Zephyr Report
Zephyr Report
REPORT
TCET ZEPHYR’19
DESCRIPTION
Zephyr 2019 ‘Technobuzz’, the technical fest of TCET, was celebrated from 18th
September-20th September 2019.The various types of events included technical events
like Technical Paper Presentation, Codedump, Technical Quiz, etc; fun events
comprised of Scavenger Hunt, Treasure Hunt, Escape Room, Tug Of War, Glow TT,
Laser Tag, Pubg etc; and how can one forget about the LAN events like NFS, CS:GO
and Ground Events like Box Cricket, Rink Football, Human Tic Tac Toe, Human
Monopoly, Human Snakes and Ladder which were major crowd luring events. The 3-
day fest witnessed an approximate crowd of 10000+ which made the sponsors like
Endeavour, Redbull, KTM, Toyota, Savoury, etc happy and content. Technical
Festival was organized to enhance the technical skills as well as management skills
which will enhance the overall skill of the student through various platforms with the
keen vision that further it would help in the augmentation of name, fame, and growth
of the institute.
On 1st day i.e. 18 September 2019, inauguration was done by the
Principal Dr B.K Mishra, Deans & Faculty incharges by around 10:00 am
followed by the flash mob and skit by the NSS, Flash mob along with the
orphanage children and Rotaract TCET Committee members. After that the tech
fest was declared open and it went up for three days till 20th September, 2019.
The 3rd day of the fest was marked by the presence of grandiose crowd
who enjoyed the DJ in the campus which added power pack energy amongst the
students. Also a science project exhibition for about 200 school students was
organized in TCET campus. The 3rd day also a stunt show organized by KTM
which was a huge success. All students participating in technical events were
awarded participation certificates and winners were awarded a cash prize and
various vouchers. In the course of three days, more than ten thousand students
participated in various events. Overall the tech-fest was successful and it was a
learning experience for all the participants and organizers.
INAUGRATION
DANCE BY ROTRACT CLUB MEMBERS
18. Mr. Sachin Oak MECH Fifth Floor Fifth Floor Fifth Floor
TOTAL ₹ 987,603.00
Zephyr ‘19 is in deficit by ₹141,197.
EVENTS CONDUCTED IN TCET-ZEPHYR 2019
INTERNET OF THINGS
MACHINE LEARNING WITH PYTHON WORKSHOP
CODEDUMP
QUADCOPTER WORKSHOP
Student’s Participation from various Colleges
College Name No. of Participants
TCET 302
Royal College 55
Atharva 36
Vidyavardhini 12
Bhavans 30
BVP 48
D.J. Sanghvi 32
SFIT 50
KES 81
Kg mittal 15
L R tiwari 53
Nirmala 50
NL Dalmia 27
Patkar 65
Saraf 40
Sathaye 25
Science Kidz 14
T P Bhatia 101
Thakur Polytechnic 140
TCSC 763
TVM 30
TRCAC 140
VIVA 30
St. Andrews 40
SPIT 25
Mithibai 30
NMIMS 20
TOTAL 2254
EVENT DESCRIPTION
Quantum Core
Problem statement were provided on the spot and the participants were expected to
present their perspective solution by coding it in any language according to the
participants.
Position Name College
1 Dhruv Agrawal TCET
Primavera Workshop
It was a workshop conducted by Robokart where in their instructor taught to design
the bridge 1st on the AutoCAD Software and then models were made by students. The
model carrying the maximum amount of load was declared as the winner.
The Winners are:
Position Name College
1 Aryan Shah, Ankit Uphadhayay L.R.Tiwari
2 Jatin Dubey, Shrey Mange BVP
Quadcopter Workshop
A quadcopter, also called a quadrotor helicopter, is a multirotor helicopter that was
lifted and propelled by four rotors. A professional trainer took the theory sessions as
well as the making of quadcopter was also done. The flying of quadcopter was also
done during these sessions. The workshop was conducted by Mr. Karan K. Das.
Codedump
Code dump coding competition was organized in collaboration with Codechef
on 19th September. In this competition participants were supposed to solve
variety of questions within 3 hours of duration.
Position Name College
1 Karan Gujar TCET
Technical Quiz
It consisted of 3 rounds.
the 1st round MCQ
2nd round viva
3rd PPT, rapid fire. Multiple sets were played and the results of winner from
each round were compared and then the one with the highest marks and lowest
time was declared winner.
Position Name College
1 Shubham Bhosle BVP
2 Pratik Pal BVP
Counter Strike GO
Counter-Strike is a series of multiplayer first-person video games, in which teams
battle to perpetrate an act of terror and try to prevent it. Here, a clan of 5 people
competed with other clans.
Human snakes and ladders
Human sized game of classic snakes and ladders with humans as players and a life
size die to roll. A group of 4 played as a team.
