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Output Log

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0% found this document useful (0 votes)
18 views3 pages

Output Log

Uploaded by

trendydrops77
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.3.

5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25a0)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 0.050 seconds
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.305000 ms
loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.389000 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 435.
Total: 0.293600 ms (FindLiveObjects: 0.021200 ms CreateObjectMapping: 0.023900 ms
MarkObjects: 0.228300 ms DeleteObjects: 0.019500 ms)

loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.564900 ms

Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 298.
Total: 0.558100 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.021200 ms
MarkObjects: 0.305200 ms DeleteObjects: 0.204500 ms)

loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.449000 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 435.
Total: 0.219600 ms (FindLiveObjects: 0.017000 ms CreateObjectMapping: 0.008500 ms
MarkObjects: 0.155400 ms DeleteObjects: 0.038100 ms)

loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.436600 ms

Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 298.
Total: 0.441000 ms (FindLiveObjects: 0.025200 ms CreateObjectMapping: 0.028900 ms
MarkObjects: 0.256800 ms DeleteObjects: 0.128900 ms)

loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.333100 ms

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 435.
Total: 0.244500 ms (FindLiveObjects: 0.015300 ms CreateObjectMapping: 0.009800 ms
MarkObjects: 0.168500 ms DeleteObjects: 0.050500 ms)

loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.588700 ms

Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 298.
Total: 0.642800 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.024200 ms
MarkObjects: 0.367900 ms DeleteObjects: 0.207600 ms)

loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.527400 ms
Destroyed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 405.
Total: 0.387400 ms (FindLiveObjects: 0.023500 ms CreateObjectMapping: 0.013500 ms
MarkObjects: 0.279500 ms DeleteObjects: 0.070100 ms)

Setting up 4 worker threads for Enlighten.


Thread -> id: 3e58 -> priority: 1
Thread -> id: 2f9c -> priority: 1
Thread -> id: 4d50 -> priority: 1
Thread -> id: 2550 -> priority: 1

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