Enders Game PDF
Enders Game PDF
h Characters .................................................................................................. 4
g Quotes ........................................................................................................ 28
Origins of Ender's Game
l Symbols ..................................................................................................... 30
Orson Scott Card's biggest influence on Ender's Game was
m Themes ....................................................................................................... 31
American writer Isaac Asimov's Foundation series. The
e Suggested Reading ............................................................................... 31 Foundation series was loosely related to The Decline and Fall
of the Roman Empire, an influential 18th-century history book.
Card was inspired by the way the Foundation books explored
psychology and sociology rather than focusing solely on
j Book Basics technological advances. Card writes, "I was no scientist, and
unlikely ever to be one," but he began drawing ideas from
history. A book on the Civil War (1861–65) led him to consider
AUTHOR
how armies might respond differently in battle based on their
Orson Scott Card
leader. From a history of World War I (1914–18), Card learned
YEAR PUBLISHED how the first air pilots in battle learned to think in multiple
1985 dimensions (up and down, not just front and back). Imagining
what battle training might be like in the future, Card envisioned
GENRE the battleroom, a key location in Ender's Game.
Science Fiction
When he began writing Ender's Game, Card focused on
PERSPECTIVE AND NARRATOR children because historical readings supported the idea that
Ender's Game is written from the third-person limited soldiers are often very young. From the Foundation series,
omniscient perspective. The narration focuses mainly on Card took the idea that "the play of human history is always the
Ender's point of view but occasionally dips into the points of same," even when circumstances vary throughout the
view of other characters. This narrative point of view has the centuries. In the introduction Card describes hearing from very
effect of keeping reader sympathies with particular characters
Ender's Game Study Guide In Context 2
disparate groups of people, from gifted children to soldiers because different sections of the city experienced different
stationed in battlefields, all of whom found Ender's Game attacks.
meaningful.
Ender embraces maneuver warfare. In Battle School students
are assigned to "armies" to learn battlefield techniques. The
Military Strategy which players used a cursor to move paddles back and forth to
play virtual ping pong. Visually Pong consisted of two vertical
lines for paddles and a small circle for the ball. In contrast, the
Ender's Game emphasizes military strategy, including
"Giant's Drink" game in the novel is extremely vivid and
maneuver warfare. Maneuver warfare was most recently used
realistic. Although it is meant to be a game the students play
in the 2003 Iraq War—Operation Iraqi Freedom. The goal of
for fun, Ender becomes emotionally involved in the hyper-
maneuver warfare is to demoralize the opposing forces,
realistic gameplay, which draws on elements from his own life.
making them unable to fight effectively. This goal is
In the novel the Battle School officials suggest the game is
accomplished by taking dramatic actions to confuse the
working on its own to create new sections for Ender, which
enemy, avoiding confrontations where the enemy is strong, and
implies a level of AI (artificial intelligence), which was not yet
taking action against the enemy's weak spots. In the Iraq War,
possible. The games and simulations of Ender's Game would
for example, the commander ordered troops to attack specific
have been considered cutting-edge. Increasingly, photo-
targets within the city of Baghdad, but he did not give explicit
realistic video game design and developments in virtual reality
commands about how to attack. This meant different groups of
technology have suggested the visuals of a real-life Giant's
soldiers attacked at slightly different times and used different
Drink game might be achievable. However, the game creating
tactics as appropriate to their targets in their parts of the city.
its own levels has not yet been possible in gaming technology.
The enemy could not put together a formally planned defense
While video games adjust difficulty levels or character
appearances based on guidelines created by the game won the Nebula and Hugo Awards for science fiction, as did its
developers, there has been no game yet that can completely sequel, Speaker for the Dead (1986). For more than 30 years,
create a new level without any guidance from a human being. Card extended the series, writing numerous novels about
Ender, Bean, and others in the same fictional universe. Ender's
The long-distance warfare of Ender's Game was entirely Game has inspired devoted fans but has been criticized for its
hypothetical when Card wrote it. In the 21st century, though, violent portrayal of children. A Marvel Comics series is based
robotics and drones allow more fighting to be handled on the Ender novels.
remotely, raising ethical questions about how much technology
should permit human beings to distance themselves from their
actions.
Personal Life and Other Works
Of course, some of Card's technologies remain fictional.
Humanity's control of gravity is limited in real life, but in the Card and his wife married in the late 1970s and had five
book humans have learned to manipulate gravity. Ender uses children. One child died at birth and another died at age 17
the "Little Doctor," a molecular detachment device (a weapon from cerebral palsy. Card has written many science fiction and
taken from the enemy buggers), which affects ships or planets fantasy novels as well as novels and scripts based on Mormon
on a molecular level and utterly destroys them. On a simpler religious beliefs. He was a recipient of the 2008 Margaret A.
level, video games have not attained the level of Edwards Award honoring his contribution to writing for teens.
responsiveness featured in the Giant's Drink, when the game A sampling of his other works includes:
Enchantment (2005)
h Characters
dangerous and unreliable. He resents Ender because Ender
seems more likely to be chosen for International Fleet, and he
often injures Ender. After Ender is sent away to school, Peter
approaches Valentine and asks for her help in launching new
Ender identities "on the nets." As Locke, Peter presents himself as a
voice of reason and moderation. His influence grows. The
The International Fleet (IF) grants Ender's parents permission treaty that ends the Earth war is named for Locke, and he
to have a third child, which is ordinarily against the law. The becomes one of the leaders of the Earth nations. Valentine
child was Ender. Ender's development is tracked by a monitor persuades him to allow Ender to live on a far-off colony, but
until he is five years old. Then he is invited to Battle School. He after Ender writes Speaker of the Dead, Peter asks Ender to
becomes the youngest child ever promoted into a Battle write his story as well. Ender does so and publishes it after
School army and then the youngest commander ever of a Peter's death.
