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Reviewer in Chess

Chess is an ancient game originating from the 6th century CE in India, known for its role in teaching problem-solving and abstract reasoning. Modern rules were established in the 19th century, and the game includes various pieces with distinct movements and capturing rules. The game can end in checkmate or draws through several conditions, including stalemate and insufficient material.
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0% found this document useful (0 votes)
11 views4 pages

Reviewer in Chess

Chess is an ancient game originating from the 6th century CE in India, known for its role in teaching problem-solving and abstract reasoning. Modern rules were established in the 19th century, and the game includes various pieces with distinct movements and capturing rules. The game can end in checkmate or draws through several conditions, including stalemate and insufficient material.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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REVIEWER FOR CHESS

Chess
-can be used very effectively as a tool to teach problem solving and abstract
reasoning.
- No one was ever credited for the creation of chess.

The history of chess can be traced back to the 6th century CE, when the
game of chaturanga originated in India.

The game became popular in the noble class and was known as "the
royal game". It was considered an essential skill for young knights
to learn.
Modern rules Modern rules were adopted in the early 19th century and are
still used today.
World chess championship The first world chess championship was held in
1886, and chess clocks were first used in 1883.
20th century

chess theory, and the


The 20th century saw advances in
establishment of the World Chess Federation (FIDE).

To capture a piece, you need to replace your opponent's piece


with one of yours.
Here are the rules for capturing chess game pieces:
• You can capture a piece only if it is on a square that your piece can move
to during your turn.
• You can capture all pieces on the board barring the king.
Rules about resigning from the Game •
To forfeit a game, you can either verbally announce your resignation,
encircle the end result of the game or write 1-0, if you are white, or
0-1 if you are black.
• You can also deliberately tip your king to resign from the game.

Your opponent automatically wins the game if you resign.

The board is oriented so each player has white square in the right bottom
corner closest to them. The horizontal rows are called RANKS, The vertical
columns are called FILES
. The chess pieces Chess pieces are individual units that the player move on a
chessboard.

QUEEN (strongest)
The most powerful piece in the game of chess. Combining the powers of the
rook and bishop.

ROOKS (stronger)
There are two pieces of rook. It represents strength and stability.

BISHOPS
2 bishops are placed in dark square and light square, meaning a bishop will
stay in its color throughout the game.

KNIGHTS
They are the only pieces that can jump over other pieces. KING (weaker) the
most important piece in the game of chess.

KING (weaker)
the most important piece in the game of chess.
PAWNS (weakest)
most numerous and initially the weakest in the game. Each player begins a
game with eight pawns.

PARTS AND MOVEMENTS


The Pieces: Each player has 16 pieces

King: The most important piece, but also one of the weakest.
- Movement: one square in any direction.
Queen: Most powerful piece.
- Movement: straight direction (horizontally, vertically, or diagonally) in any
number of squares.
Rooks: Move horizontally or vertically.
Bishops: Starts on a specific color (light or dark). Must remain on that color
throughout the game.
- Movement: Diagonally in any number of squares.
Knights: Only piece that can jump over other pieces.
- Movement: “L” shape; two squares in one direction, one square at a 90-degree
angle.
Pawns: Most numerous pieces.
- Movement: One square forward. (except for their 1st move, where they can
move two squares forward.)

MOVEMENT AND CAPTURE


Movement: Players take turns moving one piece at a time.
Capture: To capture an opponent's piece, move your piece onto the square
occupied by the opponent's piece. The captured piece is removed from the board.
First Move: The player with white pieces always moves first.
SPECIALS MOVES:
En Passant: A special pawn capture rule that can occur when a pawn moves two
squares from its starting position, landing next to an opponent's pawn.
Castling: A special move that allows the king to move two squares towards one
of the rooks, and then the rook moves to the square next to the king.
Conditions in castling:
- Both the king and the chosen rook must not have moved previously.
- There must be no pieces between the king and the rook.
- The king cannot be in check, nor can it pass through check during the
castling move.

CHECKMATE AND DRAWS


Checkmate: Checkmate occurs when the king is in check (under attack) and
cannot escape the attack.

Draws: A game can end in a draw (tie) in several ways:


- Stalement: When the player whose turn it is to move has no legal moves, but
their king is not in check.
- Agreement: Players can agree to a draw at any time.
- Insufficient Material: When there are not enough pieces left on the board to
force a checkmate.
- Threefold Repetition: When the same position occurs three times in a game.
- Fifty-Move Rule: When neither player has moved a pawn or captured a piece for
50 consecutive moves.

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