PMP Notes Days 5, 6
PMP Notes Days 5, 6
PROJECT – PART
2
Project Management Framework – Work in project management
Buyer/ Asking organization/ Requesting organization
2 OR
Seller/ Performing organization
Assess
Complexity: Far from
agreement
The Stacey CHAOS
Fundamentally
Complexity risky
Model
-Ralph D. Stacey COMPLEX
Requirements
Adaptive
approaches
COMPLICATED work well here
Linear
SIMPLE approaches
Close to work well here
agreement
Close to Far from
certainty Technical Capability
certainty
Change-based • Dynamic requirements and activities are repeated until Projects where learning and correction is expected to
Iterative they are deemed correct. eventually get to the ideal solution.
• Dynamic requirements, as well as frequent small Projects where customers or business is wanting or
Change-based
deliveries. expecting to see outputs or partial outputs early and
Incremental • Speed to deliver small increments is a major goal. often.
• There are some costs to changes. Projects with a mix of resources and experience levels
Hybrid • Stakeholders are interested in another method, but not or projects seeking or willing to learn new methods or
comfortable to fully adopt one method. techniques.
BUILD
TEST
DEVELOPMENT DEPLOY
CLOSE
AGILE
MANIFES
TO
Derived from:
• Four values from the Agile Manifesto
• 12 principles
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18
The Agile
Manifesto for “We are uncovering better ways of developing software by doing it and
Software helping others do it.
Development
Through this work we have come to value:
That is, while there is value in the items on the right, we value the items
on the left more.”
-2001
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This material is being provided as part of a PMI® course.
Principles
Behind the
Agile
Manifesto 1. Our highest priority is to satisfy the customer through early and
continuous delivery of valuable software.
1 to 6 2. Welcome changing requirements, even late in development. Agile
processes harness change for the customer’s competitive advantage.
3. Deliver working software frequently, from a couple of weeks to a
couple of months, with a preference to the shorter timescale.
4. Businesspeople and developers must work together daily throughout
the project.
5. Build projects around motivated individuals. Give them the
environment and support they need and trust them to get the job
done.
6. The most efficient and effective method of conveying information to
and within a development team is face-to-face conversation.
https://agilemanifesto.org/
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This material is being provided as part of a PMI® course.
Source:https://www.simpliaxis.com/resources/agile-manifesto-principles-values; https://elearninginfographics.com/agile-principles-infographic/
Adaptive Planning Overview
A release schedule
usually lasts from 3-6
months.
Time-boxed iterations
or sprints typically last
1 - 4 weeks.
Source: https://www.techno-pm.com/2016/09/product-backlog-excel-template.html
Prioritization Techniques
Scrum MOSCOW
Source: https://www.isixsigma.com/kano-analysis/kano-analysis-customer-needs-are-ever-changing/
Prioritization Techniques
Scrum 100 Point Method
1. Richard
2. Sumit
3. Shirley
Source: https://youtu.be/U7IEYWqRQ3w
Adaptive Planning Overview
A release schedule
usually lasts from 3-6
months.
Time-boxed iterations
or sprints typically last
1 - 4 weeks.
• Sprint retrospective
• Team identifies improvements to performance and collaboration
Still used for software development, and agile principles have been
applied to other kinds of development projects, vis-à-vis the agile
mindset.
• Adopt a flexible, change-friendly way of thinking and behaving
• Understand the purpose of these practices
• Select and implement appropriate practices based on context
• Internalize agile values, mindset and behavior
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Hybrid Project
Approaches:
Examples
🠶 The people doing the work should perform the estimating tasks because they have
the best knowledge of:
🠶 The risks
🠶 Level of effort
🠶 Potential pitfalls
🠶 Traditional project managers use hours of effort.
🠶 Three-point estimating is one example.
🠶 Agile projects avoid using absolute time estimates.
🠶 Story Point technique provides a unit-less measure estimation.
Measure Effort, Not Time
Relative sizing
• Compares effort of multiple user stories through assignment of values (XS, S, M, L, XL)
Story points
• Uses a relative measure – e.g., numbers in the Fibonacci
sequence – to identify the level of difficulty or complexity of
a user story or task
Planning poker
• Estimates effort or relative size of development effort
• Uses a deck of cards with modified Fibonacci numbers to vote on user stories
Source: https://rubygarage.org/blog/how-to-estimate-with-story-points
Estimation
Scrum Story Points – Relative Measure
Source: https://www.linkedin.com/pulse/estimation-prioritization-agile-safe-framework-samir
Estimation
Scrum Planning Poker
Fibonacci
Series
Modified Fibonacci
Source: https://www.c-sharpcorner.com/article/agile-story-point-estimation-techniques-planning-poker/
Estimation
Scrum T shirt sizing
Source: https://pmtips.xyz/2020/05/12/t-shirt-estimation/
Estimation
Scrum Complexity Bucket
Source: https://us.agiledigest.com/agileestimation/
Decision-making
Scrum Voting Techniques
Source: https://ecampusontario.pressbooks.pub/paths/chapter/making-decisions-as-a-team/
Risk
Conditions of
Uncertainty
1. Identify Risks
2. Perform qualitative risk analysis
3. Perform quantitative risk analysis
4. Plan risk responses
5. Implement risk responses
6. Monitor risks
Source: https://www.wallstreetprep.com/knowledge/burn-rate/
Probability & Impact matrix - Quantitative Analysis
1. Identify Risks 2. Perform qualitative risk analysis 3. Perform quantitative risk analysis
4. Plan risk responses 5. Implement risk responses 6. Monitor risks
Risk Response
Good Practice
TRANSFER SHARE
MITIGATE ENHANCE
ACCEPT ACCEPT
Risk Response Strategies 4. Plan risk responses 5. Implement risk responses 6. Monitor risks
Strategies Example
Escalate: • Legal matters
THREAT
Escalate to higher/relevant authority
Avoid : •Reduction in scope
ESCALATE It involves strategies to eliminate threat
completely - Probability to reduce to zero.
