Network Technologies
Network Technologies
T O O U R
P R E S N E T A T I O N
Network Technologies
Internet Technologies and Applications
Aim and Contents
• Aim:
– List and compare popular/future technologies for LANs, WANs; wired
and wireless
– Familiarise students with network technologies in use today
• Contents:
– Categorizing Networks: geography, users, medium, mobility
– Wired Networks
– Wireless Networks
3
Categorizing Networks
• Based on geographical coverage:
– Body Area Networks (BAN)
– Local Area Networks (LAN)
– Metropolitan Area Network (MAN)
– Wide Area Network (WAN) WAN
MAN
LAN
4
Categorizing Networks
• Based on users:
– Access Network: end-users access network services
– Core Network: traffic from between access and core networks
transported
• Related terms: Backbone Network, Transport Network
Access
Network
Access Core
Network Network
Core
Network
Access
Network
Access Core Network
Network (or Backbone/Transport Network)
Access
Access
Network
Core Network
Network Core
Network
Access
Network Access
Network
5
Categorizing Networks
• Based on users:
– Access networks require capacity to support
• Traffic between users within the same access network
• Traffic from users in one access network to another
– Core networks require capacity to support
• Traffic between multiple access networks
– Not all users send the same amount of data at the same time,
• In access networks, the amount of traffic sent over time varies significantly;
hence difficult to take advantage of statistical multiplexing
• In core networks, the average traffic sent over time is stable; can take
advantage of statistical multiplexing
– Access networks are generally higher speed than core networks (for
same cost)
6
Categorizing Networks
• Based on transmission medium:
– Wired
• Easy to control signal transmission
• Protect from interference from other transmitting sources
• Higher data rates, less errors, more predictable
– Wireless
• Allows mobility
• Allows convenience
7
Categorizing Networks
• Based on link configuration:
– Point-to-point (two devices)
– Point-to-multipoint (shared among N devices)
• Easier to allow multiple devices to communicate with each other
• Harder to control the “sharing” of the medium
8
Categorizing Networks
• Based on user mobility:
– Fixed
• Devices in the network are fixed (do not move)
• Easier to design network; predict traffic requirements
– Mobile
• Devices may be move
• Difficult to know how much capacity is needed in advance
9
Wired Network Technologies
Access Network Technologies
• Wireless
– IEEE 802.11 Wireless LAN family
– Bluetooth (and other short range wireless)
11
IEEE 802.3 Ethernet Family
• Very popular LAN technology
– Originally point-to-multipoint, but now mainly point-to-point, switched
communications
– Data rates have been increased over time: 10Mb/s, 100Mb/s, 1Gb/s,
10Gb/s, …
– Very cheap devices, easy to install network
12
Copper (Telephone) Access
• Telephone networks have provided connectivity to users for
decades
– The network that connects users across countries, and between
countries, is called the Public Switched Telephone Network (PSTN)
– The service delivered to the end user is called the Plain Old Telephone
Service (POTS)
– The access line in most telephone networks is a twisted pair copper
cable between a local telephone exchange and the home (or
apartment/office)
– Wide availability of telephones meant data communications adapted to
make use of the network
• Dial up Internet Access
• Integrated Services Digital Network (ISDN)
• Digital Subscriber Line technologies
– ADSL, HDSL, VDSL, …
13
PSTN
• Multiple users connect to a local exchange via Unshielded Twister
Pair
• Exchanges are connected in a hierarchy across cities, countries and
the world
– Originally using copper, but now using coaxial, satellite and fibre
Chiang Mai
Local
UTP
Exchange
telephone 600 voice
line circuits
60 voice
3600 voice circuits
circuits
UTP
telephone 14
line
PSTN
Users
Local
Telephone
Exchanges
City Telephone
Exchange
Traffic from 1
user
15
Dial Up Access
• Dial-up access over telephone lines
– Modem converts digital data from computer into analog signal to be sent
over telephone line (instead of analog voice)
• Telephone system limits bandwidth to 4kHz (although copper cable can carry
more)
