Output Log
Output Log
1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 5500 (ID=0x1616)
Vendor: Intel
VRAM: 2111 MB
Driver: 20.19.15.4360
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in 0.049 seconds
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\ernesto\Documents\Games\whatifadventuretimewasa3danime-
publicbeta4-1-windows\WhatIfAdventureTimeWasA3DAnime_PublicBeta4_1_Windows\
Game_Data\Managed\Boo.Lang.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Shader 'Mikeinel/Transition (Text) +1': fallback shader 'Legacy
Shaders/Unlit/Transparent' not found
Shader 'Mikeinel/GUI (Text) +5': fallback shader 'Legacy Shaders/Unlit/Transparent'
not found
UnloadTime: 1.553081 ms
FILE LOAD
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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PlayerManager Awake
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Platform: WindowsPlayer
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VRSettings.loadedDevice:
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PLAYERMANAGER RESET
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 2087.
Total: 0.827159 ms (FindLiveObjects: 0.165618 ms CreateObjectMapping: 0.094705 ms
MarkObjects: 0.533711 ms DeleteObjects: 0.030324 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Line: 51)
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Line: 51)
GAMEMANAGER START
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PLAYERMANAGER RESET
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Player Reset
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(Filename:
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Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 5401.
Total: 12.858995 ms (FindLiveObjects: 0.715192 ms CreateObjectMapping: 0.490790 ms
MarkObjects: 5.608169 ms DeleteObjects: 6.043909 ms)
PLAYERMANAGER RESET
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GAMEMANAGER START
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PLAYERMANAGER RESET
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Player Reset
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Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 5995.
Total: 8.514658 ms (FindLiveObjects: 0.369026 ms CreateObjectMapping: 0.472595 ms
MarkObjects: 3.698191 ms DeleteObjects: 3.974378 ms)
PLAYERMANAGER RESET
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Player Reset
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Player Reset
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Unloading 1684 unused Assets to reduce memory usage. Loaded Objects now: 4761.
Total: 22.137363 ms (FindLiveObjects: 0.485192 ms CreateObjectMapping: 1.051561 ms
MarkObjects: 4.658312 ms DeleteObjects: 15.940899 ms)
PLAYERMANAGER RESET
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Player Reset
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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PLAYERMANAGER RESET
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Player Reset
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(Filename:
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Unloading 254 unused Assets to reduce memory usage. Loaded Objects now: 34468.
Total: 15.509825 ms (FindLiveObjects: 2.762796 ms CreateObjectMapping: 4.353667 ms
MarkObjects: 3.455595 ms DeleteObjects: 4.935898 ms)
PLAYERMANAGER RESET
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Player Reset
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Player Reset
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Unloading 1686 unused Assets to reduce memory usage. Loaded Objects now: 32828.
Total: 19.028402 ms (FindLiveObjects: 3.171944 ms CreateObjectMapping: 4.226304 ms
MarkObjects: 2.744135 ms DeleteObjects: 8.885550 ms)
PLAYERMANAGER RESET
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Player Reset
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Line: 51)
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PLAYERMANAGER RESET
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Player Reset
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(Filename:
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Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 52511.
Total: 27.633101 ms (FindLiveObjects: 4.497825 ms CreateObjectMapping: 3.963647 ms
MarkObjects: 11.549909 ms DeleteObjects: 7.620318 ms)
PLAYERMANAGER RESET
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Player Reset
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
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PLAYERMANAGER RESET
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Player Reset
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(Filename:
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Unloading 1654 unused Assets to reduce memory usage. Loaded Objects now: 51930.
Total: 56.802025 ms (FindLiveObjects: 5.589508 ms CreateObjectMapping: 9.138410 ms
MarkObjects: 3.945919 ms DeleteObjects: 38.127251 ms)
PLAYERMANAGER RESET
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Player Reset
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Player Reset Done
(Filename:
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Player Reset
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(Filename:
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Line: 51)
Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 52518.
Total: 27.753933 ms (FindLiveObjects: 3.883404 ms CreateObjectMapping: 2.989064 ms
MarkObjects: 5.647358 ms DeleteObjects: 15.233638 ms)
PLAYERMANAGER RESET
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Line: 51)
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
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Line: 51)
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(Filename:
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Line: 51)
Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 53027.
Total: 21.921829 ms (FindLiveObjects: 4.293018 ms CreateObjectMapping: 4.311213 ms
MarkObjects: 5.725269 ms DeleteObjects: 7.591393 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
Player Reset
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(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Line: 51)
PLAYERMANAGER RESET
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(Filename:
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Line: 51)
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(Filename:
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Line: 51)
Unloading 1641 unused Assets to reduce memory usage. Loaded Objects now: 50951.
