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Techfest Guidelines

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0% found this document useful (0 votes)
23 views17 pages

Techfest Guidelines

Uploaded by

mamtajain7708
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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‭TECHFEST‬

‭ echfest‬‭is a festival of technology. It is a platform‬‭for techies to‬


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‭showcase their skills through interesting events. This year‬‭Choithram‬
‭School‬‭brings you exciting events for the talented to showcase their‬
‭talents and win what they deserve.‬

‭Trace to Base‬
‭ he CAD competition challenges participants to apply their skills in‬
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‭computer-aided design (CAD)‬‭, which is widely used‬‭in engineering and‬
‭architecture to create precise models. This competition is designed to be‬
‭easy, simple, and fun for everyone! Whether you're a beginner or an‬
‭expert, you’ll find that the tasks are approachable and enjoyable.‬
‭Competitors begin in paired matches, tasked with recreating a 3D model‬
‭from an image using CAD software. Winners advance to subsequent‬
‭rounds, with the final two participants modelling a physical object, and‬
‭the most accurate‬‭3D model‬‭determines the champion.‬

‭ vent Overview:‬
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‭• Venue: School Language Lab.‬
‭• Participation in Teams of 2 members.‬
‭• Software: Onshape (‬‭https://www.onshape.com/en/‬‭)‬

‭Eligibility:‬
•‭ Students from Grades 6-12.‬
‭• Basic knowledge of CAD software (Onshape) is required.‬

‭Event Format:‬
‭•‬‭Initial Round:‬
‭In this Round, participants are paired up and compete against‬
‭each other. Each participant is given a 2D image of an object and‬
‭tasked with recreating it as a 3D model using Onshape. The key‬
‭criteria for evaluation are accuracy and attention to detail. The‬
‭winner of each pair advances to the next round.‬
‭•‬‭Advance Rounds:‬
I‭n these Rounds, winners from the initial round face off in pairs‬
‭once again. Each participant is provided with a new image of an‬
‭object, which they must recreate in 3D. The objects in this round‬
‭may be more complex to test participants' advanced modelling‬
‭skills. The key criteria for evaluation are accuracy and attention to‬
‭detail. These criteria determine the winner of each pair and‬
‭advance to the next stage, progressively reducing the pool of‬
‭competitors for the final round.‬

‭• Final Round:‬
I‭n the Final Round, the finalists will compete head-to-head in a‬
‭showdown to determine the overall winner. Instead of working from‬
‭an image, they are provided with a physical object that they must‬
‭carefully analyse and recreate as a digital model using OnShape.‬
‭Vernier callipers will be provided for participants to measure the‬
‭object and hence create with accuracy. The final models are‬
‭judged on multiple factors, including accuracy, level of detail, and‬
‭effective use of CAD tools. Precision in translating the physical‬
‭form into a digital space will be key. The participant who creates‬
‭the most accurate and well-executed 3D model will be crowned the‬
‭winner of the competition.‬

‭●‬ ‭Rules & Regulations‬


•‭ Each participant/team must use only the designated CAD software.‬
‭• No external references (internet, books) allowed.‬
‭• Designs must be submitted within the given time frame.‬
‭• Late submissions will not be accepted.‬
‭• External plugins/automation tools are prohibited.‬
‭• Cheating or plagiarism will result in disqualification.‬
‭• Internet access will be provided.‬
‭• Participants are not allowed to use their own devices for designing,‬
‭they will have to use the PCs provided by us.‬

‭The school will provide:‬


‭• Physical objects for the final round.‬
•‭ PCs with the necessary CAD software.‬
‭• Vernier calliper will be provided for the final round.‬

‭Judging Criteria:‬
‭Technical Accuracy and Speed of Modelling‬

‭Sample for Round 1 & 2:‬


(‭ ‬‭https://drive.google.com/drive/folders/1iIS6EzEr_1DyCZL1Lgv6prJEiTQ‬
‭CmIUW?usp=drive_link‬‭)‬
‭Gladiators of the Singularity‬