Battle School army. He is a remarkable strategist and becomes
the youngest student ever sent to Command School. He is also
personally responsible for killing two students who attacked Colonel Graff
him, but does not know they were killed. Ender ultimately
destroys the enemy buggers in battle although he thinks he is As the head of Battle School, Graff watches some of Ender's
only playing a simulated battle game. Ender is a sensitive and monitor videos and recruits Ender to the school. He genuinely
caring person, but he can be ruthless in battle or when he feels likes Ender but has little trouble suppressing his affection in
threatened. After the bugger war, Ender is viewed as a hero, order to make sure Ender is the ideal military commander. He
but he doesn't feel he has done anything heroic. accompanies Ender to Command School and tells Ender
everything they know about the buggers. After the bugger war
is over, Graff is put on trial for what he allowed to happen to
Valentine Ender and other students. He is acquitted and becomes
Minister for the new colonies.
Valentine is the middle of the three Wiggin children. She is just
as brilliant as Peter and Ender, but she is kinder than either of
them. She protects Ender from Peter's threats while he lives at Mazer Rackham
home. She misses Ender greatly when he goes to Battle
School. Peter persuades Valentine to work with him to create Mazer Rackham is a half-Maori man who was an ordinary
new identities "on the nets." As Demosthenes, an online soldier in the previous bugger war, 70 to 80 years ago. He
persona, Valentine wields great influence. She also has a ingeniously figured out how to stop the buggers by destroying
strong influence on Ender, which Colonel Graff uses to keep their queen's ship and was hailed as a hero. After the war,
Ender training to defeat the buggers. When the bugger war is Mazer was asked to leave his family behind and travel at light-
over, Valentine uses her influence to make sure Peter can't use speed to Command School in order to be available to train the
Ender as a tool to get more power. She and Ender travel to a next military genius. He is a harsh teacher to Ender but an
far-off colony and later explore other colonies together. effective one. He supervises Ender through all his battles with
the buggers (which Ender believes to be simulations). Mazer is
proud of Ender but realistic about life after the bugger wars.
Character Map
Valentine
Brilliant and kind girl;
has a diplomat's soul
Loving older
sister
Superior
officer
Colonel Graff
International Fleet officer;
responsible for Battle School
Main Character
Minor Character
Mazer tells Ender the truth: it was a real battle. Even though he
Ender's Army and Bonzo never knew what he was doing, Ender destroyed the bugger
home world and won the war.
Ender is rapidly promoted to command his own army. One of
his best soldiers is a very young, very small boy named Bean,
who reminds Ender of himself. Ender's army faces a strenuous
battle schedule, fighting at least once a day. They never lose.
After the Bugger War
The teachers set up battles that are unfair to Ender's army to
Ender is horrified. Mazer and Colonel Graff explain this was the
give other commanders a chance. In one battle Ender
only way to win: to find a child who could think like the buggers.
humiliates Bonzo; however, Ender is really angry at the
They had to tell the child it was a game so the child would play
teachers and not at the opposing army.
without thought for the loss of life. Ender is a hero now, but a
One day Bonzo and a group of other students corner Ender in war has broken out on Earth. Mazer and Colonel Graff want to
the shower. Ender and Bonzo fight, and Ender knocks out protect Ender, but he no longer cares about his own life and
Bonzo. Then Ender begins to cry, saying he didn't want to hurt refuses protection.
Plot Diagram
Climax
7
10 Falling Action
Rising Action
6
11
5
4 12
3 Resolution
2
1
Introduction
Introduction Climax
1. Ender fights with Stilson. 9. Ender's final examination is an attack on the bugger home
world.
Rising Action
Falling Action
2. Ender is recruited to Battle School.
10. Watching Graff's trial, Ender learns what Graff has done.
3. Alai and Ender become friends.
11. Valentine and Ender travel together.
4. Ender fights in his first battle.
7. Bonzo and Ender fight. 12. Inspired by the buggers, Ender becomes Speaker for the
Dead.
8. Mazer Rackham trains Ender.
Timeline of Events
Months later
Much later
Months later
Months later
know and give the reader a broader sense of this world. It also
c Chapter Summaries sets a businesslike, almost harsh tone. The two voices are
discussing a child they may treat horribly because they need
In 1991 Card added an introduction to the novel, though he him to save the world. This world is unfamiliar, but Card offers
gives the reader permission to skip it. He recounts how he a few important clues in this chapter: Technology is highly
developed the ideas for the book and defends his unusual advanced, population is strictly controlled, and the world is
portrayal of children, saying he "never felt that [his] emotions ... under threat from the "buggers"—a slang term referring to an
were somehow less real than adult emotions and desires." enemy group. Human beings commonly use insulting or even
Card says people interpret his work in their own ways and he racist terms to describe the opposing side in battle, but at this
accepts it, calling the true story "the one ... audience members point it is unclear who the enemy truly is. Peter's reference to
create in their minds, guided and shaped by my text." playing "buggers and astronauts" suggests the buggers are
aliens.
murdered. Valentine is far gentler than Peter, but all three The last time the buggers attacked, they were defeated only
children exhibit a tendency for large-scale planning and a by the brilliance of Mazer Rackham. Now the IF uses Battle
calculating intelligence. School to find the next Mazer. Ender finally decides: "I'm afraid
... but I'll go with you."
Chapter 3
Analysis
In the first chapter, Ender reflects on how untrustworthy adults
Summary can be. Card reinforces this at the start of Chapter 3, when
two voices—one of them presumably Colonel Graff—talk
The unidentified voices speak again. They identify Valentine as
casually about lying to him, reserving truth for emergencies
Ender's "weak link," because he will not want to leave her. One
only. This cynicism is still ringing in the reader's ears when
voice plans to persuade Ender to come, even if he has to "tell
Graff arrives at Ender's family home.
the truth," which is permissible "in emergencies."
managing their group. Dap tells them the rules, saying they in two out of three games. In the previous chapter, Graff
should be prepared to stand up for themselves, but serious advised Ender to earn respect by being better than everyone
injury or murder will get them "iced out," or kicked out of else. Ender is off to a good start.
school. Ender is already resented and Bernard, whose arm
Ender broke, begins recruiting Launchies to harass Ender. Ender also adopts the students' slang when talking to an older
When Bernard begins harassing a boy named Shen, Ender boy. The slang is an interesting choice on Card's part: it is
uses the opportunity. He creates a fake account in the almost its own dialect, a patois of grammatically incorrect
computer system and uses it to send messages humiliating phrasing and colorful insults. In Battle School, with its us versus
Bernard. He then hacks into Bernard's account and sends them and student versus teacher mentality, the slang becomes
more embarrassing messages, which appear to come from an identifier, a way to mark whose side you are on. Students
Bernard. Bernard is embarrassed, his hold on the others is use slang. Teachers and other leaders, like Dap, do not. Ender
weakened, and a bond begins to grow between Ender and picks up the slang quickly, but does not stick with it.
