Scratch Programs Class5
Scratch Programs Class5
This document includes step-by-step guides for 10 Scratch programs suitable for Class 5 students.
---
- Steps:
- Steps:
3. Add `say [Hello!] for [2] seconds` from the "Looks" category.
3. Add four `if` blocks inside a `forever` block to detect key presses and move accordingly.
- Steps:
1. Add a sprite.
- Steps:
6. Create a Conversation
- Steps:
- Steps:
3. Use `if <touching [coin]> then` to update the score and reposition the coin.
- Steps:
2. Use a `forever` loop with `next backdrop` and a `wait [5] seconds` block.
- Steps:
- Steps:
3. Use collision detection to update the score and reposition the starfish.
---
How These Programs Work
- These programs use Scratch's basic motion, sensing, variables, control, and looks blocks to teach