Total: 12.827271 ms (FindLiveObjects: 3.859611 ms CreateObjectMapping: 3.220930 ms
MarkObjects: 2.390505 ms DeleteObjects: 3.354824 ms)
PLAYERMANAGER RESET
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Line: 51)
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Line: 51)
Unloading 484 unused Assets to reduce memory usage. Loaded Objects now: 53030.
Total: 16.462481 ms (FindLiveObjects: 4.398921 ms CreateObjectMapping: 3.981842 ms
MarkObjects: 3.992106 ms DeleteObjects: 4.088211 ms)
PLAYERMANAGER RESET
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Line: 51)
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
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Line: 51)
(Filename:
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Line: 51)
Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 55025.
Total: 15.299887 ms (FindLiveObjects: 4.271091 ms CreateObjectMapping: 4.402653 ms
MarkObjects: 6.015918 ms DeleteObjects: 0.608356 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
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(Filename:
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(Filename:
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Line: 51)
Unloading 4446 unused Assets to reduce memory usage. Loaded Objects now: 50329.
Total: 37.640656 ms (FindLiveObjects: 4.094743 ms CreateObjectMapping: 4.037826 ms
MarkObjects: 2.798719 ms DeleteObjects: 26.708435 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
Player Reset
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Line: 51)
(Filename:
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Line: 51)
Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 52524.
Total: 15.995950 ms (FindLiveObjects: 4.224438 ms CreateObjectMapping: 5.341314 ms
MarkObjects: 4.024763 ms DeleteObjects: 2.404967 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
PLAYERMANAGER RESET DONE
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Line: 51)
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Line: 51)
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PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
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Line: 51)
(Filename:
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Line: 51)
Unloading 1729 unused Assets to reduce memory usage. Loaded Objects now: 50331.
Total: 18.281952 ms (FindLiveObjects: 4.499225 ms CreateObjectMapping: 3.505047 ms
MarkObjects: 3.282046 ms DeleteObjects: 6.994700 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
Player Reset
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Line: 51)
(Filename:
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Line: 51)
Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 55029.
Total: 33.322914 ms (FindLiveObjects: 7.727153 ms CreateObjectMapping: 6.982103 ms
MarkObjects: 15.994551 ms DeleteObjects: 2.619105 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 4341 unused Assets to reduce memory usage. Loaded Objects now: 53386.
Total: 52.767464 ms (FindLiveObjects: 5.468677 ms CreateObjectMapping: 6.126485 ms
MarkObjects: 23.979696 ms DeleteObjects: 17.191669 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 2474 unused Assets to reduce memory usage. Loaded Objects now: 55033.
Total: 59.770092 ms (FindLiveObjects: 4.970421 ms CreateObjectMapping: 7.396383 ms
MarkObjects: 23.335417 ms DeleteObjects: 24.067404 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 2763 unused Assets to reduce memory usage. Loaded Objects now: 53045.
Total: 47.254932 ms (FindLiveObjects: 33.485268 ms CreateObjectMapping: 3.927725 ms
MarkObjects: 3.472857 ms DeleteObjects: 6.368615 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
GAMEMANAGER START DONE
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 349 unused Assets to reduce memory usage. Loaded Objects now: 52532.
Total: 16.221750 ms (FindLiveObjects: 3.763972 ms CreateObjectMapping: 2.763730 ms
MarkObjects: 3.795230 ms DeleteObjects: 5.897885 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 1697 unused Assets to reduce memory usage. Loaded Objects now: 50351.
Total: 18.932764 ms (FindLiveObjects: 4.357400 ms CreateObjectMapping: 3.762573 ms
MarkObjects: 2.368578 ms DeleteObjects: 8.442812 ms)
PLAYERMANAGER RESET
(Filename:
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Player Reset
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
Player Reset
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(Filename:
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Line: 51)
Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 50352.
Total: 9.921716 ms (FindLiveObjects: 3.774702 ms CreateObjectMapping: 3.820889 ms
MarkObjects: 2.140444 ms DeleteObjects: 0.185212 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
Player Reset
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Line: 51)
(Filename:
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GAMEMANAGER START DONE
(Filename:
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PLAYERMANAGER RESET
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(Filename:
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Line: 51)
Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 50353.
Total: 10.077070 ms (FindLiveObjects: 3.844215 ms CreateObjectMapping: 3.019855 ms
MarkObjects: 3.023121 ms DeleteObjects: 0.188478 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
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PLAYERMANAGER RESET
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Line: 51)
PLAYERMANAGER RESET DONE
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 1189 unused Assets to reduce memory usage. Loaded Objects now: 51696.
