans, he rose both as a warrior and as a priest,
he was given the title of paladin, and the leader of
the royal guard.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 17 +9
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

P Protection from Evil and Good <C> Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

P Sanctuary Paladin (Always Prepared) WIS 17 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 17 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

=== 2nd LEVEL === 3 Slots OOO

P Lesser Restoration Paladin (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S

P Zone of Truth Paladin (Always Prepared) CHA 17 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

=== 3rd LEVEL === 3 Slots OOO

P Beacon of Hope <C> Paladin (Always Prepared) -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

P Dispel Magic Paladin (Always Prepared) -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S

O Create Food and Water Paladin -- 1A 30 ft. V,S Instantaneous PHB 229 V/S

O Daylight Paladin -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

O Magic Circle Paladin CHA 17 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Remove Curse Paladin -- 1A Touch V,S Instantaneous PHB 271 V/S

O Revivify Paladin -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M

=== 4th LEVEL === 2 Slots OO

P Freedom of Movement Paladin (Always Prepared) -- 1A Touch V,S,M 1 hour PHB 244 D: 1h, V/S/M

P Guardian of Faith Paladin (Always Prepared) DEX 17 1A 30 ft. V 8 hours PHB 246 D: 8h, V

O Banishment <C> Paladin CHA 17 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M

O Death Ward Paladin -- 1A Touch V,S 8 hours PHB 230 D: 8h, V/S

O Locate Creature <C> Paladin -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 D: 1h, V/S/M

SPELLS

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