• Maximum data rate 56kb/s
Modem
Chiang Mai
Local
UTP
Exchange
telephone 600 voice
line circuits
Internet Service
Provider The Internet
(ISP)
16
Dial Up Server
Digital Subscriber Line
• Copper line can actually transmit about 1MHz spectrum
– DSL technologies make use of most of this 1MHz (except the 4kHz for
voice)
– Digital signals are sent from home (modem) to exchange (multiplexer)
– Different types of standards
17
Digital Subscriber Line
Exchange/Central Office
Customer Premises (e.g. house) Internet
ISP Network
ADSL Multiplexer
(e.g. DSLAM)
Public Switched
Telephone Network
18
Digital Subscriber Line
• Asymmetric Digital Subscriber Line (ADSL)
– Larger bandwidth (and hence data rate) for downstream (exchange to
you) than upstream (you to exchange) traffic
• ADSL Multiplexers (in exchange) can support larger bandwidths on
transmission
• Well suited to many Internet applications, e.g. web browsing, email
– ADSL can adapt data rate depending on amount of noise on line
• Lower speeds for longer distances and poor quality copper cables
– Key Features:
• Makes use of widely installed telephone network
• Supports basic voice and video applications
19
Digital Subscriber Line
• Other DSLs:
– ADSL2, ADSL2+
– High Data Rate DSL (HDSL)
– Symmetric (High-Speed) DSL (SDSL, SHDSL)
– Very High Speed DSL (VDSL, VDSL2)
20
Coaxial Cable Access
• Coaxial cables have been used to deliver cable TV to many homes
– Cable operator has a separate physical network than telephone network
• Coaxial cable network can be used to deliver data to a home
– Coaxial cables typically shared medium between homes in
neighbourhood
• Point-to-multipoint topology
• More people using at the same time, the lower throughput for you
– DOCSIS is standard for Data over Cable Service Interface Specification
– Data rates (down/up) :
• 6Mb/s / 768kb/s
• 30Mb/s / 1Mb/s
• Key features:
– Generally faster than ADSL, although shared medium
– Can avoid paying for telephone line (if use Voice over IP)
21
Optical Fibre Access
• Optical fibre mostly used in core (not access) networks
• However, delivering fibre to the end user is possible
– Instead of (or as well as) copper and coaxial cables
– Referred to as Fibre To The Home (FTTH) or Premise (FTTP) or
Building (FTTB)
– Point-to-multipoint topology
• Single optical fibre to a building (or multiple buildings) is shared by 10 to 30
users
– Typical speeds offered are 100Mb/s (but shared between users)
• Key features:
– Allow much higher data rates than copper and coaxial cable
– Support data (Internet), voice and video (e.g. digital TV)
– Requires installation of optical fibre
22
Summary: Wired Access Networks
• Ethernet is the most common wired access network technology
– Almost all computing devices have (or can support) Ethernet cards
• From building (home/office) to other core networks, common to
make use of existing telecommunication networks:
– Dial-up, DSL using the telephone network (PSTN)
– Coaxial used cable TV network
• Optical fibre to the building is becoming more popular
– Higher speeds, but costly to deploy
23
Core Network Technologies
• Telephone-based Digital circuits
– Leased Lines, Digital Hierarchies: PDH, SDH/SONET
– Point-to-point topology
• IP Networks
• Wireless Networks
– Point-to-point microwave, satellite
24
Telephone Based Digital Circuits
• Telephone networks (PSTN) use circuit switching
• Telephone companies originally designed their core networks to
carry digitized voice calls (later extended to carry data)
– Hence most data rates measured in multiples of 64kb/s (or voice
circuits)
• Using PCM to sample voice at 8000 samples per second, 8 bits per sample
• The circuit switched network of telephone companies can also be
used to provide private (dedicated) circuit networks between end-
points
– Typically point-to-point topology, but can be extended to mesh, star and
ring topologies
25
Telephone Based Digital Circuits
• Plesionchronous Digital Hierarchy (PDH)
– Originally point-to-point links using copper lines
– Differences between European and US standards
PDH is used to connected between sites and usually leased (rented) from a
telecommunications company on a monthly basis. For example, if CAT had a copper
cabling between Bangkadi and Rangsit, SIIT could lease a PDH circuit, such as E1 at
2Mb/s.