Shen. Linguistically, Card reminds the reader: Ender is not really part
of this group—at least not yet.
Ender spends his free time watching the bigger kids play in the
game room. He figures out the game's strategy. Then,
speaking in the student slang they all use, challenges an older Chapter 6
student to play "two out of three." The older student beats
Ender once, but Ender wins the next two times. Ender knows
now he can handle these games, just as he always did at home.
Summary
Two unidentified voices discuss Ender again. One is concerned
Analysis because he is "stuck at the Giant's Drink in the mind game."
The other voice is more worried about Ender's launch group
The broken arm makes Bernard a hero to some in the launch
because Ender is "poisoning that group." One
squad. This wasn't Graff's plan, but he will not intervene to help
voice—apparently Colonel Graff—takes responsibility for the
Ender. In battle, things don't always go as expected, and a
problems, and Ender stays with his launch group for now.
commander will have to adjust. Their list of replacements for
Ender emphasizes the calculated nature of what they are Ender and his group enter the battleroom, which has no
doing. Ender is a piece to be used when possible and gravity. Ender experiments with the lack of gravity and with his
discarded when he ceases to be useful. suit. He figures out how to use the suit faster than the others.
Bernard and his friend Alai are the next to experiment. Ender
For the first time, Card shows evidence of Ender's ability to
notices Bernard tenses up when he is flying, but Alai doesn't.
work with people. He figures out how to disable Bernard
Soon all of them are experimenting. Ender almost crashes into
without any further violence on his part. He knows what will
Alai, but Alai saves him. They work together, trying out new
hurt Bernard the most—making him look ridiculous—and he
ways of moving in the suits and figuring out how to use their
does it. Ender never officially takes credit for it. Yet Bernard
guns to "freeze" each other. They team up with Bernard and
knows, and Shen knows, and probably even Dap, their "mom,"
Shen and freeze everyone else in their launch group. Alai and
knows. Ender has reset the launch squad and weakened
Ender become friends, and Alai, their first launch leader, forms
Bernard's influence.
a bridge between Bernard's group and Ender's group.
He's happy to let Bernard believe he has joined Bernard's Army, under the command of Bonzo Madrid. Ender is
group. Ender knows it isn't Bernard's group, but it is disappointed to leave Alai. Alai promises they will always be
strategically useful for Bernard to believe it is. Alai becomes friends. Alai kisses Ender on the cheek and whispers, "Salaam"
the leader of their launch group by "almost unanimous" vote. in his ear, then leaves. Ender wonders what it means, but
Ender sees it as a positive step. After all, he would never understands Alai has shared something very personal—a
become launch leader of a group with Bernard in it. But with vulnerability—with him. Instead of going to his new commander,
Alai as leader, the two factions of their launch squad can be Ender explores a new area of the Giant's Drink game. He finds
united. a playground full of mean children and some woods full of killer
wolves, then a cavern labeled "The End of the World." Ender
For the first time Card introduces Giant's Drink, as this section passes the end of the world and gets trapped in a castle. A
of the game will continue to be called for the rest of the novel. serpent appears and tells him, "Death is your only escape."
From the adult conversation at the start of the chapter, the Before Ender can fight the serpent, his game is shut off
reader learns one student who obsessed over Giant's Drink because he is late in reporting to his new commander. He
later killed himself. Ender also demonstrates an inability to leaves, wondering if he can kill the serpent and just go to a
leave the Giant's Drink alone, even though he calls it "dumb" quiet place in the game "with nothing to kill and nothing to kill
and "stupid." In fact, Ender recognizes Giant's Drink as an me, just living there."
unwinnable situation. The no-win situation is actually used in
some real-world training scenarios, such as preparing first In his new barracks, he meets a girl soldier, sharpshooter Petra
responders to react in emergencies. It is also a well- Arkanian. The commander, Bonzo (pronounced bone-so),
established trope in popular culture and fiction, such as the resents Ender and plans to trade Ender to another army. In the
Star Trek Kobayashi Maru scenario. In the Star Trek universe, meantime, Bonzo instructs Ender to stay out of their way in a
the Kobayashi Maru was an unwinnable simulation at Star Fleet battle and never even draw his weapon. Petra trains Ender to
Academy, one Captain Kirk beat by reprogramming the shoot during their free time. He also observes Bonzo's drills
computers. Ender takes a similarly novel approach to defeating with the rest of the army. Ender knows he is not ready for
the giant. The point of a no-win situation, arguably, is to push battle yet, but he also recognizes Bonzo's weaknesses as a
students to think creatively under pressure. Ideally, the commander. He relies on pre-planned maneuvers and keeps
situation only appears to be unwinnable, as in this case, where too much control over his soldiers. Ender wants to improve, so
no one ever thought to attack the Giant. Even the game seems he practices with his Launchie friends. Bonzo forbids it. In a
surprised by his victory. Ender can be ruthless. He wanted to private conversation, Ender points out Bonzo cannot stop him
defeat the Giant, and he did it, but the victory leaves him practicing in his free time. He suggests what Bonzo could say
shaken and uninterested in playing further. Card may be publicly so it doesn't look like Ender defied him. Bonzo is
foreshadowing Ender's future. If he leads the IF to victory, what furious, but does as Ender suggested.