‭ vent Summary‬‭: Two robots compete in a head-to-head match‬


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‭following the basic system of traditional human sumo matches. Robots‬
‭are allowed no weapons and are not allowed to flip each other. The sole‬
‭purpose is a pushing match between the two robots to force the other‬
‭from the arena.‬

‭Eligibility‬‭:‬‭Classes 6th - 12th‬

‭RULES:‬

‭Section 1‬‭:‬‭Team formation‬

‭ team can have a maximum of 4 members. Participants may also‬


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‭participate individually but must represent their school.‬

‭ ote‬‭: Only one member shall be allowed to control‬‭the robot in a single‬


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‭match. The whole match will be carried out by that controlling team‬
‭member. (However, you may change the controlling team member in a‬
‭different match.)‬

‭Section 2‬‭:‬‭Robot requirements and restrictions‬

‭ ize of robot‬‭- must not exceed 18 x 18 cm (length‬‭x width) and 15 cm‬


S
‭in height.‬
‭Weight of robot‬‭- must not exceed 3kg.‬
‭Control‬‭- robots will be controlled manually through‬‭either wired‬
‭controllers or wirelessly over radio, bluetooth, or wifi. NOTE: Robots‬
‭cannot be controlled autonomously.‬
‭Voltage‬‭- Voltage across the robot at any point must‬‭not exceed 12v.‬
‭Material‬‭- Robots can be made with any material as long as they stay‬
‭under the weight limit.‬

‭Power supply may either be on-board or off-board.‬


‭ ticky substances to improve traction are not allowed. Tires and other‬
S
‭components of the robot in contact with the ring must not be able to pick‬
‭up and hold a standard 3 x 5 inch index card for more than two seconds.‬

‭ arts that could break or damage the ring are not allowed. Do not use‬
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‭parts that are intended to damage the opponent's robot or its operator.‬
‭Normal pushes and bangs are not considered intent to damage.‬

‭ evices to increase down force, such as a vacuum pump or magnets,‬


D
‭are not allowed.‬

‭ dges must not be sharp enough to scratch or damage the ring, other‬
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‭robots, or players. Judges may require edges that they deem too sharp‬
‭to be covered with a piece of tape.‬

‭Devices that throw things at your opponent are not allowed.‬

‭ evices that can store liquid, powder, gas or other substances for‬
D
‭throwing at the opponent are not allowed.‬

‭ re-built robots or configurable kits - Robots must be constructed by the‬


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‭participating team from scratch. While LEGO kits are allowed, use of‬
‭pre-built or purchased robots will lead to disqualification.‬

‭Section 3:‬‭Conduction of match‬

‭ ne match shall consist of 3 rounds, within a total time of 3 minutes.‬


O
‭Note: The following are not included in the time of the Match:‬
‭(i) The time elapsed after the judge announces a point and before the‬
‭match resumes.‬
‭(ii) The time elapsed after a judge announces to stop the match and‬
‭before the match resumes.‬

‭ he team which wins two rounds or receives two points first, within the‬
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‭time limit, shall win the match. A team receives a point when they win a‬
‭round. If the time limit is reached before one team can get two points,‬
‭ nd one of the teams has received one point, the team with one point‬
a
‭shall win.‬

‭ hen the match is not won by either team within the time limit, an‬
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‭extended match of 2 minutes will be fought, during which the team which‬
‭receives the first point shall win.‬

‭ ne point shall be given to the team who’s robot forces the opponent out‬
O
‭of the arena upon the judges' decision.‬

‭Section 4:‬‭Scoring of points‬

‭One point shall be given when:‬

‭ . A team legally forces the body of the opposing robot to touch the‬
1
‭space outside the ring, which includes the side of the ring itself.‬

