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Initialize engine version: 5.5.

1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
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Renderer: Intel(R) HD Graphics 5500 (ID=0x1616)
Vendor: Intel
VRAM: 2111 MB
Driver: 20.19.15.4360
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in 0.049 seconds
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
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Game_Data\Managed\Boo.Lang.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Shader 'Mikeinel/Transition (Text) +1': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/GUI (Text) +5': fallback shader 'Legacy Shaders/Unlit/Transparent'
not found
UnloadTime: 1.553081 ms
FILE LOAD

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

LOAD ATTEMPT (1) FILE LOAD SUCCESSFUL. (C:/Users/ernesto/AppData/LocalLow/Mike


Inel/AT 3D AG/SaveData.dat)

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Line: 51)

FILE LOAD SUCCESSFUL.

(Filename:
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Line: 51)

PlayerManager Awake

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Line: 51)

Platform: WindowsPlayer

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Line: 51)

VRSettings.loadedDevice:

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PlayerManager Awake Done

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PLAYERMANAGER RESET DONE

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Setting up 1 worker threads for Enlighten.


Thread -> id: 3ae8 -> priority: 1
Shader 'Mikeinel/GUI (Transparency) +9': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Mikeinel/BG Transparency': fallback shader 'Legacy
Shaders/Unlit/Transparent Cutout' not found
Shader 'Mikeinel/BG': fallback shader 'Legacy Shaders/Unlit/Transparent Cutout' not
found
Shader 'Mikeinel/GUI (Text) +11': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/BG (2-Sided)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
Shader 'Mikeinel/GUI (Transparency) +10': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
UnloadTime: 0.465131 ms
PLAYERMANAGER RESET

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PLAYERMANAGER RESET DONE

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Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 2087.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Shader 'Mikeinel/GUI (Transparency) +12': fallback shader 'Legacy


Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/Pickup': fallback shader 'Legacy Shaders/Unlit/Transparent' not
found
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Mikeinel/GUI (Transparency)': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/GUI (Transparency) +11': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/FG (Transparency)': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/GUI (Transparency) +1': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/FG (RFn)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
Shader 'Mikeinel/GUI +11': fallback shader 'Legacy Shaders/Unlit/Transparent' not
found
Shader 'Mikeinel/GUI (Text) +4': fallback shader 'Legacy Shaders/Unlit/Transparent'
not found
Shader 'Mikeinel/FG (Transparency)': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
UnloadTime: 2.586448 ms
Player Reset

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Line: 51)

Player Reset Done

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Line: 51)

GAMEMANAGER START

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Line: 51)

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Line: 51)

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Line: 51)

Player Reset Done

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Line: 51)
Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 5401.
Total: 12.858995 ms (FindLiveObjects: 0.715192 ms CreateObjectMapping: 0.490790 ms
MarkObjects: 5.608169 ms DeleteObjects: 6.043909 ms)

PLAYERMANAGER RESET

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PLAYERMANAGER RESET DONE

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Shader 'Mikeinel/FG (Flame)': fallback shader 'Legacy Shaders/Unlit/Transparent


Cutout' not found
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
Shader 'Mikeinel/FG (Red Glow)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
UnloadTime: 9.201391 ms
Player Reset

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Line: 51)

Player Reset Done

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GAMEMANAGER START

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Line: 51)

GAMEMANAGER START DONE

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PLAYERMANAGER RESET DONE

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Player Reset

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Line: 51)

Player Reset Done

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Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 5995.
Total: 8.514658 ms (FindLiveObjects: 0.369026 ms CreateObjectMapping: 0.472595 ms
MarkObjects: 3.698191 ms DeleteObjects: 3.974378 ms)

PLAYERMANAGER RESET

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Player Reset Done

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Line: 51)

Shader 'Mikeinel/FG (Additive Crystal)': fallback shader 'Legacy


Shaders/Unlit/Transparent Cutout' not found
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.394461 ms
GAMEMANAGER START

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Line: 51)

GAMEMANAGER START DONE

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Player Reset Done

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Unloading 1684 unused Assets to reduce memory usage. Loaded Objects now: 4761.
Total: 22.137363 ms (FindLiveObjects: 0.485192 ms CreateObjectMapping: 1.051561 ms
MarkObjects: 4.658312 ms DeleteObjects: 15.940899 ms)

PLAYERMANAGER RESET

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PLAYERMANAGER RESET DONE

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Line: 51)