In his first battle, Ender observes, as Bonzo ordered, even living' might actually be. He had never done it." This is a
though following orders costs Salamander the win. Other comment about Ender's entire life experience. He has been in
Salamander soldiers begin talking about Bonzo's bad decision, Battle School for a month or two out of his six years of life, yet
but Bonzo won't change his mind. During his fourth battle, he has never just lived. For most of us, our childhood is the
Ender defies Bonzo's orders and prevents the other team from time we remember "just living" without worries about classes or
winning. After the battle, Bonzo announces Ender has been jobs or anything else. But at age six Ender already sounds
traded to Rat Army. He also strikes Ender in the face for being burned out.
disobedient. Ender hears the other soldiers reacting, and he
knows Bonzo has weakened his position as leader. Ender signs Ender is assigned to Bonzo's army for a reason though Card
up for a personal combat class so he is prepared if anyone hits never states it explicitly. Ender decides Bonzo can teach him
Dr. Jekyll's evil alter ego, Mr. Hyde. The Strange Case of Dr. A year has passed. Nine-year-old Ender is a toon leader in
Jekyll and Mr. Hyde, a novella by the Scottish author Robert Petra's Phoenix Army. Alai is a toon leader in a different army,
Louis Stevenson, tells the story of Dr. Jekyll, who invents a and Dink is a commander. Ender's nighttime practice sessions
potion to separate his good from his bad impulses. His bad are now an elite tradition and everyone, even the adults, treats
impulses, including violent tendencies, are expressed as Mr. Ender with great respect. But Ender is lonely. His friends treat
Hyde, while his good impulses are part of Dr. Jekyll. Similarly, him more like an adult than a fellow student. Even the Giant's
Peter and Ender may be interpreted as two versions of the Drink game no longer interests him. There, he gets killed in the
same person. Peter's violence is more obvious and less room with Peter's face, no matter what he does.
controlled, but Ender has the same capacity for violence. The
game makes him face his fear "that he was (sic) a killer, only Colonel Graff visits Valentine at school to ask for help with
better at it than Peter," which is why he is successful at Battle Ender. He wants to know about Ender and Peter. Valentine
School. insists Ender is nothing like Peter. Graff asks her to write a
letter to Ender to encourage him to keep going at school. She
does, but she feels she has sold him out. As Demosthenes she
In contrast, Peter's pseudonym, Locke, comes from John friendship with Alai will survive. He refuses to cry, though. After
Locke, a British philosopher who helped inspire the the adults used Valentine to get to him, Ender vowed never to
Enlightenment in Europe and influenced the US Constitution. let them make him cry again.
Locke would seem to be a better pseudonym for Valentine
than for the potentially psychotic Peter. Yet on the nets Locke
is a voice of reason, calmer than Demosthenes. Analysis
Reaching out to Valentine is clearly a last resort for Graff. Ender is finally a commander, yet one of his first choices is to
Ender is depressed and, in the game, suicidal. (He probably treat a soldier exactly the way Graff treated him—treatment he
would have no chance to commit suicide in real life.) But even hated. This may be a testament to its effectiveness, or it may
the letter from Valentine does not help. Ender feels be a sign of how Ender has been damaged by his training.
manipulated by those around him. Peter and Valentine also talk Despite this, Ender seems to be an instinctively good
about their own lack of control. Children are rarely allowed to commander. Certainly he has learned from being commanded
be fully in control of their own lives, but for children like the by Bonzo, Rose, Dink, and Petra, but he also has insight into
Wiggins it must be insulting to be so tightly managed. Maybe what will make his soldiers better. This makes his choice with
that is why Valentine agrees to write with Peter—it gives them Bean even more interesting. Ender acknowledges how Graff's
both power. Certainly Ender would like some power over his efforts to isolate him made him a better soldier. He also
own life—or even a sense he could trust what he hears from realizes he became "lonely, afraid, angry, untrusting ... maybe
others. those traits, too, made him a better soldier." At the same time,
he feels compassion for Bean, a compassion he thinks no one
feels for him.
Chapter 10
Bean is, in some ways, the next Ender. Despite the tension
between Bean and Ender, the reader can already see how
Bean thrives under a commander who challenges him. Bean is
Summary the first Dragon soldier to follow Ender's thought processes.
"The enemy's gate is down" becomes a mantra for his army,
After Colonel Graff and Anderson agree to it, Ender is
and with good reason. In the battleroom students can navigate
promoted to commander at age nine-and-a-half. He will
in any direction and many get confused. Ender reorients his
command Dragon Army, a new army with new rules. His whole
thinking in much the same way he did on the first shuttle up to
army is his age or younger, and he immediately starts training
Battle School. He defines "down" as the location of the
them to think like he does: "The enemy's gate is down." One of
enemy's gate, where his army must go to win the battle. When
the youngest is a small boy named Bean, who is arrogant but
all his soldiers think that way, they navigate together more
learns quickly. Ender finds himself treating Bean as Graff
cohesively.
treated him years ago: making him the favorite student,
isolating him but also putting pressure on him to live up to his The loss of time with Alai is a hard blow for Ender. Major
new reputation. After practice, Bean confronts Ender. He Anderson presents a plausible argument against their meeting:
doesn't like how Ender treats him, and he wants to be a toon How can a commander of an army practice with soldiers of
leader. Ender says Bean can lead a toon when he has earned other armies he will fight against? The separation also further
respect. Bean agrees. isolates Ender. Ender grieves for the loss of his friend, and
Card uses language even more vivid than Ender's grief on
Now Ender is only allowed to work with his own army, so there
leaving Valentine, reflecting Ender's growing desperation.
are no more nighttime practices with Alai. After practicing with
Ender's greatest fear is that Alai does not share his feelings, a
his own soldiers, Ender drifts into the game room. Alai finds
fear familiar to almost any reader. Most of us have experienced
him there. Alai jokes about being on opposite sides, but Ender
a time when we worried someone doesn't care about us as
doesn't laugh. He says "Salaam" to Alai, but Alai responds
much as we care about them. Ender has very normal feelings,
regretfully, saying "Salaam" means "Peace be unto you," and
but in his artificial and unhealthy environment, they are
peace no longer seems possible. Ender wonders if his
magnified. Ender sees himself and Alai as "infinitely apart, and
what had been sure and unshakable was now fragile and
insubstantial." He fears it can never be the same again.