26
Telephone Based Digital Circuits
• Synchronous Digital Hierarchy (SDH)
– Developed for increased data rates and overcome limitations of PDH
– Uses optical fibre
– SDH is “International” standard; SONET is the US version
27
Packet Switching WANs
• Several packet switching network technologies have been
developed and used over past 30 years
– A telecommunications company (or large organisation) deploy their
own transmission media (copper cables or optical fibre) and run a
packet switching service
• Virtual Circuit Packet Switching
– X.25
– Frame Relay
– ATM
28
X.25
• ITU-T standard for interface between host and packet switched network
– Developed in 1970’s; initiated by telephone carriers – there was a need to
provide WAN connectivity over public data networks
– Designed to transmit over error-prone analog links
– Today, largely replaced by other technologies (frame relay, IP over SONET, …)
• Legacy networks mainly support transaction-oriented application (e.g. financial)
• Still used in developing countries
• Defines three layers
– Physical
– Link
– Packet (like Network layer)
• Typical speed is 64kb/s; up to 2Mb/s
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Frame Relay
• Developed in late 1980’s, early 1990’s
• Designed to eliminate most X.25 overhead
• A single user data frame is sent from source to destination
– There are no Acknowledgements for hop-by-hop (Layer 2) flow control or error
control
• But since many communication links are very reliable now, this is not a big issue
– Fewer overheads than X.25. Frame Relay is more efficient
• Provides data rate of 1.5Mb/s, extended to 44Mb/s
30
Frame Relay Network
Example: this may be a network owned and operated by an ISP. SIIT pays
the ISP to carry traffic to other networks (e.g. Rangsit, other Uni’s, the
Internet)
31
Asynchronous Transfer Mode
• In 1980’s, as Internet grew, people wanted faster methods than IP datagram
switching (and routing)
– Routers performing forwarding/routing in software were slow for large networks
• Developed ATM, with the intention that it could be used as a fast WAN and
LAN technology
– Virtual circuit based packet switching
• Use fixed size (53 byte) packets, or ATM cells: 48 bytes of data and 5 bytes of header
– Better support for voice, video and data: Quality of Service control (wasn’t
available in IP at the time)
– Support data rates from 25Mbs up to 622Mb/s (now even faster)
• Current status:
– ATM WANs are today used by telecommunication companies to connect their
networks (e.g. within ISPs, across cities, between cities)
• In the future, may be replaced with IP over optical networks (SDH/SONET)
– ATM LANs were not successful: Ethernet is the dominant LAN standard
32
Layers in Packet Switching Technologies
Application
Transport
ATM
Data Link LAPB/HDLC LAPF
33
Summary: Wired Core Networks
• Circuit Switching technologies
– Make use of existing telecommunication networks
• Packet Switching technologies
– More efficient than circuit switching for data traffic
34
Wireless Network Technologies
Wireless Communications
• Benefits
– Untethered communications (no wires)
• In some cases, can enable quick installation
• Deploying and maintaining cables is expensive
– Mobility of users and devices
• Challenges
– Wireless channel is not as robust as wired
• More errors, therefore more losses and retransmissions, less throughput
• Higher delays, therefore must wait long time for retransmissions, less throughput
• Varying conditions due to mobility and environment
– Example: timeout based retransmissions can lead to poor performance
– Radio spectrum is limited (cannot just add more wires)
• Therefore must efficiently “share” the spectrum amongst all users
– Many Internet protocols designed assuming a “perfect link”
• For examples, sometimes TCP may perform poorly over wireless link
– Physical security is difficult (e.g. cannot easily limit the transmissions to a
building)
• Hence, extra network security is needed
36
Wireless Transmission
• A simple model of wireless transmission:
Transmitted signal,
power Pt
Received signal,
Power of the signal is lost power Pr
during transmission
Distance, d
– Transmitter Receiver
The amount of power lost between transmitter and receiver depends on:
• Distance, frequency, size of antenna, directionality of antenna, obstructions
– The encoding of bits (0’s and 1’s) into an analog signal, and decoding at receiver,
determines the data rate that can be used it particular environment
– A receiver can only successfully decode (“understand”) a signal received above a certain
power level
37
Wireless Transmission
• An even simpler model of wireless transmission:
Transmit power
Transmission Range
Data Rate
Transmitter Frequency Receiver
– (and of course, cost: different technologies will have different costs) [Baht]
38
Spectrum, Frequency and Bandwidth
• A signal is sent at some frequency f with bandwidth b
– The set of all frequencies available is called the spectrum
• Why is the frequency (and bandwidth) important?