‭ . A point is also given in the following cases:‬


2
‭The opposing robot has touched the space outside the ring on its own.‬
‭Either of the above takes place at the same time that the end of the‬
‭Match is announced.‬

‭ . When a wheeled robot has fallen over on the ring or in similar‬


3
‭conditions, the point will not be counted and the match continues.‬

‭ . The match shall be stopped and robots will be reset under the‬
4
‭following conditions:‬

‭ he robots are entangled or orbiting each other with no perceivable‬


T
‭progress for five seconds. If it is unclear whether progress is being made‬
‭or not, the judge can extend the time limit for observable progress for up‬
‭to 30 seconds.‬

‭ oth robots move, without making progress, or stop (at the exact same‬
B
‭time) and stay stopped for five seconds without touching each other.‬
‭However, if one robot stops its movement first, after five seconds it will‬
‭be declared as not having the will to fight. In this case the opponent shall‬
r‭ eceive a point, even if the opponent also stops. If both robots are‬
‭moving and it isn't clear if progress is being made or not, the judge can‬
‭extend the time limit up to 30 seconds.‬

I‭f both robots touch the outside of the ring at about the same time, and it‬
‭can not be determined which touched first, a reset is called.‬

‭Section 5:‬‭Sumo Ring‬

‭ he sumo ring’s dimensions are for a standard mini/kit sumo ring -‬


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‭Diameter‬‭- 100 cm‬
‭Height‬‭- 2.5 cm‬

‭ he sumo ring will have 2 lines parallel to each other. The bots must be‬
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‭placed behind each of these lines. Following are the dimensions for the‬
‭lines:‬
‭Width‬‭- 1 cm‬
‭Length‬‭- 10 cm‬
‭Separation‬‭- 10 cm‬

‭Finally, the sumo ring consists of an outer border of width 2.5 cm.‬

‭Section 6: Matchmaking‬

‭ he teams will start by playing a league round - each team competes‬


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‭against every other team. The teams will be scored in the following way:‬

‭ oss‬‭- 0 points awarded‬


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‭Draw‬‭- 50 points awarded‬
‭Win‬‭- 150 points awarded‬
‭ t the end of the league round, the top four teams with the maximum‬
A
‭points will be moved to the semi-finals. In case of a tie, the head-to-head‬
‭score will decide which team is eliminated. In a case that the‬
‭head-to-head score is also equal, a tiebreaker round will be conducted.‬

‭For the finals and semifinals -‬‭maximum time will‬‭be extended to 5‬


‭ inutes, and the match will be a best of 5 rounds (first to 3 points wins).‬
m
‭If the score is equal at the end of the 5 minutes, the time shall be‬
‭extended and the first to get a point in this duration wins.‬
‭SuperNova Showdown‬

‭ vent Overview‬‭- Step into competitive gaming with‬‭The Ultimate‬


E
‭Gaming Championship! Show off your strategy, teamwork, and skill in a‬
‭series of Valorant matches designed to push your limits. Whether you're‬
‭a seasoned player or just starting, this tournament promises an exciting‬
‭blend of competition and fun. The event consists of several stages, each‬
‭with unique challenges, leading to the grand finale where one team‬
‭emerges as the champion.‬

‭ ligibility‬‭–‬
E
‭Students Of classes 9-12 Are eligible to participate.‬

‭ iot ID Verification‬‭: All participants must have a‬‭verified Riot ID to‬


R
‭compete. A team must have a minimum of 5 members and 1 substitute.‬

‭RULES:‬

‭ .‬ ‭Teams will compete in a series of Valorant matches.‬


1
‭2.‬ ‭Players may bring their keyboards and mice, but you will be‬
‭provided with them at the venue as well.‬
‭3.‬ ‭The exact format of the event will be revealed on the event day‬
‭itself.‬
‭AstroCode‬