Analysis
Graff's conversation prepares the reader for Dragon's rapid
series of battles, but Card cleverly uses an offhand remark by
Chapter 11 Graff to demonstrate the power Peter and Valentine are
already beginning to wield. Graff says conversations "on the
nets" about the Warsaw Pact are causing trouble and he
Summary wonders about the "stupidity of the rest of mankind," which
seems to be rushing toward war. It shows how quickly Peter
Colonel Graff and Major Anderson discuss putting Ender's and Valentine's postings have begun reaching a large
Dragon Army into battles with less than a month of practice. audience: even Graff, stationed in outer space, has heard
Graff wonders if they are pushing Ender too hard. He mentions about them.
discussions "on the nets" about using the IF on Earth and
wonders aloud, "Are we absolutely sure that we ought to win It is interesting that Card foresaw the uses of computer and
this war?" When Anderson challenges him, Graff says he was Internet technology but did not foresee the fall of the Soviet
only joking. Union. On Graff's Earth, the Warsaw Pact—the post–World
War II alliance among the Soviet Union and its satellite
Ender has created an army with five toons instead of four. He countries—is a continuing threat. In reality this alliance ended
created assistant toon leaders so they can break into smaller with the collapse of the Soviet Union, its strongest member.
groups. He avoids formations and encourages "toon leaders to The Warsaw Pact was formally dissolved on July 1, 1991.
use ... small units effectively in achieving limited goals ... on
their own initiative." They are eager for their first battle and win Ender's army is intentionally different than any other. He
easily. His next battle, with Petra's army, is more difficult, but practices what the US military describes as maneuver warfare.
he still wins. His army fights a battle a day and never loses. Maneuver warfare is designed to make opposing forces
Other commanders resent Ender. People trip him and throw ineffective by confusing them. It may include the use of
spitballs at him, but no one can beat him in battle. He knows he dramatic actions to draw attention to certain parts of the battle
has to keep it up, so he begins studying "vids" of the bugger but also means avoiding the enemy's areas of strength and
wars, watching how the buggers fight and learning from them. moving against weaker areas. Ender has studied military
strategy, but most of his ideas seem to flow organically from
Graff and Anderson summon Ender to report on his army, then his brain. He also learns from the buggers, who use their own
immediately give him another battle. It's the second battle in a form of maneuver warfare. When Ender studies the videos of
day, and it's against Bonzo's army. Bonzo knew in advance and the last bugger war, he notes "how well the buggers used
set his army up inside the battle room, but Ender's army was seemingly random flight paths to create confusion." He
unprepared. Thanks to Ender's quick thinking they defeat identifies their key strategy as "gather the greatest number of
Bonzo, although they experience heavy losses. Angry at the ships at the key point of conflict," another maneuver warfare
adults because of the unfair battle, Ender refuses to attend the strategy.
end-of-battle ceremony to receive Bonzo's formal surrender.
Later he realizes Bonzo will have felt insulted by this and want At the end of the battle with Bonzo, Ender is understandably
revenge. frustrated. He must be exhausted, and the adults are not
playing fair. His reaction reminds the reader how young Ender
Ender summons Bean to see him. Ender admits he is tired and really is. Even an adult would be frustrated by what Ender has
worries he will not be able to think of enough new ideas to faced, but how much more frustrating to be a child and feel the
keep ahead of the other armies. Bean is honored Ender adults around you are trying to make you fail? For one moment,
confides in him. Ender asks Bean to create his own special Ender reacts as a child would, and it will cost him. Bonzo has
small toon to try out new, crazy maneuvers: "things that no one always hated him, but now he has made Bonzo look foolish in
has ever tried because they're absolutely stupid." Ender says public. Ender was not trying to insult Bonzo—he was angry at
Bean's small team will not always be used, but they will be the adults—but Bonzo will take it as an insult. Ender realizes his
available when Ender needs them. Bean is pleased. mistake, but it is already too late.
If Ender knew at this point what he learns after fighting the School. He cannot even say goodbye to his army. Bean goes
buggers, he would realize war is not fair and there are no rules back to his own room and grieves because he may never see
limiting the number of battles to one per day. By making his Ender again.
army fight a second time and enter an ambush, the adults have
posed a realistic battle scenario. And Ender and his army were As they leave Battle School together, Graff tells Ender he will
ready for it. have a brief "landside leave." They are joined on the shuttle by
the head of the military police, General Pace. Ender is afraid to
ask to see his family. He notices General Pace studying him.
Chapter 12 When they land on Earth, Ender feels uneasy. He misses Battle
School, "the only place in the universe where he belonged."
Back at the school, Anderson reveals Ender killed Bonzo and
actually killed Stilson years earlier—though Ender does not
Summary know of either death. Anderson ponders what they've done to
Ender, but he also wonders if even Ender can be ready for the
Dap, Ender's old "mom" from his Launchie days, reports Bonzo
approaching bugger war.
is organizing a group of students to attack Ender. When asked
by General Pace to intervene, Colonel Graff refuses. Ender is
warned, first by Petra, then Dink: Bonzo is out to get him, and
Analysis
he must never go out alone. His toon leaders begin protecting
him, but Ender comforts himself with the belief the teachers Ender feels isolated, but many people try to protect him. His
will not let him get hurt. old "mom" Dap, Petra, Dink, and his toon leaders all try to make
sure Bonzo cannot hurt him. Alai is not mentioned. Card does
Ender's army has fought a battle every day for a month and
not explain whether Alai is simply not present or is no longer
never lost, even when the teachers change the rules to help his
Ender's friend. In spite of this support, Ender feels alone. He
opponents. One day, exhausted after a morning battle, Ender
may wonder if people care about him or only about his value as
dozes off unexpectedly and must shower alone at lunchtime.
a commander. When Dink tries to stop the fight, he argues
Bonzo and his cronies corner Ender in the shower. Dink tries to
Ender is needed to defeat the buggers. This is a purely
break up the fight, arguing Ender is too valuable against the
practical argument Dink hopes will work with Bonzo. Still,
buggers, but Bonzo grabs Ender. Ender uses his head to
Ender must wonder what would happen if he wasn't the great
smash Bonzo's nose. Bonzo collapses, unconscious. Dink helps
hope for the future.
Ender escape. He tells Ender it was Bonzo's fault, but Ender
begins to cry: "I didn't want to hurt him ... Why didn't he just The fight with Bonzo recalls the fight with Stilson from years
leave me alone!" Ender thinks Peter is right: "the only power earlier. Ender never initiates the fight, but once someone starts
that matters, the power to kill and destroy," is what keeps you it, Ender finishes it. Colonel Graff wants Ender to believe no
safe. Later that day Ender's army is assigned another battle one will help him, and after the fight with Bonzo, Ender believes
against two armies at once. Ender doesn't want to play it. The grief he feels must be overwhelming when he is forced
anymore and decides to send a message to the teachers. His to conclude Peter was right after all: The power to kill makes
soldiers perform the victory ritual and end the game without you safe. This twisted and unhealthy view of the world is what
ever really fighting. Graff has—albeit with a heavy heart—worked to create.