Mitigate : • Safety measures
AVOID It implies a reduction in the probability and/
or impact of an adverse risk event.
Risk Response Strategies 4. Plan risk responses 5. Implement risk responses 6. Monitor risks
Risk Response Strategies 4. Plan risk responses 5. Implement risk responses 6. Monitor risks
Risk Register* 4. Plan risk responses 5. Implement risk responses 6. Monitor risks
Risk Score
Risk Impact Impact Level Probability Trigger Planned
(probability and Owner
Description Description Score Level Score Condition Response
impact multiplied)
What will
(IMPACT X
happen if the Rate Rate
PROBABILITY) What indicates the Who’s
risk is not 1 (LOW) to 1 (LOW) to Action plan
Address highest risk will occur. responsible
mitigated or 5 (HIGH) 5 (HIGH)
first.
eliminated
Supply chain
Supplier
issues for 5 1 5 L. De Souza
notification
correct bricks
Building code
5 2 10 Pre-checks fail K. Ayoung
compliance
Working with
new vendors
3 3 9 Delays or conflict K. Ayoung
and building
processes
In addition to a risk list or a risk register, teams use information radiators and a
backlog refinement process with risks added, which are discussed at various
planning meetings.
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Quality
Copyright
Copyright2023©
2023 Project Management Institute, Inc. All rights reserved.
This
Thismaterial
materialis is
being
being
provided
providedasas
part
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69
Cost of Quality
(CoQ) Cost of Conformance/
Cost of Good Quality
Money spent during project to avoid failure
Source: https://youtu.be/ZQDgxH6pRbs
Cost of Quality
Cost of Quality All costs incurred over the life of the product by investment in preventing nonconformance to
requirements, appraisal of the product or service for conformance to requirements, and failure to meet
requirements.
Stakeholder
and Customer
Expectations
of Quality PRODUCT/DELIVERABLE PROCESSES
De facto standards or Widely accepted and adopted Words are used widely in
regulations through use, but not yet. . .. groups, like slang or jargon.
Control
Pareto
Charts and
Charts
Variability
Statistical
Sampling
Control Charts and Variability (Slide 1 of 2)
79
Lower
LCL LCL control
limit –
9.5
x = mean
Control Charts and Variability (Slide 2 of 2)
80
LCL LCL
x = mean
Pareto Chart
81
Pareto chart: A histogram that is used to rank causes of problems in a hierarchical format.
🠶 Agile project management contains small development cycles that are used to develop the product by
feature and receive client feedback on each feature.
Lessons-learned register* A project document used to record knowledge gained during a project so that it can
be used in the current project and entered into the lessons-learned repository.
Lessons-learned repository* A store of historical information about lessons learned in projects.
Project A
Project B
Project A
Project C
Lessons-Learned Register Lessons-Learned Repository
Procurement Strategy
85
Make-or-buy analysis The process of gathering and organizing data about product requirements and analyzing
them against available alternatives including the purchase or internal manufacture of the product.
Make-or-buy decisions Decisions made regarding the external purchase or internal manufacture of a product.
Source selection criteria A set of attributes desired by the buyer which a seller is required to meet or exceed to
be selected for a contract.
Procurement Documents
🠶 They are ……RFI, IFB, RFP, RFQ, Tender Notice or bid, tender, quotation
❑ Used to seek responses from prospective sellers.
❑ They are structured to facilitate;
🠶 An accurate and complete response from each prospective seller
🠶 Easy evaluation of the bids.
🠶 Rigorous enough to ensure consistent, comparable responses but
🠶 Flexible enough to allow consideration of seller suggestions for better ways
to satisfy the requirements.
🠶 They include ..
❑ A description of the desired form of the response,
❑ The relevant contract statement of work (SOW) and
❑ Any required contractual provisions like non-disclosure provisions, a copy of
a model contract etc.
Contract Types
88
Contract type Description
Fixed-price* • An agreement that sets the fee that will be paid for a defined scope of work
regardless of the cost or effort to deliver it.
• Also known as a lump sum contract.
• Provides maximum protection to buyer but requires a lengthy preparation and
bid evaluation.
• Suited for projects with a high degree of certainty about their parameters.
Cost-reimbursable* • A contract involving payment to the seller for the seller's actual costs, plus a fee
typically representing the seller's profit.
• Includes incentives for meeting certain objectives, such as costs, schedule, or
technical performance targets.
• Suited for projects when parameters are uncertain.
Time and Material • A type of contract that is a hybrid contractual arrangement containing aspects
(T&M)* of both cost-reimbursable and fixed-price contracts.
• Combines a negotiated hourly rate and full reimbursement for materials.
• Include not-to-exceed values and time limits to prevent unlimited cost growth.
• Suited for projects when a precise statement of work cannot be quickly
prescribed.