– Data rate
• A higher bandwidth (and frequency) generally leads to higher data rate
– Transmission range
• Higher frequency leads to shorter range
• Different frequency signals are affected by obstacles in different ways
– E.g. some frequencies are affected by rain, some frequencies will pass through walls, others
wont, …
– Interference
• If other people/technologies use the same frequency, they may interfere, causing lower
data rates
– E.g. some cordless home phones may interfere with wireless LAN
– Cost
• The spectrum is limited and managed by national/international organisations
• Some frequencies are free to use by anybody (within some rules)
– E.g. most wireless LANs operate at the free Industrial Scientific Medical (ISM) frequency
• Other frequencies you need a license to use
– The license may be expensive, e.g. companies in Germany spent 2 trillion Baht
(2,000,000,000,000) on licenses to use spectrum for 3G mobile networks
39
Spectrum, Frequency and Bandwidth
40
Transmission Topology
• Point-to-point
– Transmit antenna points at receive antenna: directional
– Signal power is concentrated between transmitter and receiver
Signal
Transmitter Receiver
• Broadcast Radio (point-to-multipoint)
– Transmitter sends signal in every direction: omni-directional
– Anyone “within range” can receive the signal
Signal
Receiver
Transmitter
41
Short Range Wireless Communications
• Range: up to about 10 metres
• Examples: Bluetooth, IrDA (infrared), ZigBee and IEEE 802.15.4,
Ultra Wide Band (UWB)
• Applications: connect electronic devices together
– Wireless desktop: keyboard, mouse, PC, monitor connected without
cables
– Personal or Body Area Networks: devices carried with you (mobile
phone, PDA, camera, watch, headset) connected
– Automation: control and monitoring of devices (lights, machinery, A/C,
entertainment) in homes, offices, factories, hospitals, …
Technology Frequency Data Rate Power Range
43
Point-to-Point Fixed Wireless
• Range: up to 10’s of kms
• Examples: proprietary microwave products, IEEE 802.16 (WiMax),
IEEE 802.11
• Applications: replacement for point-to-point WAN (core) links (e.g.
alternative for PDH, SDH)
• Typically fixed devices (e.g. antennas on towers), using highly
directional antennas
• WiMax (802.16) theoretically provides speeds up to 70Mb/s (or a
range of 50km)
– Symmetrical speeds, licensed spectrum
45
Mobile Telephony
• Range: km’s
• Examples:
– GSM derived: CSD, GPRS, EDGE, UMTS, HSPA, LTE
– CDMAone derived: 1xRTT, EV-DO, UMB
• Applications: mobile Internet access; voice/video over IP; data
collection and monitoring
46
Mobile Telephony
PSTN
Gateway
Telephone
calls
PSTN
Network Operators Core
Network
Base Station
47
GSM Derived Data Technologies
• Circuit Switched Data (CSD) 14 kb/s
– Create a circuit-switched connection over original GSM voice call connection
• General Packet Radio Service (GPRS) 60/40 kb/s
• Enhanced Data Rates for GSM Evolution (EDGE) 240/120
kb/s
– GPRS and EDGE are extensions to GSM; most networks support them with
minor upgrades
• Universal Mobile Telecommunication System (UMTS) 384 kb/s
– A new system compared to GSM; most widely used 3G system
• High Speed Packet Access
– Extensions of UMTS to increase data rates
– HSDPA (D = downlink) 14.4Mb/s
– HSUPA (U = uplink) 5.7Mb/s
– HSPA+ 42/22 Mb/s
• Long Term Evolution (LTE) 326/86 Mb/s
– A new system compared to UMTS
48
Summary: Wireless Networks
• Wireless technologies can be used for both access and core
networks
– Access: WLAN, Bluetooth, Mobile Telephony, WiMax, Satellite
• Mainly provide mobility to users or access in remote areas
– Core: WiMax, Satellite, WLAN
• Act as cable replacement where hard to deploy cables; typically fixed
devices
• Wireless technologies are typically lower data rates than similar cost
wired technologies
– WLAN (54Mb/s) vs Ethernet (100/1000Mb/s)
– EDGE (240kb/s) vs ADSL (1.5Mb/s)
– HSPA (~10Mb/s) vs Optical (100Mb/s)
– WiMax (35Mb/s) vs Optical (1000Mb/s)
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THANK YOU !