Ender shouts at Major Anderson about how unfair his battles Card uses a form of dramatic irony in this chapter. Dramatic
have been. One of the other commanders says a battle will irony, more commonly identified in plays, occurs when the
never be equal if Ender is on one side. Soldiers begin cheering audience (or reader) knows more than a principal character. In
for Ender, but he walks out. Bean follows to tell Ender all his this chapter, the reader learns both Stilson and Bonzo died
toon leaders and assistant leaders have been transferred to after their fights with Ender, something Ender does not know
serve as commanders of other armies. Colonel Graff and newly (though he suspects Bonzo is dead).
promoted Colonel Anderson arrive with orders for Ender to
skip pre-command training and go straight to Command Ender's training has been discussed throughout the book, and
in this chapter it becomes clear Ender can handle unfair Valentine agrees to persuade Ender.
battles and rushed training. Ender literally cannot be beaten at
Battle School—even the other commanders say so. In addition Valentine and Ender are both a little uneasy at first. She tries to
to being an excellent commander himself, Ender develops a tickle him, but he grabs her arm in a strong grip and is slow to
whole cadre of new commanders in his image. Just as Ender relax his hand. Later Ender kills a wasp which Valentine was
graduates, Bean and the rest of Ender's best soldiers are given planning to let go. She tells him about Locke and
their own armies to command. Ender's unique battle style may Demosthenes. They talk about how Peter wanted to be
be disseminated through the rest of Battle School before long, Alexander the Great. With Peter's writing and Ender's fighting,
but Ender won't be there to see it. He is being sent to Valentine says he and Ender could be "two faces of the same
Command School—not pre-command, as Bean notes. coin." After hearing about the state of the world, Ender agrees
even Peter might be an acceptable leader in such
Up until this point, Ender has been promoted quickly, but he circumstances. He complains about feeling manipulated.
experienced everything another Battle School student might Valentine argues, "We play by their rules long enough, and it
experience: He was a Launchie, a regular army soldier, a toon becomes our game." She reminds Ender he might save her life
leader, and then a commander. Now, however, he will skip a by fighting. Ender worries he cannot defeat the buggers if he
three-year Pre-command program and go straight to doesn't understand them. He describes studying an enemy
Command School. This could be an indication of Ender's until he understands and even loves that enemy, but "in that
brilliance, or it could be, as Anderson suggests, a sign another very moment when I love them ... I destroy them." Ender just
bugger war is imminent. wanted Peter to love him. Valentine tells Ender she loves him,
then leaves, angry at herself for having done what Graff
wanted. Ender finds Graff waiting for him inside. As they
Chapter 13 prepare to leave, Graff says they gave Ender time to remember
why Earth is worth saving.
Graff and Ender talk a lot on the long trip to Command School.
Summary Graff explains the buggers have some things in common with
humans, but they have much better technology. They
Two unidentified voices discuss the true identities of Locke
communicate faster than the speed of light. Through their
and Demosthenes, relatives of "the (sic) Wiggin." One doubts
communication, the buggers knew instantly of their defeat 70
children could manage such a complex scheme. The other
years ago, and they have not attacked again. Instead, the IF
says Colonel Graff believes "nothing these children have done
has adapted bugger technology—even creating instantaneous
is out of their reach" because their abilities are almost identical
communication technology called the "ansible"—and is on its
to Ender's. The two agree to keep the identities secret for the
way to attack the bugger home world. Ender wonders if the
moment.
buggers might never attack again, but Graff says they can't
take the risk. Ender asks why Graff thinks they are fighting the
Valentine enjoys Demosthenes now although she still winces
buggers. Graff says it may be because buggers and humans
when Mr. Wiggin quotes Demosthenes at the dinner table.
cannot talk to each other. He thinks fighting them is what
Peter gets angry when Demosthenes gets recognition,
humanity must do to survive. Ender responds, "I'm in favor of
however, and refuses to help her write her column. But she can
surviving," and Graff says, "That's why you're here."
write Demosthenes without his help now. Important and
influential people write to both Demosthenes and Locke, and
she and Peter put together information which proves the world
is in a very dangerous state. When Colonel Graff comes to see
Analysis
her again, Valentine thinks he will ask about Demosthenes, but
Peter's plan has succeeded. Locke and Demosthenes are so
instead he takes her to see Ender. Ender is at a lakeside
influential the government investigated them. Valentine didn't
house, reluctant to take the next step in his training. Graff asks
expect to grow comfortable as Demosthenes, but she has, but
for Valentine's help and says he knows about Demosthenes.
she still sees a difference between herself and what she
With her newfound knowledge of how fragile world peace is,
writes. Graff persuades her to talk to Ender by speaking to
both Valentine and Demosthenes. Valentine now knows the whether or not they want to kill you. Ender has learned from
world is in danger, so she is more willing to persuade Ender to experience that the power to kill is what keeps you safe. He
keep fighting. does not question Graff's argument.
how well he fought, and saying they love him. hard would be charged with child abuse, but who can lay
charges against Mazer or Graff? Who could Ender complain to,
One morning Ender arrives in the simulator room to find it full if he ever thought to complain? Mazer and Graff have both
of people. Mazer explains his final exam will involve a emphasized what is at stake, making it difficult for the children
simulation near a planet. Ender wonders what happens if he to say anything.
fails the test. The final exam is unfair—old, slow ships, vastly
outnumbered. Ender thinks of his last Dragon Army battle—the This chapter includes the big revelation, the truth which has
one against two armies. He adopts the same I don't care been concealed from Ender the whole time: he has been
attitude. His fleet suffers horrific losses, but he gets his ships commanding the fleet. He has gotten soldiers killed and has
close enough to blow up the planet with the Dr. Device, wiping destroyed the buggers. When he is finally able to confront
out all enemy ships as well. Everyone in the room bursts into Mazer and Graff, he shouts, "I didn't want to kill anybody! I'm
cheers. Graff hugs him, and Mazer congratulates him, saying not a killer ... you tricked me into it." One of them responds,
he "made the hard choice .... It's all over." Ender is confused. "We aimed you. We're responsible. If there was something
Mazer explains it was not a game. Ender was controlling the wrong, we did it." But Ender doesn't accept that. As he has
real fleet, and he just destroyed the bugger home world. ever since fighting Stilson at age five, he blames himself for the
violence he has inflicted.