Player Reset Done

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.478735 ms
GAMEMANAGER START

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Line: 51)

GAMEMANAGER START DONE

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Player Reset Done

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Unloading 254 unused Assets to reduce memory usage. Loaded Objects now: 34468.
Total: 15.509825 ms (FindLiveObjects: 2.762796 ms CreateObjectMapping: 4.353667 ms
MarkObjects: 3.455595 ms DeleteObjects: 4.935898 ms)

PLAYERMANAGER RESET

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Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.633101 ms
GAMEMANAGER START

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GAMEMANAGER START DONE

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Player Reset Done

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Unloading 1686 unused Assets to reduce memory usage. Loaded Objects now: 32828.
Total: 19.028402 ms (FindLiveObjects: 3.171944 ms CreateObjectMapping: 4.226304 ms
MarkObjects: 2.744135 ms DeleteObjects: 8.885550 ms)

PLAYERMANAGER RESET

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Line: 51)

Player Reset Done

(Filename:
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 6.028047 ms
GAMEMANAGER START

(Filename:
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Line: 51)

GAMEMANAGER START DONE

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Player Reset Done

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Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 52511.
Total: 27.633101 ms (FindLiveObjects: 4.497825 ms CreateObjectMapping: 3.963647 ms
MarkObjects: 11.549909 ms DeleteObjects: 7.620318 ms)

PLAYERMANAGER RESET

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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.491798 ms
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Unloading 1654 unused Assets to reduce memory usage. Loaded Objects now: 51930.
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MarkObjects: 3.945919 ms DeleteObjects: 38.127251 ms)

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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.759120 ms
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Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 52518.
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MarkObjects: 5.647358 ms DeleteObjects: 15.233638 ms)

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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.905350 ms
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Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 53027.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.159124 ms
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Unloading 1641 unused Assets to reduce memory usage. Loaded Objects now: 50951.
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MarkObjects: 2.390505 ms DeleteObjects: 3.354824 ms)

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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 6.696586 ms
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Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 53030.
Total: 16.462481 ms (FindLiveObjects: 4.398921 ms CreateObjectMapping: 3.981842 ms
MarkObjects: 3.992106 ms DeleteObjects: 4.088211 ms)
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Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


Shader 'Mikeinel/FG (Monster)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
Shader 'Mikeinel/FG (Apple)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
Shader 'Mikeinel/FG (Blk)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
UnloadTime: 14.383618 ms
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Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 55025.
Total: 15.299887 ms (FindLiveObjects: 4.271091 ms CreateObjectMapping: 4.402653 ms
MarkObjects: 6.015918 ms DeleteObjects: 0.608356 ms)

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Unloading 10 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.959449 ms
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Unloading 4446 unused Assets to reduce memory usage. Loaded Objects now: 50329.
Total: 37.640656 ms (FindLiveObjects: 4.094743 ms CreateObjectMapping: 4.037826 ms
MarkObjects: 2.798719 ms DeleteObjects: 26.708435 ms)

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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.989997 ms
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Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 52524.
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MarkObjects: 4.024763 ms DeleteObjects: 2.404967 ms)

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Unloading 10 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.176628 ms
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Unloading 1729 unused Assets to reduce memory usage. Loaded Objects now: 50331.
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MarkObjects: 3.282046 ms DeleteObjects: 6.994700 ms)

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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.712001 ms
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Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 55029.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Unloading 14 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.803906 ms
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Unloading 4341 unused Assets to reduce memory usage. Loaded Objects now: 53386.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 7.950155 ms
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Unloading 2474 unused Assets to reduce memory usage. Loaded Objects now: 55033.
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.115270 ms
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Unloading 2763 unused Assets to reduce memory usage. Loaded Objects now: 53045.
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MarkObjects: 3.472857 ms DeleteObjects: 6.368615 ms)

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Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 52532.
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MarkObjects: 3.795230 ms DeleteObjects: 5.897885 ms)

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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.754175 ms
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Unloading 1697 unused Assets to reduce memory usage. Loaded Objects now: 50351.
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MarkObjects: 2.368578 ms DeleteObjects: 8.442812 ms)

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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 50352.
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.497807 ms
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Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 50353.
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MarkObjects: 3.023121 ms DeleteObjects: 0.188478 ms)

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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.961315 ms
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Unloading 1189 unused Assets to reduce memory usage. Loaded Objects now: 51696.
Total: 12.525892 ms (FindLiveObjects: 4.029428 ms CreateObjectMapping: 3.663668 ms
MarkObjects: 3.615149 ms DeleteObjects: 1.216713 ms)

