BR218 Manual EN
BR218 Manual EN
© Copyright Dovetail Games 2015, all rights reserved Release Version 1.0
Train Simulator 2015 – DB BR218
1 BACKGROUND ............................................................................................................... 3
1.1 Loco ..................................................................................................................................... 3
1.2 Design & Specification .......................................................................................................... 3
5 SIFA ...............................................................................................................................14
6 SCENARIOS ...................................................................................................................15
6.1 [218] A Little Extra Help ....................................................................................................... 15
6.2 [218] Lokparade at Koblenz-Lüzel ......................................................................................... 15
6.3 [218] Unusual Rescue Service .............................................................................................. 15
7 ACKNOWLEDGEMENTS ................................................................................................16
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Train Simulator 2015 – DB BR218
1 Background
1.1 Loco
The DB BR218 (before 1968 the DB Class V 164) are a class of 4 axle, diesel hydraulic
locomotives acquired by the Deutsche Bundesbahn for use on main and secondary lines for
both passenger and freight trains.
The class represents the final major revision of the DB V 160 family of locomotives; retaining
preferred features of the antecedent locomotives including a hydrodynamic brake and a single
engine, which provides electrical train heating via a generator as well as tractive power. The
class were also the most numerous of the family, providing the backbone of the Deutsche
Bundesbahn's main-line diesel locomotive traction from the 1970s up to the reunification of
Germany.
Despite being displaced from many workings by DMUs, electrification, and inherited DR Class
130s, as recently as 2009 a significant number of the class remained active throughout
Germany.
The design of the series is fundamentally the same as the rest of the V 160 family. All four
axles are driven via cardan shafts by a Voith two speed hydraulic transmission which in turn is
driven by a diesel engine with fuel and oil tanks. This engine is located between the bogies
under the main frame on either side of the centrally located transmission.
Externally these locomotives are very similar to the other members of the class such as the
superstructure is made from sheet steel, forming a shell. The tractive and braking forces are
transmitted to the main frame of the locomotive via transverse beams attached to the main
longitudinal supporting beams. The framework is supported on coil sprung bogeys.
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Train Simulator 2015 – DB BR218
2 Rolling Stock
2.1 DB BR218
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Train Simulator 2015 – DB BR218
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Train Simulator 2015 – DB BR218
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Train Simulator 2015 – DB BR218
The BR218 has two selectable gear ratios which can be changed using the E key as long as
the reverser is in the neutral position (there is no in-cab control). Low ratio should be used for
lower speed freights and will allow a maximum speed in the region of 90 km/h (60mph), and
the high ratio should be used for higher speed freights to allow a maximum speed of 140 km/h
(90mph).
(Expert) Sander. Causes sand to be laid on the rails next to the wheels
to assist with adhesion. Press once to apply sand and again to stop.
Couple Manually.
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Train Simulator 2015 – DB BR218
PZB stands for Punktförmige Zugbeeinflussung and when translated to English this means
“Spotwise Train Control”.
Safe distances between trains are managed conventionally through the use of block-based
signalling, whereby a given line is broken up in to a series of blocks and trains are permitted
(via green or yellow) signals to enter a block. Once a train is present in a block the signal
permitting entry is set to red, preventing any more trains entering.
As railways have developed more complex control systems and in-cab signalling have been
implemented to improve the safety of the railways, and to ensure that drivers are fully aware
of what is happening around them by requiring them to take certain actions as each new
situation develops.
PZB is a complex system and requires that you understand the varying speed limits and the
requirement to respond promptly to the signalling system.
The PZB system incorporates in-cab signalling where the control desk has indicators, alarms
and buttons that will react according to the signalling status on the railway.
The mechanism by which this works is a series of “balise” magnets placed on the side of the
track as shown above which are detected by the passing train.
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Train Simulator 2015 – DB BR218
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Train Simulator 2015 – DB BR218
These three controls, to the right of the throttle wheel on the DB BR218, are named as
follows:
(NumPad) Activate/Deactivate
Override
Release
Acknowledge
The DB BR218 uses the Type O implementation of PZB, and when the system is active the
LED display will show the number 85 as seen above.
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Train Simulator 2015 – DB BR218
A – The distant signal, placed around 1.2km from the hazard (such as a converging junction).
B – Around 250m before the guarding signal.
C – The guarding signal; normally placed around 200m before the hazard.