The next day Graff and Mazer come to see him. Ender is
furious that he was manipulated into destroying the bugger Card may have wanted this revelation to shock the reader as it
home world. He is responsible for innumerable deaths of IF shocks Ender, but he also uses foreshadowing to prepare the
soldiers and buggers, but he had no idea. Graff and Mazer reader for it. Ender recognizes adults' capacity for lying at the
explain it was intentional. Only a child playing a game could be start of the book. He is warned repeatedly by Petra, Dink, and
as creative and as ruthless. They needed someone with eventually Mazer himself: the teacher is the enemy; the adults
enough compassion to understand the buggers, but someone cannot be trusted. In the adults' conversations at the beginning
that compassionate would not kill, so they made it a game. of each chapter, Card builds tension through regular warnings
Ender is a hero now, but war has broken out on Earth, and the of the imminent war, phrased to suggest the buggers will
Russians want Ender dead. Ender doesn't care. He sleeps for attack Earth. Of course in Chapter 13 Graff explains the
multiple days. When he wakes up, Alai and his squadron humans are heading to the bugger home world. For some
leaders join him. The war on Earth is over, ended by something readers Card's foreshadowing makes the ending predictable. If
called the Locke Proposal. Ender is a hero. Everyone looks up Ender is so smart, they argue, why doesn't he realize what's
to him, but he sees—and accepts—himself as a killer. happening? There are several possible explanations. In
general, humans tend to look for simpler explanations rather
than thinking everything they have been told for years is a giant
Analysis lie. Ender might also have been willfully deceiving himself. He
persisted in believing the adults would save him long after they
Throughout Ender's Game Ender is often compared to Mazer made it clear they wouldn't help. If he wondered about these
Rackham, hero of the bugger wars. Rackham is described as simulations, he might have chosen not to speculate—and who
half-Maori. The Maori are the indigenous people of New could blame him?
Zealand, known as fierce warriors with unique weapons and
fighting styles. Mazer's combative attitude and expressed The question that bothers Ender in this chapter is whether the
belief of the importance of survival and duty fits with the end justifies the means. Ender abhors violence and blames
warlike Maori culture. Maoris had regular periods for tribal himself again and again for injuring Stilson and, especially,
warfare during the year and were known to eat their dead Bonzo. While the adults have hidden those deaths from Ender,
opponents after battles. Compared to those traditions, Ender's in his dreams Ender realizes he killed Bonzo. He knows Bonzo
training with Mazer is pretty straightforward. wanted to kill him but doesn't believe this excuses him for
killing the older boy. The final battle with the buggers is still
The previously intensive training schedules are only worse because it is impossible to know whether the buggers
accelerated now, and Ender and his whole team suffer as a would ever have attacked Earth again, so destroying their race
result of it. Any coach or teacher who worked children this cannot definitively be explained as self-defense. But in Chapter
14 Ender at least resolves his personal dilemma by accepting asks Ender's help to find a place to hatch. Ender hesitates but
he is "a killer" and would "rather be alive than dead." agrees to search for a suitable place someday.
This same question troubles Graff. However, his concern is for Ender writes a book about what he learned from the buggers.
Ender. He worries that Mazer's training regime is destroying It is called Speaker for the Dead and inspires a new religion.
the boy, whom he truly loves. But Mazer, who has personally Although it was published anonymously, Peter knows who
fought the buggers, seems to have a clearer view of the end wrote it. Peter, now old and dying, asks to talk to Ender. After
goal. He also recognizes Ender's strength of character and Peter's death, Ender publishes a book "speaking" for Peter.
reassures Graff Ender will survive the training and save Then he asks Valentine to travel with him. They explore the
humanity. For him, the end clearly justifies the means. galaxy as Andrew Wiggin, "itinerant speaker for the dead," and
Valentine Wiggin, historian. Everywhere they travel Ender
carries the queen's cocoon, looking for a place where she
Chapter 15 could live.
Summary Analysis
Graff and Mazer tried to tell Ender not to blame himself for
One year later Colonel Graff is put on trial for what he did to
what happened. Still, Ender holds himself fully responsible for
Ender. He talks with Anderson after being acquitted. Graff says
what he sees as mass murder. Everyone else celebrates it as a
Demosthenes arranged it so Ender will never come back to
great military victory. He is no longer shocked by Stilson's or
Earth. Anderson asks who Locke and Demosthenes are, but
Bonzo's death, and he wonders how humanity can weigh two
Graff won't say.
deaths more heavily than millions. In war, of course, the enemy
Ender, who is now 12, knows he will never go back to Earth. side is often dehumanized. For example, American students
Watching Graff's trial, he learned of Stilson and Bonzo's are rarely asked to learn how many Germans died in World
deaths. Ender is "amused" by how seriously people take those War II although American planes bombed the civilian
two deaths: "In battle I killed ten billion buggers ... no one thinks population of Germany countless times. To people in the book,
to call it a crime." He tries to help with peace planning, but no the buggers are even more foreign and less sympathetic. The
one really listens to him. He can sometimes get his ideas entire population of buggers seems frightening and militaristic,
listened to if adults suggest them. Otherwise he spends time but when Ender explores their colony, he finds evidence of
hiding from colonists, embarrassed by their flattery. farming and caring for young. There were civilian buggers, not
just military ones. He destroyed them all.