Total: 12.525892 ms (FindLiveObjects: 4.029428 ms CreateObjectMapping: 3.663668 ms
MarkObjects: 3.615149 ms DeleteObjects: 1.216713 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
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(Filename:
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Line: 51)
Player Reset
(Filename:
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(Filename:
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Line: 51)
Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 52535.
Total: 13.965607 ms (FindLiveObjects: 3.981842 ms CreateObjectMapping: 4.996081 ms
MarkObjects: 3.700524 ms DeleteObjects: 1.286226 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
Player Reset
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Line: 51)
(Filename:
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(Filename:
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Line: 51)
PLAYERMANAGER RESET
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Line: 51)
(Filename:
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Line: 51)
Player Reset
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Line: 51)
(Filename:
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Line: 51)
Unloading 620 unused Assets to reduce memory usage. Loaded Objects now: 53050.
Total: 33.734863 ms (FindLiveObjects: 5.975796 ms CreateObjectMapping: 13.797189 ms
MarkObjects: 7.781271 ms DeleteObjects: 6.180136 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
Player Reset
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PLAYERMANAGER RESET
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Line: 51)
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Line: 51)
Player Reset
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(Filename:
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Line: 51)
Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 55042.
Total: 14.277717 ms (FindLiveObjects: 4.284621 ms CreateObjectMapping: 4.613059 ms
MarkObjects: 4.936365 ms DeleteObjects: 0.442737 ms)
PLAYERMANAGER RESET
(Filename:
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PLAYERMANAGER RESET
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(Filename:
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Player Reset
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(Filename:
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Line: 51)
Unloading 4296 unused Assets to reduce memory usage. Loaded Objects now: 51230.
Total: 24.452291 ms (FindLiveObjects: 4.507156 ms CreateObjectMapping: 10.382182 ms
MarkObjects: 2.767928 ms DeleteObjects: 6.794091 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
Player Reset
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(Filename:
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PLAYERMANAGER RESET
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(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 52920.
Total: 24.250284 ms (FindLiveObjects: 5.023606 ms CreateObjectMapping: 3.570362 ms
MarkObjects: 4.080747 ms DeleteObjects: 11.574169 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GAMEMANAGER START
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 1074 unused Assets to reduce memory usage. Loaded Objects now: 54087.
Total: 18.614588 ms (FindLiveObjects: 4.742288 ms CreateObjectMapping: 3.717319 ms
MarkObjects: 4.906507 ms DeleteObjects: 5.247074 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 1590 unused Assets to reduce memory usage. Loaded Objects now: 53493.
Total: 36.455669 ms (FindLiveObjects: 4.021031 ms CreateObjectMapping: 3.596487 ms
MarkObjects: 3.288577 ms DeleteObjects: 25.549107 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
Player Reset Done
(Filename:
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Line: 51)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename: Line: 370)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 322 unused Assets to reduce memory usage. Loaded Objects now: 54081.
Total: 37.354210 ms (FindLiveObjects: 7.155653 ms CreateObjectMapping: 13.360049 ms
MarkObjects: 9.598876 ms DeleteObjects: 7.238229 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 621 unused Assets to reduce memory usage. Loaded Objects now: 54591.
Total: 43.559071 ms (FindLiveObjects: 26.607199 ms CreateObjectMapping: 8.318248 ms
MarkObjects: 4.527217 ms DeleteObjects: 4.105939 ms)
PLAYERMANAGER RESET
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Unloading 715 unused Assets to reduce memory usage. Loaded Objects now: 77334.
Total: 20.315561 ms (FindLiveObjects: 6.003788 ms CreateObjectMapping: 4.797338 ms
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Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 79304.
Total: 23.546755 ms (FindLiveObjects: 6.550096 ms CreateObjectMapping: 11.507921 ms
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Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 79307.
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Unloading 2759 unused Assets to reduce memory usage. Loaded Objects now: 77339.
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Unloading 1658 unused Assets to reduce memory usage. Loaded Objects now: 75244.
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Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 79861.
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
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UnloadTime: 45.546028 ms
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Unloading 5897 unused Assets to reduce memory usage. Loaded Objects now: 75253.
Total: 57.938496 ms (FindLiveObjects: 8.417152 ms CreateObjectMapping: 15.504226 ms
MarkObjects: 10.595386 ms DeleteObjects: 23.419859 ms)
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Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
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Unloading 518 unused Assets to reduce memory usage. Loaded Objects now: 77348.
Total: 22.714464 ms (FindLiveObjects: 6.692854 ms CreateObjectMapping: 8.791778 ms
MarkObjects: 3.309104 ms DeleteObjects: 3.919793 ms)
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Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 76808.