‭ stroCode is a dynamic competition designed to challenge students in‬


A
‭their Python programming skills, problem-solving abilities, and‬
‭teamwork. Participants will engage in two exciting rounds, showcasing‬
‭their knowledge of Python fundamentals and applying their skills in a‬
‭practical project involving GUI application development using GUI‬
‭libraries offered by Python such as PyQt or Tkinter.‬

‭RULES:‬
‭ .‬ ‭Python is to be used for both rounds.‬
1
‭2.‬ ‭Each team must consist of 1-2 members‬
‭3.‬ ‭Team members must belong to grades 8-12‬
‭4.‬ ‭Teams are prohibited from bringing laptops, mobile devices,‬
‭notebooks, paper, etc., into the challenge room. Paper for rough‬
‭work will be provided to the participants.‬
‭5.‬ ‭Internet access will be provided during the second round.‬
‭6.‬ ‭Use of the internet other than to access the quiz is strictly‬
‭prohibited during the first round.‬

‭Provision and Requirement‬


‭ .‬ ‭Wifi will be provided throughout the competition.‬
1
‭2.‬ ‭School PCs having Tkinter and PyQt installed are to be used.‬
‭3.‬ ‭Each team is required to have an email id that can be used to‬
‭open the quiz.‬

‭Grounds for Disqualification‬


‭ .‬ ‭Plagiarism‬
1
‭2.‬ ‭Exceeding time limit.‬
‭3.‬ ‭Use of any library other than Tkinter or PyQt.‬
‭4.‬ ‭Unauthorized use of the internet during the first round.‬

‭Rounds Overview‬
‭ ound 1 : QUIZ‬
R
‭The first round will consist of a timed multiple choice quiz conducted‬
‭through google forms.‬
‭Time allotted:‬‭20 minutes‬

‭ oncepts tested: Python fundamentals such as basic data structures,‬


C
‭loops, conditional statements etc.‬

‭ ll teams will be promoted to the second round regardless of their‬


A
‭performance in the first.‬
‭Performance in the quiz will be taken into account when calculating the‬
‭final result.‬

‭Round 2 : GUI App Development‬


‭ uring the second round, teams will be asked to create a GUI‬
D
‭application as described during the challenge using ONLY PyQt or‬
‭Tkinter library.‬
‭Time allotted : 1 hour 30 minutes.‬
‭Code Editor : IDLE‬

‭Judgment and Scoring‬


‭ ‬ ‭40% for correct execution‬

‭●‬ ‭30% for functionality‬
‭●‬ ‭20% for creativity and UI design‬
‭●‬ ‭10% for conciseness of code‬
‭Judgment for the app will be made on the basis of features, functionality,‬
‭UI design and code quality.‬
‭Final winners will be declared on the basis of the sum of their marks in‬
‭the first and second round.‬
‭Navigators of the Nebulae‬

‭Overview‬‭-‬ ‭This is a robotic competition where teams‬‭design and‬


‭ rogram autonomous bots to follow a track. The goal for each bot is to‬
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‭follow the line accurately and quickly from start to finish with covering all‬
‭the checkpoints. Participants will compete against each other to see who‬
‭can design the most accurate and efficient bot. The bot will work‬
‭autonomously without any human intervention.‬

‭Team Info:‬
‭ team can consist of a maximum of 4 members. Each team must‬
A
‭declare a name for their team.‬
‭Participation Criteria - Classes 6th - 12th.‬
‭Note - You have to bring your own tools/materials no tools will be‬
‭provided and keep an extension with you for charging the batteries.‬

‭Problem Statement‬‭-‬ ‭Design and build an autonomous‬‭vehicle that‬


c‭ an quickly and accurately follow black lines on a white floor. The vehicle‬
‭will be tested on how fast it can complete the course and accuracy of the‬
‭path following.‬

‭Robot Specifications:‬
‭ he robot must be able to fit inside a 25cm(length) x 20cm(width) x‬
T
‭15cm(height) box and it should weigh less than 2 kgs.‬
‭Any wired/wireless control is not allowed.‬
‭There should be no human intervention at any cost if so then the team‬
‭might be disqualified.‬
‭The boot should have an onboard power supply which should be less‬
‭than 12 volts.‬
‭The bot should not damage the arena by any means.‬