One day Valentine arrives. She asks Ender to join her on a new
colony. Peter wanted Ender back on Earth. Valentine admits With the war over, Ender needs a new purpose. He wants to
Peter was responsible for the treaty that ended Earth's war but help shape the peace, but for the first time in many years, he is
fears he would have used Ender to take over the world. treated like a child. No one listens to his ideas and he must
Valentine made it impossible for Ender to go home. Instead, prove himself to earn people's respect as a governor. Ender's
she arranges for Ender to be governor of the first colony, with compassionate heart makes him an excellent governor. Peter
Demosthenes living in the colony anonymously. would want to rule. Ender works to reach consensus. He even
gives up power to an elected council—something Peter would
Ender is a good governor, and the colony thrives. He cedes never do.
most of his control to an elected council. One day as he
explores a new region and recognizes it from the Giant's Drink In an earlier chapter, Graff joked he wasn't sure humanity
game. He discovers the castle room where his character used should win the war. No sooner is the bugger war over than a
to die and finds a queen bugger pupa ready to hatch. He sees war breaks out on Earth—a war settled by Locke's intervention
the queen's thoughts. He realizes they found him through the with Demosthenes's support. Humanity in the book is no
ansible, which explains the strange dreams he used to have. different than in real life. On the other hand, humans look
They understood Ender didn't want to kill them. Now the queen downright primitive compared to the buggers as Ender comes
to know them. of these "unspoken" rules, like "Don't hit someone who is
down," but he deliberately defies them. This appeals to Colonel
Although they look like Earth bugs, the buggers have an Graff: Ender ignores convention in order to win.
extraordinary morality. The queen tells Ender, "We did not
mean to murder, and when we understood, we never came
again." They recognized humans are thinking creatures and
"We're the wicked witch. We
retreated. They understand why the humans attacked them,
and they accept it as a consequence of their attack on Earth. promise gingerbread, but we eat
The hive queen invites humanity to take over the bugger
worlds, calling humans "adopted daughters" since power in the
the little bastards alive."
bugger world passes through the female. This portion of
Ender's Game has an almost Christian mythology. The buggers — Colonel Graff, Chapter 2
accept death and forgive those who cause it just as Jesus
forgave those who persecuted him. Although Card Colonel Graff is blunt and darkly comedic about his role in
acknowledges these interpretations, he never states which he recruiting children into the International Fleet. Here he alludes
prefers. The buggers' words to Ender actually do inspire a new to the fairy-tale "Hansel and Gretel," in which a witch tempts
religion. In fact, Card wrote a sequel to Ender's Game entitled children with a house full of gingerbread so she can eat them.
Speaker for the Dead, which explores issues of religion and Graff tempts children with glamorous stories about
belief that arise when an older Ender becomes involved with International Fleet, but their experience is traumatic, and their
the discovery of an entirely new alien species. lives are changed forever. However, Graff does not lie to or
tempt Ender. He is honest about the challenges of Battle
School.
g Quotes
"We might both do despicable
"Sometimes lies were more
things, Ender, but if humankind
dependable than the truth."
survives ... we were good tools."
— Narrator, Chapter 1
— Colonel Graff, Chapter 4
"I've got a pretty good idea what Mazer Rackham, hero of the previous bugger war and Ender's
new teacher, gives Ender this warning. The enemy is the one
children are, and we're not who can best teach Ender. This is an interesting variation of
children." Ender's theory that adults are the enemy. Mazer says a
teacher must be an enemy for a student to learn.
— Dink, Chapter 8
— Ender, Chapter 14
Mazer and Graff explain why they tricked Ender into fighting.
They made it look like a game so Ender would take chances a l Symbols
"decent" person would not take in a real battle. They couldn't
allow themselves to consider what it would do to Ender.
Buggers
"All his crimes weighed heavy on
him ... Stilson and Bonzo no Buggers represent the unknown. Fear of the unknown is a
powerful force. Everything done to Ender and the other
heavier ... than the rest."
children is justified by the bugger threat. On Earth, humanity
works together as long as they fear the buggers. Once the
— Narrator, Chapter 15 bugger war is ended, war between human factions immediately
breaks out. The buggers had vastly superior technology and
While most of humanity thinks these two human deaths are far greater numbers. They are perceived as merciless and
particularly horrifying, Ender sees them as less terrible than unstoppable. Yet when Ender finds the queen pupa, he learns
the deaths of the entire bugger population. Most humans don't they are very different from what humanity expected. When
care about bugger deaths, but Ender does. they realized humanity was a responsive species, they stopped
attacking. They anticipated humanity's attack upon their planet,
yet they accepted it as a consequence of their own actions.
The queen believes buggers and humans can live in peace
"Nobody controls his own life,
once they know each other, but Ender disagrees. He knows
Ender." humanity's fear of the unknown will keep humans and buggers
from living together easily.
— Valentine, Chapter 15
Ender resists having anyone control his life. Valentine argues Giant's Drink
all people can do is decide whether to fulfill what other people
ask of them, particularly people who love them as Valentine
loves Ender.
The Giant's Drink game represents the unwinnable scenario. In
a strategic sense, an unwinnable scenario forces students to
make decisions under pressure. It represents the reality that
"What we cannot do, you are now sometimes a leader must decide between multiple bad options.
our hands to do for us." Ender's entire life is an unwinnable scenario: He never has a
good choice. In Giant's Drink he confronts his own fears. Ender
fears he will end up like Peter, and the game uses that, but
— Hive-Queen, Chapter 15
Ender beats it. By beating the unwinnable scenario and literally
moving past "the end of the world," Ender finds a sort of
When Ender finds the queen bugger pupa, he sees her freedom. The buggers also use the game to communicate with
thoughts. The buggers forgive humanity and give their planets Ender when they are faced with their own unwinnable scenario.
to the humans, telling Ender the humans will take responsibility
for their home now. This remarkable forgiveness and
generosity inspire Ender to write Speaker for the Dead and
give his life new purpose.
Power of Technology
e Suggested Reading
The book warns about the power of technology. Technology Berlatsky, Noah. "Orson Scott Card's Unconscionable Defense
distances people from reality: Ender sees the battle as a game of Genocide." Salon, Salon Media, 19 Sept. 2013.
and acts accordingly. He commits genocide because in a video
game, who worries about what happens to the enemies? Graff Kessel, John. "Creating the Innocent Killer: Ender's Game,
and Mazer admit they used technology so the children viewed Intention, and Morality." Foundation: The International Review
battle as a game. If Ender saw real ships being destroyed, the of Science Fiction, vol. 33, no. 90, 2004, pp. 81–96.