Rink Football
Smaller version of football where in teams will compete in the arena. It is a ground
based event with miniature goal post.
Box Cricket
Smaller version of cricket where in teams will compete in a smaller pitch hosted on
the ground. The event was inspired by the famous ‘box cricket’ played throughout the
nation.
Salsa Workshop
Professional Trainer helped individuals who are eager to learn to dance salsa or to
improve their dancing skills. The workshop consisted of dance segment suitable for
absolute beginners.
Treasure hunt
Hints and clues were given to each team. The team's goal is to search for that place
and acquire the next clue to finally reach the goal.
PUBG
Player Unknown's Battlegrounds is an online multiplayer battle royale game on
mobile in a squad of four. It is played between 22 teams at a time and the winning
team will go in next round and compete with other teams to reach the finals.
Glow Cricket
A classroom was turned to a cricket ground to play in the dark. Pitch was marked with
the night glow film. It is played between 2 teams at a time and the winning team will
go in next round and compete with other teams to reach the finals.
Glow Carrom
Glow carrom is carrom in which rules of regular carrom apply. The only difference
being the coins and the carrom boards have a luminescent glow. It can be played in
two formats i.e. singles and doubles and the winning team or individual will go in next
round and compete with other teams or individual to reach the finals.
NFS
Need for speed is an offline multiplayer car racing game. It is held between
individuals and the winner in a game slot qualifies for next round to compete with
others to reach the finals.
Human Ludo
In Human Ludo 4 teams played at a time and each team consisted of 4 players.
Various tasks were performed at different levels and points were given accordingly.
The team with highest points was the winner
Aqua Bowling
In aqua bowling there were two members in a team. One member to pump and the
other member would aim the bottle jet at the target. Points were mentioned on the
target and the teams with highest points were declared the winners.
Escape Room
Escape room was a two level (room) game. The main objective was to escape
the room using clues and wits. The first room was a dark room where 2 teams
each consisting of 4 members would enter, one member of each team would be
tied. All the members had to solve one clue/riddle at a time to find the 3 keys
hidden in the room. 2 keys were fake and one was real, the team to complete the
task in given time and before the other team would be qualified to go to Room2.
Room 2 consists of 4 locked boxes each box giving a clue to unlock the next.
There were jigsaw puzzles, Morse code riddles and clues hidden in books, etc.
If a team manages to find and unlock all 4 boxes in 15 mins they win. Room 2
consists of 4 locked boxes each box giving a clue to unlock the next. There were
jigsaw puzzles, Morse code riddles and clues hidden in books, etc. If a team
manages to find and unlock all 4 boxes in 15 mins they win.
Scavenger Hunt
Scavenger hunt is a game where you have 4 players in each team and 4 teams
have to compete against each other to win the prize. In this game you get 12
interesting and challenging dares that you have to complete in 20 mins if you
don't you are out. Over 80 teams registered for this game and we had a great
response. People enjoy this game and the thrill it gave them some teams won
some lost but everyone had a smile on their faces after they played the game
FIFA-PS
In this event people were made to play the game of football on a gaming
console, specifically the PS4. It was a tournament wherein different rounds
were being conducted such a quater-finals, semi-finals and people were being
filtered out. The final was conducted between the best two and ultimately the
one who played better was declared as the winner.
WWE-PS
In this event people were made to play the game- WWE 2kI9 on a gaming
console, specifically the PS4. It was a tournament wherein different rounds
were being conducted such a quater-finals, semi-finals and people were being
filtered out. The final was conducted between the best two and ultimately the
one who played better was declared as the winner.
Rubik’s Cube
In this event, the main challenge was to solve a 3x3 Rubik’s Cube. Participants
from different age groups participated in this event. Here, the overall time
required by the person to solve the cube was being recorded. Finally, the one
who took the shortest amount of time to solve the cube, won.
Arm Wrestling
This event was a new addition to the total number of events being conducted
during ZEPHYR. In this event participants were made to engage themselves in
arm wrestling thereby testing their arm strength and stamina.
IOT- Workshop
The session included Basic functioning, overview and real life examples of
IOT technology. This included understanding Arduino board development,
interfacing of sensors and actuators and understanding the importance of
Networking in IOT.
FEEDBACK FOR WORKSHOPS
Zephyr Event Feedback
OVERALL REPORT
INHOUSE TEAM:
● There were a total of 50 people for in-house, 14 as in-house heads and 36
volunteers.
● The budget approved for the in-house team was Rs 75,000(approx.)
● With 10 days and Rs 75,000 in hand the in-house team did a fantastic
job of making various posters for the events.
● Hanging Zephyr and Ground Zephyr (Events organized in the campus)
models were made using tissues, mount boards, acrylic colours.
● Using chart paper and paint various objects like hole board, Feedback
wall, Selfie-wall were made to highlight the theme of the fest which
was “Technobuzz”.