‭Rounds Overview:-‬
‭ he team which completes the track with the fastest time and all the‬
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‭checkpoints covered without any deviation will be given preference.‬
‭Teams will compete and top teams will be selected for the next round.‬
‭The judgment will be on the basis overall time and checkpoints covered.‬

‭Game Rules:‬
‭ he robot must start from the starting line and follow the designated‬
T
‭track to the finish line. Teams will have 1 minute to set up before their‬
‭run begins.‬
‭If the robot deviates from the track, team members can reposition it at‬
‭the last checkpoint and restart (Note: The timer will continue running).‬
‭This can only be done two times per run.‬
‭The timer stops as soon as the robot crosses the finish line. If a technical‬
‭issue arises, teams may declare a "technical fault" to fix the robot (Note:‬
‭This can be done once per run, and the timer will not pause).‬

‭Arena:‬
‭ here will be two arenas, one for practice and another will be the final‬
T
‭track. The arena will consist of a black line on a white floor. And the‬
‭width of the black line will be 2 cm. The track will have smooth curves,‬
‭right angle sharp turns and junctions(there will be no turns less than‬
‭90`). The entire arena will be conveniently situated in a uniformly lit room‬
‭to minimize ambient light. If you want, you will be given access to‬
‭change the light in the room.‬

‭Disqualification:‬
‭ he robot must not be purchased and should not be made from any‬
T
‭ready-made kit, if found so, the team will be disqualified.‬
‭It is expected by all teams to play a clean and fair game.‬
‭Misbehaving teams and participants will be asked to leave the‬
‭competition area and risk being disqualified from the contest.‬
‭The call by the judges will be last and final no changes will be done if a‬
‭team does not agree with the decision of the judge it will be removed‬
‭from the contest.‬

‭Judgement Criteria:-‬
‭ ime covered will be the main criteria of judgement in both the rounds.‬
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‭There will be checkpoints at most turns of the arena and by covering‬
‭those checkpoints the marks will be allotted. If the bot deviates from the‬
t‭rack it will be kept at the last checkpoint it covered before the‬
‭completion of the track.‬
‭Galactic Grand Prix‬

‭ . Event Overview:‬
1
‭The Robot Racing event challenges teams to design, build, and race‬
‭robots on a dynamic track filled with obstacles The competition is divided‬
‭into multiple rounds where the goal is to complete the racecourse as fast‬
‭as possible Teams will need to demonstrate both speed and precision,‬
‭as well as adaptability to varying challenges The final showdown will test‬
‭not only the robots speed but also the teams coordination in a relay style‬
‭race‬

‭2. Rules:‬

‭●‬ ‭Robot Specifications:‬


‭○‬ ‭Remote controlled robot, only wireless bot is permitted.‬
‭○‬ ‭Maximum dimensions:‬ ‭200mm (length) x 200mm (width)‬
‭x 100mm (height)‬
‭○‬ ‭Maximum weight:‬‭5 Kg‬
‭○‬ ‭Battery: Robots must use a‬‭12-volt battery‬‭.‬
‭●‬ ‭Course Navigation:‬
‭○‬ ‭Each team will have a‬‭3:00 min time limit‬‭to complete the‬
‭course.‬
‭○‬ ‭Robots must pass through all‬‭checkpoint‬‭s and obstacles to‬
‭be eligible for a win.‬
‭○‬ ‭In case the robot leaves track boundaries, the robot will start‬
‭from its latest check point.‬
‭●‬ ‭Penalties:‬
‭○‬ ‭Track Exiting‬‭: If the robot leaves the track more than twice‬
‭during a race, it will receive a‬‭5-second time penalty‬‭per‬
‭occurrence after the second time..‬
‭○‬ ‭Manual Help‬‭: If a team manually intervenes to help or adjust‬
‭their robot during the race (such as placing it back on track‬
‭or making physical adjustments),‬‭3 seconds will be added‬
‭to their race time for each occurrence.‬
‭●‬ ‭Team Conduct:‬
‭○‬ ‭Teams must arrive before time for their scheduled race slots.‬
‭●‬ ‭Disqualification Conditions:‬
‭‬
○ ‭ ampering with another team's robot or controller.‬
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‭○‬ ‭Exceeding the size, weight, or battery limits.‬
‭○‬ ‭Persistent misconduct or violations of event rules.‬
‭○‬ ‭Unsportsmanlike behaviour will result in disqualification.‬

