2.0.2 Patch Notes
2.0.2 Patch Notes
2 Patch Notes
Note: We have corrected the configuration of the Alt Saves mod that is part of our package,
this means that all players will be using a new save file on this patch. Future patches should
not “force” a new save file in this way.
Maps
1. After many sessions with a therapist, Torrent has overcome his fear of the Frenzied
Flame and can be summoned in the Abyssal Woods.
2. Replaced a long floating Bridge from Highroad Cave with a jumping Puzzle.
3. The door to the Grand Library in Raya Lucaria now has the player use an opening
animation.
4. Tweaked the approach to Shabriri’s Chosen, the shrine now disables its Frenzy
emission the moment you interact with it. Also added a tiny ramp so you don't have to
jump the last bit up the shrine.
Enemies
5. Made Dragonlord Placidusax immune to the Sleep Status-Effect.
6. Made Spiritshaper Caimar’s Wolf Summon immune to the effects of the Beast
Repellent Torch
7. Corrected the damage on Spiritshaper Caimar’s Eagle Form.
8. Slowed down Promised Consort Radahn’s ‘Left Right Cross Slash‘ attack.
9. Increased the chance of the Giant Crystal Crab using its signature breath attack.
10.Magma Slimes found in the Forge Dungeons have 70% fire damage negation,
instead of 100%.
Items
11.Added Midra’s Gaze, a new headpiece obtained after defeating Midra.
12.Corrected the maximum amount of pots you can carry for the newly added throwing
pots.
13.Tweaked the delay before obtaining awards from Lansseax in Farum Azula.
Weapons
14.Tweaked the weapon and spell scaling on the Carian Sorcery Sword.
15.Added Damage-Affinities for Spell Casting to the Carian Sorcery Sword.
16.The Carian Sorcery Sword can now have its Ash of War changed.
17.Added an Immolation effect to the Flame Ash of War portion of Rellana’s Twinblades.
18.Removed the split damage on the Barbed Staff Spear.
19.Changed the Ghostflame Call Ash of War’s damage to Holy.
20.Tweaked the damage of the Carian Sovereignty, The Poison Flower Blooms Twice
and Scattershot Throw.
Spells
21.Increased the cooldown of the Crucible Heal from Crucible Feathers: 1/6th of a
second ► 2/3rds of a second.
22.Added Anima Magica compatibility with the new glintstone spells obtained from the
Shadow Glintstone Spell Rune.
Bug Fixes
General
1. Potentially fixed a bug that would give you an infinite run arc effect when dying in
Deeproot Depths.
2. Fixed some weapon/spell sorting issues in the inventory/spell attunement menu.
Maps
3. Corrected some tree assets in the ravine near Caria Manor.
4. Corrected some of the asset angles at the Leyndell Minor Erdtree.
5. Corrected some bonfire assets at the Godskin Celebrant spawnpoint.
6. Corrected some floating Ruin Fragments on Stormhill.
7. Fixed an issue causing the Walking Mausoleums to cause lag over time after being
used and staying nearby.
8. Fixed an issue where the key-locked doors in Raya Lucaria and Fort Farroth would
not work when you have the relevant key.
9. Potentially fixed an issue where spawning as a Godskin Celebrant and dying before
resting at a grace would cause you to fall through the world.
10.Fixed multiple Rooftop areas in Leyndell, Royal Capital being accessible while having
no collision.
11.Fixed a collision issue in Stormveil Castle.
12.Fixed giant rock Wall blocking the path in Ainsel River.
13.Fixed an infinite fall in Castle Morne.
14.Fixed several skybox altering assets in Caria Manor.
15.Fixed an issue where resurrecting Starscourge Radahn would cause Shadow Keep
to be locked again.
16.Fixed an issue where the Ulcerated Tree Spirit in Deeproot Depths stays dead after
the Player dies.
17.Fixed an issue where the player would become invisible in certain situations while in
Limgrave Tunnels.
Menu
18.Corrected the location of the Demi-Human Isle site of grace on the worldmap.
Enemies
19.Added a missing grace period before the Nox Insect Cavalry at Uhl Palace Ruins
activates.
20.Fixed an issue causing a Large Living Jar enemy in Raya Lucaria to give no runes
upon defeat.
21.Fixed an issue causing Dyru, Scavenger King to not be able to break the small
graves in his arena.
22.Potentially fixed crashes when watching Renalla’s cutscenes, or approaching Scion
of the Sealed God.
Items
23.Made the Shadow Stone Miner's Bell Bearing [1] & [2] available, as they were
previously unobtainable.
24.Restored the increased animation speed of Throwing Pots.
25.Fixed an issue that made it so the new Bell Bearings added in 2.0 did not work as
intended.
26.Fixed an issue that caused the boss item drops from Siluria and Blighted Nox
Ancestor to drop from Death Knights and vice versa.
27.Fixed missing info texts for modded Crystal Tears when hovering over them.
28.Fixed an issue where Armor Abilities would work regardless if you held a Magic
Scaling Weapon.
29.Fixed an issue where the Cerulean and Crimson Scarab Helmets Abilities would not
activate.
Weapons
30.Fixed an issue where Edgar's Banished knight's Halberd & Rogier's Rapier would
spawn with an invalid Ash of War.
31.Fixed an issue causing the Axe of Rust to perform incorrect jump attack animations.
32.Fixed an issue causing the Dryleaf Whirlwind Ash of War to perform the incorrect
animation.
33.Fixed an issue causing the weapon skill of the Bloodflame Kamas to not cancel the
effect of the Oil-Soaked Tear.
34.Fixed an issue causing the Spread Crossbow to not work properly.
35.Fixed an issue causing shield pokes while using any Dueling Shield to not work
properly.
36.Fixed an issue causing the Gazing Finger heavy attacks to not have any sound or
hitboxes.
37.Fixed the Evasive Strike Ash of War not being available for duplication at Blacksmith
Hewg.
38.Fixed an issue causing part of the head model to disappear when equipping
Dragonscale Blade, Guardian Spearblade and Rimeheart.
39.Fixed certain stance skills not getting a damage increase with Rellana’s Cameo.
40.Fixed an issue causing Dyru’s Greatsword to be powerstanced with Great Axes
instead of Greatswords.
41.Fixed various incorrect moves on Dyru’s Greatsword while wielding it in the offhand.
42.Fixed an issue causing Sniper’s Lethality to not work on Crossbows in the left hand.
43.Fixed an issue St Trina's Torch having throwing animations on R2 and Ghostflame
Torch having the Smithscript Hammer Animation on the skill and R2.
Spells
44.Fixed an issue causing the Shadow Rune of Beasts to not give any spells.
45.Fixed an issue causing the Briar-Wrapped Armament to have no visuals.
46.Fixed an issue causing Shatter Earth/Rock Blaster to have incorrect visuals.