Let’s take a look at what happens in this simple example as you begin on the left hand side of
the image above and progress along the track until you get to the guarding signal on the right.
We’ll assume that in this case there is a converging junction set against us and therefore the
guarding signal is at a stop indication.
As you approach point A, the Distant Signal will show a Yellow indication to
let you know that the signal it is reflecting (at C) is at red indicating danger.
You will also notice that there is a magnet next to this signal. This is called a
1000Hz magnet.
As the signal is not showing a green aspect the magnet will be energised and
the PZB system on-board the train will sense its presence.
As the train passes over the 1,000Hz magnet the driver has up to 4 seconds
in which to press the PZB Acknowledge button.
If the driver fails to do this the PZB system will apply emergency brakes to
stop the train.
When the 1,000Hz magnet has been passed an audible alert will
sound and the “85” display will begin to blink.
Once the PZB Acknowledge button is pressed the audible alarm will
cease, the “85” display continues to blink and the 1,000Hz display is
shown, indicating that the train is now in a PZB monitored state.
A further 23 seconds are then allowed in which the train speed must be decreased to 85km/h.
If after 23 seconds this speed is being exceeded then the PZB system will apply emergency
braking.
Continue onwards towards the guarded signal at no greater speed than 85km/h. After 700
metres, PZB monitoring temporarily ceases and the 1,000Hz display will no longer be shown.
Now the driver can make a decision based on the aspect shown by the upcoming signal.
If the signal is showing a red aspect the train needs to continue slowing down to stop.
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Train Simulator 2015 – DB BR218
If, however, the signal is now showing a clear aspect (because the hazard has cleared) the
driver has the ability to fully release the train from monitoring by pressing the PZB Release
button. As long as this is pressed before reaching Point B on the diagram the train will be
permitted to return directly to line speed.
Caution:
Be careful to ensure that you only release PZB when the signal is clear. If you release
and the signal is not clear, when you reach Point B the system will assume that you are
incapable of safely driving the train and will apply emergency braking.
Assuming the signal is still at danger and that PZB monitoring has not been fully released a
further track magnet will be encountered: this is the 500Hz magnet.
As the 500Hz magnet is passed the train speed must not exceed 65km/h or emergency
braking will be applied.
After passing the 500Hz magnet the train speed must be reduced to
under 45km/h within 153 metres to avoid an emergency brake
application.
Even if the signal now changes to a clear aspect the 45km/h speed limit must still be adhered
to, and it is not possible to use PZB Release whilst being monitored under a 500Hz restriction.
Once the guarding signal (Point C) has been passed normal line speed may be resumed.
After stopping at a red signal the driver may request permission from the controller to pass it
at danger. In order to pass the red signal the PZB Override button should be pressed.
At Point C the guarding signal has the third and final type of magnet, which is a 2,000Hz
magnet. This magnet will always stop the train if passed and is used to stop trains that pass
the signal while it is at danger.
Pressing and holding PZB Override button will stop the PZB system from reacting to the
2,000Hz magnet.
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Train Simulator 2015 – DB BR218
This is a graphical representation of the example, indicating the magnets, speed limits and the
expected PZB indications.
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Train Simulator 2015 – DB BR218
5 SIFA
SIFA is short for Sicherheitsfahrschaltung or “Safety Driving Switch”.
The SIFA vigilance alerter is disabled at startup, but can be activated or deactivated by
pressing ‘Shift+Enter(Numpad)’. While activated the SIFA light on the cab dashboard is
normally switched off. While the train is moving the driver is required to confirm an alarm
every 30 seconds.
When the 30 second alarm is triggered the SIFA light on the cab dashboard will illuminate, and
after an additional 4 seconds an audible alert will sound.
After a further 2.5 seconds the emergency brake will be applied. This can be avoided by
acknowledging the alarm at any stage by pressing the ‘Enter (Numpad)’ key.
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Train Simulator 2015 – DB BR218
6 Scenarios
**For driving tutorials, please visit the Academy from the main TS2015 menu screen**
Duration: 30 Minutes
Difficulty: Medium
Duration: 50 Minutes
Difficulty: Easy
Duration: 25 Minutes
Difficulty: Medium
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Train Simulator 2015 – DB BR218
7 Acknowledgements
Dovetail Games would like to thank the Beta Testing Team and QA Department for their
contribution to the development of the DB BR218.
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