‭3. Eligibility Criteria:‬

‭‬
● ‭ eams must consist of‬‭minimum 2‬‭and‬‭maximum 3 participants‬‭.‬
T
‭●‬ ‭All participants must be from grades‬‭6th to 12th‬‭.‬
‭●‬ ‭Only one robot per team is allowed.‬
‭●‬ ‭Robots must adhere to the event specifications‬

‭4. Expected Items:‬


‭●‬ ‭Participants must bring:‬
‭○‬ ‭Their own robot and remote controller‬
‭○‬ ‭Any spare parts for the robot‬
‭○‬ ‭Personal laptops (if needed for programming or controls)‬

‭5. Event Rounds Details:‬


‭●‬ ‭Round 1: Time Trials‬
‭○‬ ‭Objective: Teams will compete individually.Each team will be‬
‭allowed one attempt to race their robot through the entire‬
‭track as fast as possible. The time taken to complete the‬
‭track will be recorded.‬
‭○‬ ‭How it Works: The round begins with the first team, and‬
‭robots are timed from the moment they start until they cross‬
‭the finish line. Teams must complete the course in one‬
‭continuous motion; any stoppages or manual interventions‬
‭will result in penalties. The teams with the fastest times will‬
‭proceed to Round 2‬
‭●‬ ‭Round 2: Knockout Race‬
‭○‬ ‭Objective: The top 8 teams will race head-to-head on the‬
‭same track. Both robots will be positioned at the starting line,‬
‭and the race begins simultaneously for both teams.‬
‭○‬ ‭How it Works: The race will be a direct competition. Teams‬
‭must navigate their robots through the course without‬
i‭nterference, and the first robot to cross the finish line wins.‬
‭During this round, if a robot goes off the track or stops,‬
‭penalties will apply for any manual help (3-second penalty‬
‭per instance).‬
‭ ‬ ‭Round 3: Team Relay‬

‭○‬ ‭Objective: In this final round, top 2 teams will race in a‬
‭relay-style event where one team member must hand over‬
‭the controller to another member after each lap through the‬
‭race.‬
‭○‬ ‭How it Works: The race begins with one team member‬
‭controlling the robot. At a designated point on the track (One‬
‭complete Lap), the controller must be handed to the second‬
‭team member, who will continue the race. The team to‬
‭complete the track first will be declared the winner.‬
‭○‬ ‭Note- Time will keep on running during the exchange of‬
‭controllers.‬

‭6. Other Information:‬


‭●‬ ‭Teams should ensure their robots are fully functional before‬
‭arriving at the venue. A techcheck will not be provided‬
‭●‬ ‭Participants are encouraged to arrive 30 minutes early for any‬
‭preparations or clarifications‬
‭●‬ ‭Track Description—‬
‭○‬ ‭The track will consist of ramps, sharp turns and a curved‬
‭ramp on the race course‬
‭○‬ ‭3 to 4 checkpoints will be given at random places.‬

‭7. Judgement Criteria:‬

‭‬ T
● ‭ ime - Fastest lap times with minimal penalties.‬
‭●‬ ‭Completion of Race‬

‭Good luck, and may the fastest robot win!!‬

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