Chapter 0 Units Physical Quantities and Vectors
Chapter 0 Units Physical Quantities and Vectors
Units, Physical
Quantities, and
Vectors
Goals for Chapter
–1 To learn three fundamental quantities of physics and the
units to measure them
– To keep track of significant figures in calculations
– To understand vectors and scalars and how to add vectors
graphically
– To determine vector components and how to use them in
calculations
– To understand unit vectors and how to use them with
components to describe vectors
– To learn two ways of multiplying vectors
The nature of physics
•Units
– SI – kilogram, kg
• Figure 1.15
illustrates
multiplication of a
vector by a positive
scalar and a negative
scalar.
Addition of two vectors at right angles
Components of a vector
• Adding vectors graphically provides limited accuracy. Vector
components provide a general method for adding vectors.
• Any vector can be represented by an x-component Ax and a y-
component Ay.
• Use trigonometry to find the components of a vector: Ax = Acos θ and
Ay = Asin θ, where θ is measured from the +x-axis toward the +y-axis.
Positive and negative
components
A Ax iˆ Ay jˆ Az kˆ.
The Scalar Product (1 of 2)
The Scalar Product (2 of 2)
• The scalar product can be
positive, negative, or zero,
depending on the angle
between
A and B.
Calculating a Scalar Product Using
Components
• In terms of components:
The direction of the vector product can be found using the right-
hand rule:
The Vector Product is Anticommutative
A B B A
Calculating the Vector Product
• Use ABsin to find the magnitude and the right-hand
rule to find the direction.