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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 7.864780 ms
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Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 52535.
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 620 unused Assets to reduce memory usage. Loaded Objects now: 53050.
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Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 55042.
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Shader 'Unlit/NoFog': fallback shader 'Legacy Shaders/Unlit/Transparent Cutout' not


found
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.338777 ms
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Unloading 4296 unused Assets to reduce memory usage. Loaded Objects now: 51230.
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Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 52920.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 1074 unused Assets to reduce memory usage. Loaded Objects now: 54087.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)


Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.314945 ms
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Unloading 1590 unused Assets to reduce memory usage. Loaded Objects now: 53493.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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(Filename: Line: 370)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 322 unused Assets to reduce memory usage. Loaded Objects now: 54081.
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 621 unused Assets to reduce memory usage. Loaded Objects now: 54591.
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MarkObjects: 4.527217 ms DeleteObjects: 4.105939 ms)

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Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.968798 ms
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Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 56581.
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MarkObjects: 7.787336 ms DeleteObjects: 1.237240 ms)

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Unloading 2864 unused Assets to reduce memory usage. Loaded Objects now: 54593.
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MarkObjects: 8.328045 ms DeleteObjects: 6.248717 ms)

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Unloading 12 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 2763 unused Assets to reduce memory usage. Loaded Objects now: 77355.
Total: 50.112434 ms (FindLiveObjects: 14.622949 ms CreateObjectMapping: 17.693190
ms MarkObjects: 4.132998 ms DeleteObjects: 13.662828 ms)

PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 21.176777 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PLAYERMANAGER RESET DONE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 3373 unused Assets to reduce memory usage. Loaded Objects now: 72937.
Total: 31.405937 ms (FindLiveObjects: 6.086364 ms CreateObjectMapping: 7.242428 ms
MarkObjects: 1.448112 ms DeleteObjects: 16.627167 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 35.169445 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 74096.
Total: 21.358257 ms (FindLiveObjects: 5.625431 ms CreateObjectMapping: 10.357922 ms
MarkObjects: 1.422919 ms DeleteObjects: 3.951518 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


Shader 'Mikeinel/FG (Credits)': fallback shader 'Legacy Shaders/Unlit/Transparent
Cutout' not found
UnloadTime: 21.042418 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 71901.
Total: 26.543283 ms (FindLiveObjects: 12.375669 ms CreateObjectMapping: 8.974191 ms
MarkObjects: 0.480526 ms DeleteObjects: 4.710564 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 24.503143 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 72939.
Total: 14.160617 ms (FindLiveObjects: 6.924254 ms CreateObjectMapping: 4.979752 ms
MarkObjects: 0.868680 ms DeleteObjects: 1.386530 ms)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 23.221582 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 74097.
Total: 17.098829 ms (FindLiveObjects: 6.267844 ms CreateObjectMapping: 6.445593 ms
MarkObjects: 1.183122 ms DeleteObjects: 3.202269 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 26.073954 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 71901.
Total: 17.477186 ms (FindLiveObjects: 7.217702 ms CreateObjectMapping: 7.201373 ms
MarkObjects: 0.530445 ms DeleteObjects: 2.527198 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 24.705618 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 72939.
Total: 13.443560 ms (FindLiveObjects: 6.744639 ms CreateObjectMapping: 4.355533 ms
MarkObjects: 0.788437 ms DeleteObjects: 1.554014 ms)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak

(Filename: Line: 370)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 19.399294 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PLAYERMANAGER RESET DONE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 74097.
Total: 19.837831 ms (FindLiveObjects: 9.300296 ms CreateObjectMapping: 5.847500 ms
MarkObjects: 1.951032 ms DeleteObjects: 2.738537 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 19.368971 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PLAYERMANAGER RESET DONE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 71901.
Total: 26.163994 ms (FindLiveObjects: 10.348125 ms CreateObjectMapping: 8.060722 ms
MarkObjects: 1.287625 ms DeleteObjects: 6.465187 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 25.653610 ms
PLAYERMANAGER RESET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

PLAYERMANAGER RESET DONE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 72939.
Total: 13.813984 ms (FindLiveObjects: 6.488980 ms CreateObjectMapping: 4.713829 ms
MarkObjects: 1.143001 ms DeleteObjects: 1.467706 ms)

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