Total: 36.447273 ms (FindLiveObjects: 6.192266 ms CreateObjectMapping: 6.557560 ms
MarkObjects: 5.050198 ms DeleteObjects: 18.646780 ms)
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GAMEMANAGER START
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Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 76840.
Total: 16.315523 ms (FindLiveObjects: 6.585552 ms CreateObjectMapping: 5.219082 ms
MarkObjects: 3.640341 ms DeleteObjects: 0.868680 ms)
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Line: 51)
Player Reset
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 676 unused Assets to reduce memory usage. Loaded Objects now: 77351.
Total: 42.382950 ms (FindLiveObjects: 6.903726 ms CreateObjectMapping: 6.509974 ms
MarkObjects: 14.785769 ms DeleteObjects: 14.183010 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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Joystick 0: Controller (Xbox One For Windows)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 76838.
Total: 25.017262 ms (FindLiveObjects: 7.402914 ms CreateObjectMapping: 7.800865 ms
MarkObjects: 4.025229 ms DeleteObjects: 5.787784 ms)
PLAYERMANAGER RESET
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.235951 ms
GAMEMANAGER START
(Filename:
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PLAYERMANAGER RESET
(Filename:
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Line: 51)
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Unloading 616 unused Assets to reduce memory usage. Loaded Objects now: 77353.
Total: 41.422359 ms (FindLiveObjects: 12.305223 ms CreateObjectMapping: 18.888443
ms MarkObjects: 4.343404 ms DeleteObjects: 5.885289 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
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(Filename:
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Line: 51)
Player Reset
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Line: 51)
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Line: 51)
(Filename:
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(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
Player Reset
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Player Reset Done
(Filename:
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Line: 51)
Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 79343.
Total: 21.827122 ms (FindLiveObjects: 6.801556 ms CreateObjectMapping: 8.372366 ms
MarkObjects: 6.122287 ms DeleteObjects: 0.530912 ms)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
PLAYERMANAGER RESET
(Filename:
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Line: 51)
(Filename:
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Line: 51)
(Filename:
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Line: 51)
Player Reset
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2763 unused Assets to reduce memory usage. Loaded Objects now: 77355.
Total: 50.112434 ms (FindLiveObjects: 14.622949 ms CreateObjectMapping: 17.693190
ms MarkObjects: 4.132998 ms DeleteObjects: 13.662828 ms)
PLAYERMANAGER RESET
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 3373 unused Assets to reduce memory usage. Loaded Objects now: 72937.
Total: 31.405937 ms (FindLiveObjects: 6.086364 ms CreateObjectMapping: 7.242428 ms
MarkObjects: 1.448112 ms DeleteObjects: 16.627167 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 74096.
Total: 21.358257 ms (FindLiveObjects: 5.625431 ms CreateObjectMapping: 10.357922 ms
MarkObjects: 1.422919 ms DeleteObjects: 3.951518 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 71901.
Total: 26.543283 ms (FindLiveObjects: 12.375669 ms CreateObjectMapping: 8.974191 ms
MarkObjects: 0.480526 ms DeleteObjects: 4.710564 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 72939.
Total: 14.160617 ms (FindLiveObjects: 6.924254 ms CreateObjectMapping: 4.979752 ms
MarkObjects: 0.868680 ms DeleteObjects: 1.386530 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 74097.
Total: 17.098829 ms (FindLiveObjects: 6.267844 ms CreateObjectMapping: 6.445593 ms
MarkObjects: 1.183122 ms DeleteObjects: 3.202269 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 71901.
Total: 17.477186 ms (FindLiveObjects: 7.217702 ms CreateObjectMapping: 7.201373 ms
MarkObjects: 0.530445 ms DeleteObjects: 2.527198 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 72939.
Total: 13.443560 ms (FindLiveObjects: 6.744639 ms CreateObjectMapping: 4.355533 ms
MarkObjects: 0.788437 ms DeleteObjects: 1.554014 ms)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is
not allowed and likely a leak
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 74097.
Total: 19.837831 ms (FindLiveObjects: 9.300296 ms CreateObjectMapping: 5.847500 ms
MarkObjects: 1.951032 ms DeleteObjects: 2.738537 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 71901.
Total: 26.163994 ms (FindLiveObjects: 10.348125 ms CreateObjectMapping: 8.060722 ms
MarkObjects: 1.287625 ms DeleteObjects: 6.465187 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 72939.
Total: 13.813984 ms (FindLiveObjects: 6.488980 ms CreateObjectMapping: 4.713829 ms
MarkObjects: 1.143001 ms DeleteObjects: 1.467706 ms)