● The Painting work of in-house team was commendable.
TECHNICAL TEAM:
PUBLICITY TEAM:
Publicity team was formed soon after TCET’s Zephyr Committee was
decided. There were 20 PRO appointed by the TCET’s Zephyr organizing
committee. The entire PUBLICITY work of TCET-ZEPHYR in other colleges
was monitored by the 6 Vice-Chairperson’s belonging to various Professional
Bodies of TCET and the Chairperson of CSI-TCET.
The PRO’s selected their publicity team (juniors) from the students interested
in publicizing TCET’S Zephyr and formed 6 groups. Instructions were given
to the groups & briefing was done about all the events of TCET’s Zephyr. The
publicity work started as soon as the registration cards were made available.
From all the colleges in Mumbai, Maximum collection was obtained from
none other than Thakur College of Engineering &Technology. The PRO
system was changed this year as the all colleges were allocated to all
departments and the colleges to which each PRO team went was discussed
amongst the 6 Vice Chairpersons and the Chairperson of CSI-TCET.
With just a few days of publicity remaining, we didn’t expect much response
from other colleges but teams of juniors showed lot of positivity & dedication
towards the work assigned to them.
The colleges that the PRO sent the volunteers to are as follows:-
● Thakur College of Engineering &Technology
● AP Shah
● Atharva
● Vidyavardhani
● Bhavans
● BVP
● D.J.Sanghvi
● SFIT
● KES
● Kg Mittal
● L.R Tiwari
● Nirmala
● NL Dalmia
● Patkar
● Saraf
● Sathaye
● Science Kids
● TP Bhatia
● Thakur Polytechnic
● TCSC
● TVM
● Lords Universal
● VIVA
● St. Andrews
● SPIT
● Mithibai
● NMIMS
At the end of the day one volunteer from the group was asked to report
back with all the collection & registrations to the PRO’s. All the calculations
of the day were done then the money along with registrations was given to the
Vice-Chairpersons of the respective committees as they were handling the
PRO of TCET’S ZEPHYR altogether, then the Vice-Chairpersons handed
over the money to the Chairperson of CSI-TCET.
With the limited number of days that the PRO’s had, the publicity team
together successfully managed to raise more than Rs.3,00,000 which was more
than the target given to us by the TCET’s Zephyr organizing committee.
SPONSORSHIP TEAM:
● The most difficult tasks in making ZEPHYR’ 19 a successful event were
to bring sponsors.
● With 14 days for the event to take place, it was an arduous task for the
sponsorship team to achieve the desired target of sponsors.
● However, our 6 sponsorship heads directed the volunteer (35 students) so
efficiently that the target did not seem too far.
● The Sponsorship head along with their team had done a commendable job
and managed to make a contribution of Rs. 3,39,000(approx.) and many
more vouchers and coupons.
Strengths: TCET’s Zephyr’19 saw the Sponsorship and PR teams working beyond
their limits. With unfavourable timings and with the hindrance of academics, some
committees flourished to amass a huge amount; which was exceptionally more
than what was expected of them. This year saw more unity among committees
which oversaw the best Zephyr in its history.
Weakness: TCET’s Zephyr had students participating from various colleges all
over the city and the events like Glow Cricket, PubG and Scavenger Hunt
contributed to most of the crowd as there were teams participating, therefore crowd
management became difficult during the festival.
Threats: TCET’s Zephyr had the students of various colleges as participants and
the crowd gathered was more than expected. Thus crowd management had become
a major issue.
Conclusion: Zephyr ‘19 was the most successful event in its history. It saw one of
the highest incomes through sponsorships and publicity, which amassed a footfall
greater than any other in its history. The unity shown amongst the various
committees ensured the smooth functioning of the event.
Scope for Improvement: This year saw infighting between the core committees
and the attempt at isolation of a single core committee. The Advisory Committee
brought in was able to smoothen things up due to which unity was fostered and the
event sailed through to success. Similarly, an Advisory Committee should be set
up to ensure the smooth functioning and foster harmony. Social media platforms
like Instagram and Facebook can be used for the publicity of our event.
Prepared by:
___________________ ___________________
Paarth Singh Dahima Shubham Malji
(CSI-TCET Secretary) (IETE-TCET Secretary)
___________________ ___________________
Abhinav Vishwakarma Saloni Singh
(ASCE-TCET Secretary) (ACM-TCET Secretary)
__________________ __________________
Mr. Vikas Singh Dr. Rajni Bahuguna
(Faculty In-Charge) (Zephyr Activity Head)
Viewed By:
________________
Dr. Lochan Jolly
(Zephyr Programme Head)
Approved By:
__________________ ________________
Dr. Deven Shah Dr. B. K. Mishra
(Vice-Principal, TCET) (Principal, TCET)