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output_log

The document contains a log of the initialization process for the game 'Cat Quest III', detailing paths for Mono and graphics device setup. It indicates the presence of missing scripts on various game objects and highlights memory management activities, including unloading unused assets. Additionally, it notes the initialization of input systems and the creation of worker threads for rendering tasks.

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marcifervenza68
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0% found this document useful (0 votes)
11 views3 pages

output_log

The document contains a log of the initialization process for the game 'Cat Quest III', detailing paths for Mono and graphics device setup. It indicates the presence of missing scripts on various game objects and highlights memory management activities, including unloading unused assets. Additionally, it notes the initialization of input systems and the creation of worker threads for rendering tasks.

Uploaded by

marcifervenza68
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Mono path[0] = 'C:/Games/CatQuest_Purribean/Cat Quest III_Data/Managed'

Mono config path = 'C:/Games/CatQuest_Purribean/MonoBleedingEdge/etc'


[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
Initialize engine version: 2022.3.14f1 (eff2de9070d8)
[Subsystems] Discovering subsystems at path C:/Games/CatQuest_Purribean/Cat Quest
III_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 32.0.15.7216
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 13.817 seconds
- Finished resetting the current domain, in 0.004 seconds
<RI> Initializing input.
New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.638400 ms
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
[Framework] ===== Awake Main
Creating sequence to track all controlled tweens.
Creating sequence to track all controlled tweens.
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
The referenced script (Unknown) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object '<null>') is missing!
start wall depth 10
Load called for path cq3_settings.dat
Load called for path cq3_keybinds.dat
SteamworksPlatform - OnEnable
System player in reset assignment: 9999999
Unloading 5 Unused Serialized files (Serialized files now loaded: 261)
UnloadTime: 18.248500 ms
Unloading 576 unused Assets to reduce memory usage. Loaded Objects now: 17064.
Total: 27.985900 ms (FindLiveObjects: 2.401600 ms CreateObjectMapping: 2.690600 ms
MarkObjects: 21.432400 ms DeleteObjects: 1.459700 ms)

Failed to create agent because there is no valid NavMesh


Buffer count: 34
Prewarming Inventory Panel
No overrides found ... will be using default settings.
Updating CameraPresetUICanvases
[Map UI Tool] --- Assigning Map Text Map UI material
[ MapIconHandler ] ------ Destroying All Quest Map Icons
UIControllerPanel OnAllShowPanelComplete
Save Settings called for path cq3_settings.dat
[Framework] ===== Initialize Pool
Load called for path cq3_save0.dat
Load called for path cq3_save1.dat
Load called for path cq3_save2.dat
Load called for path cq3_save3.dat
Load called for path cq3_save4.dat
Load called for path cq3_save5.dat
Load called for path cq3_save0.dat
System player in reset assignment: 9999999
New Controller assigned ... prepare container for 0
UIControllerPanel OnAllShowPanelComplete
UIControllerPanel OnAllShowPanelComplete
UIControllerPanel OnAllShowPanelComplete
Setting up 4 worker threads for Enlighten.
Releasing render texture that is set as Camera.targetTexture!
0x63752e58 (UnityPlayer) UnityMain
0x63752db1 (UnityPlayer) UnityMain
0x637479d7 (UnityPlayer) UnityMain
0x633b15f9 (UnityPlayer)
0x632c18e1 (UnityPlayer)
0x6346e420 (UnityPlayer)
0x63873211 (UnityPlayer) UnityMain
0x63872b0b (UnityPlayer) UnityMain
0x632eda1e (UnityPlayer)
0x63469c3d (UnityPlayer)
0x6346a625 (UnityPlayer)
0x6347b58e (UnityPlayer)
0x635f33c9 (UnityPlayer)
0x635f5179 (UnityPlayer)
0x635f74a0 (UnityPlayer)
0x635f76d5 (UnityPlayer) UnityMain
0x00621015 (Cat Quest III)
0x006211d9 (Cat Quest III)
0x7605fcc9 (KERNEL32) BaseThreadInitThunk
0x779382ae (ntdll) RtlGetAppContainerNamedObjectPath
0x7793827e (ntdll) RtlGetAppContainerNamedObjectPath

Releasing render texture that is set as Camera.targetTexture!


0x63752e58 (UnityPlayer) UnityMain
0x63752db1 (UnityPlayer) UnityMain
0x637479d7 (UnityPlayer) UnityMain
0x633b15f9 (UnityPlayer)
0x632c18e1 (UnityPlayer)
0x6346e420 (UnityPlayer)
0x63873211 (UnityPlayer) UnityMain
0x63872b0b (UnityPlayer) UnityMain
0x632eda1e (UnityPlayer)
0x63469c3d (UnityPlayer)
0x6346a625 (UnityPlayer)
0x6347b58e (UnityPlayer)
0x635f33c9 (UnityPlayer)
0x635f5179 (UnityPlayer)
0x635f74a0 (UnityPlayer)
0x635f76d5 (UnityPlayer) UnityMain
0x00621015 (Cat Quest III)
0x006211d9 (Cat Quest III)
0x7605fcc9 (KERNEL32) BaseThreadInitThunk
0x779382ae (ntdll) RtlGetAppContainerNamedObjectPath
0x7793827e (ntdll) RtlGetAppContainerNamedObjectPath

Releasing render texture that is set as Camera.targetTexture!


0x63752e58 (UnityPlayer) UnityMain
0x63752db1 (UnityPlayer) UnityMain
0x637479d7 (UnityPlayer) UnityMain
0x633b15f9 (UnityPlayer)
0x632c18e1 (UnityPlayer)
0x6346e420 (UnityPlayer)
0x63873211 (UnityPlayer) UnityMain
0x63872b0b (UnityPlayer) UnityMain
0x632eda1e (UnityPlayer)
0x63469c3d (UnityPlayer)
0x6346a625 (UnityPlayer)
0x6347b58e (UnityPlayer)
0x635f33c9 (UnityPlayer)
0x635f5179 (UnityPlayer)
0x635f74a0 (UnityPlayer)
0x635f76d5 (UnityPlayer) UnityMain
0x00621015 (Cat Quest III)
0x006211d9 (Cat Quest III)
0x7605fcc9 (KERNEL32) BaseThreadInitThunk
0x779382ae (ntdll) RtlGetAppContainerNamedObjectPath
0x7793827e (ntdll) RtlGetAppContainerNamedObjectPath

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